hogsy / jaded

A repository for raising any tickets relating to Jaded, the Community Patched Jade Engine. There is no code here.
https://oldtimes-software.com/jaded/
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[Feature] Investigate GPU-based occlusion culling #31

Open hogsy opened 11 months ago

hogsy commented 11 months ago

Summary

The current system is not adequate for culling everything in a scene without a lot of work by the level designer. We can help this along by implementing GPU-based occlusion culling.

Seemingly some example code here. Plenty of information available online too.

Risks or Challenges

Never implemented it before. The principle seems simple enough.