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hoelzro
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pyweek-2014
PyWeek entry for 2014
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Create death mechanic for AI
#22
hoelzro
opened
10 years ago
0
Allow AI to break blocks
#21
hoelzro
opened
10 years ago
0
Improve AI pathfinding
#20
hoelzro
closed
10 years ago
0
Allow block placement other than just right of the player
#19
hoelzro
opened
10 years ago
0
Limit player block placement to inventory contents
#18
hoelzro
opened
10 years ago
0
Don't allow two blocks in one cell
#17
hoelzro
opened
10 years ago
0
Change movement keys to WASD
#16
hoelzro
closed
10 years ago
0
Fix enemy movement
#15
hoelzro
closed
10 years ago
0
Add death logic
#14
hoelzro
closed
10 years ago
0
Enemies spawn after 30 seconds, not 60
#13
hoelzro
closed
10 years ago
0
Enforce boundaries
#12
steder
closed
10 years ago
0
Add map generation
#11
hoelzro
opened
10 years ago
0
Add resources to map
#10
hoelzro
opened
10 years ago
0
Add enemy spawning logic
#9
hoelzro
closed
10 years ago
0
Allow placement of blocks
#8
hoelzro
closed
10 years ago
0
Add inventory
#7
hoelzro
opened
10 years ago
0
Add statusbar
#6
hoelzro
opened
10 years ago
1
Make enemies not be lightning fast
#5
hoelzro
closed
10 years ago
1
Allow tick handlers to specify how often they should run
#4
hoelzro
closed
10 years ago
1
Set boundaries on curses window
#3
hoelzro
closed
10 years ago
0
Create Kivy/whatever graphics frontend
#2
hoelzro
opened
10 years ago
0
Pulling in sample skellington from http://pyweek.org/s/rules/
#1
steder
closed
10 years ago
0