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hogsy
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chronon
This is an open-source reimplementation of Anachronox, built on top of the Quake 2 engine (which funnily enough is the same engine Anachronox was developed upon).
https://hogsy.me
GNU General Public License v2.0
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2024-10 Build attempt on aarch64 ubuntu.
#27
clort81
opened
1 month ago
0
Project dead?
#25
UserGit-2021
closed
4 months ago
1
"Cinema" system, for handling cinematics
#24
hogsy
opened
2 years ago
0
GDB Parser
#23
hogsy
opened
2 years ago
0
Support for 3D audio and effects via OpenAL Soft
#22
hogsy
opened
2 years ago
1
Screenshots are broken
#21
hogsy
closed
2 years ago
0
Procedural texture generator
#20
hogsy
opened
2 years ago
0
Provide packages on Win32/macOS via Conan package manager
#19
hogsy
closed
2 years ago
2
Some Anachronox Infos and Tools
#18
clort81
closed
2 years ago
2
SDL2 on Win32 target
#17
hogsy
closed
3 years ago
0
Add support for higher resolution texture replacements for world
#16
hogsy
closed
3 years ago
0
Application now compiles as x64 with cmake.
#15
hogsy
closed
3 years ago
0
Rewrote alias model loader.
#14
hogsy
closed
3 years ago
0
Parse textureinfo.dat for surface types
#13
hogsy
closed
3 years ago
1
WIP: CMake configuration for project
#12
hogsy
closed
3 years ago
0
Compile game logic to static library, rather than dynamically loading it
#11
hogsy
closed
2 years ago
2
Screenshots?
#10
neuromancer
closed
4 years ago
3
Ensure ref_gl is aligned with OpenGL 2.1
#9
hogsy
closed
3 years ago
2
Parse the ENTITY.DAT data and generate entities
#8
hogsy
closed
4 years ago
2
Switch to CGLM for math implementation to replace existing and introduce missing functionality
#7
hogsy
closed
3 years ago
1
Replace qgl with GLEW
#6
hogsy
closed
5 years ago
1
Add CMakeLists scripts
#5
hogsy
closed
3 years ago
1
MP3 playback
#4
hogsy
opened
5 years ago
0
Introduce support for PNG and JPEG via stb_image
#3
hogsy
closed
4 years ago
0
SDL2 for window creation, audio playback and file I/O
#2
hogsy
closed
3 years ago
0
Remove deprecated / unused code
#1
hogsy
closed
5 years ago
0