hnkb / crib

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Add support for Direct3D 12 rendering #4

Open hnkb opened 8 years ago

hnkb commented 8 years ago
hnkb commented 8 years ago

The way is to use Direct3D 12 Interop, to create D3D11 and D2D objects side-by-side. There is documentation here.

On constructor you do:

On each frame: