Closed dtremain closed 5 months ago
pasteall.org/blend is not available. See Discord cad-sketcher for the .blend file.
If you set Mesh Curve Resolution to 1 (3 also seemed to work), the behavior disappears. Just be aware that the result of changing the Mesh Curve Resolution setting cannot be seen UNTIL you leave the sketch.
Contact Details
dotremain@hotmail.com
Description
With a sketch of 12 2D lines of equal distance arranged as a plus (+) horizontal or vertical, converted to mesh, adding a solidify modifier with a thickness of 15 results in a object with multiple triangles, each with one vertex significantly above the specified thickness.
I was unable to remove the unexpected extra constructs using any variation of the decimate modifier.
To duplicate, use the following steps:
new > general > delete camera, light, cube
Add sketch on the XY plane
Adding 2D lines and click on the following coordinates -2,3; -2,0; -5,0; -5,-3; -2,-3; -2,-6; 1,-6; 1,-3; 4,-3; 4,0; 1,0; 1,3; -2,3.
<Using Ln in the following section to indicate a line, where n is the corresponding analog clock face number of the line's position, with 12 as the top line (line segment -2,3 | 1,3) >.
All lines have their appropriate vertical or horizontal constraint. Add constraints. L11 Distance = 4.9; L11, L1 EQ (Equal); L1, L5 EQ; L5, L7 EQ; L7, L12 EQ; L12, L6 EQ; L6, L9 EQ; L9, L10 EQ; L10, L3 EQ. Set Name to Shaft, Convert to as Mesh, Exit sketch. Select Shaft object. Add modifier. Set Thickness 15.
When I first discovered this, the triangles were different in number, location, and orientation. I'm sure I didn't use the exact same quantity, pairing and sequence for the Equal constraints, so my guess is that the Equal constraints have some relevance to the unexpected behavior.
I will try to upload the blender file, CADSketcher_ShaftLines.blend, so you can examine it directly.
Addon Version
0.27.3
Blender Version
4.0.2 & 3.6.4
What platform are you running on?
Windows