You can now have a <three-web-gl-renderer> in your project that, like any other of our elements, is fully customizable through attributes and properties, and automatically attaches itself to the three-game as its main renderer
Since XR can now be configured through this tag, I've removed our previously added xr attribute from three-game
Refactored and cleaned up ThreeGame a little
What's missing:
Support for renderers from Three.js' examples (SVG, CSS 2D, CSS 3D). Obviously it'd be great to have them, but they should be hosted in the upcoming extras package.
What's in:
<three-web-gl-renderer>
in your project that, like any other of our elements, is fully customizable through attributes and properties, and automatically attaches itself to thethree-game
as its main rendererxr
attribute fromthree-game
What's missing:
examples
(SVG, CSS 2D, CSS 3D). Obviously it'd be great to have them, but they should be hosted in the upcoming extras package.