Open hoch opened 9 years ago
Currently the mapping is: Offscreen canvas (identical to magnitudes) => anti-aliased scaling => On-screen canvas
Offscreen canvas rendering can be better and it will be more smooth and nice on the on-screen canvas after the copy.
Moved from: https://github.com/hoch/canopy/issues/27
Currently the mapping is: Offscreen canvas (identical to magnitudes) => anti-aliased scaling => On-screen canvas
Offscreen canvas rendering can be better and it will be more smooth and nice on the on-screen canvas after the copy.