In a recent update, I've introduced new heli hair assets that work fine in the editor itself. But in gamemode they appear to be invisible or are so far away from the camera that they can't be seen at all.
Steps to Reproduce
Load any map in the editor or gamemode and use the helicopter.
Expected Result
The heli hair displays, follows rayman's head, and rotates.
Actual Result
In the editor it works fine, in gamemode it simply doesn't appear at all.
Screenshots or Videos
Additional Information
Above there are screenshots of the relevant code related to this. My best guess is that maybe gamemode isn't playing well with stuff like obj_rotatelocalz and might be far away on the map because it doesn't appear to have problems with duplicating objects elsewhere.
Summary
In a recent update, I've introduced new heli hair assets that work fine in the editor itself. But in gamemode they appear to be invisible or are so far away from the camera that they can't be seen at all.
Steps to Reproduce
Load any map in the editor or gamemode and use the helicopter.
Expected Result
The heli hair displays, follows rayman's head, and rotates.
Actual Result
In the editor it works fine, in gamemode it simply doesn't appear at all.
Screenshots or Videos
Additional Information
Above there are screenshots of the relevant code related to this. My best guess is that maybe gamemode isn't playing well with stuff like obj_rotatelocalz and might be far away on the map because it doesn't appear to have problems with duplicating objects elsewhere.