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hokiecsgrad
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RayTracer
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Phase out the Smoke Test project in favor of RayTracer.Program.
#31
hokiecsgrad
opened
5 years ago
0
Remove Program.cs in main folder.
#30
hokiecsgrad
opened
5 years ago
0
Implement basically any of the ideas posted in this thread...
#29
hokiecsgrad
opened
5 years ago
0
Implement caustics
#27
hokiecsgrad
opened
5 years ago
0
Implement normal mapping
#26
hokiecsgrad
opened
5 years ago
0
Implement specular maps for textures.
#25
hokiecsgrad
opened
5 years ago
0
Implement transparency maps for textures.
#24
hokiecsgrad
opened
5 years ago
0
Add skyboxes.
#23
hokiecsgrad
opened
5 years ago
0
Implement bump mapping for textures.
#22
hokiecsgrad
opened
5 years ago
2
Visualization of bounding boxes has weird visual "acne".
#21
hokiecsgrad
opened
5 years ago
1
Improve Area Lights using techniques from these papers...
#20
hokiecsgrad
opened
5 years ago
0
Implement a pyramid primative
#19
hokiecsgrad
opened
5 years ago
0
Research other reflectance models for ray tracer
#18
hokiecsgrad
opened
5 years ago
0
Refactor ray casting into a service that can be wired up for different rendering techniques
#17
hokiecsgrad
closed
5 years ago
1
Research more efficient Ray -> Box intersection testing
#16
hokiecsgrad
opened
5 years ago
0
Add ability to visualize the bounding boxes
#15
hokiecsgrad
closed
5 years ago
1
Add the system to normalize obj models.
#14
hokiecsgrad
closed
5 years ago
1
Add ability to create multiple scenes and call desired scene from command line.
#13
hokiecsgrad
closed
3 years ago
0
Research Tilt Shifting as a possible feature that could be added to the ray tracer.
#12
hokiecsgrad
closed
5 years ago
1
Add texture maps to scene rendering.
#11
hokiecsgrad
closed
5 years ago
1
Make scene renderer multithreaded.
#10
hokiecsgrad
closed
5 years ago
1
Add Constructive Solid Geometry (CSG)
#9
hokiecsgrad
opened
5 years ago
0
Add ability to set materials on groups.
#8
hokiecsgrad
closed
5 years ago
1
Add Antialiasing
#7
hokiecsgrad
closed
5 years ago
1
Add Focal Blur / Depth of Field
#6
hokiecsgrad
closed
5 years ago
1
Add Spotlights
#5
hokiecsgrad
opened
5 years ago
0
Add Area Lights and Soft Shadows
#4
hokiecsgrad
closed
5 years ago
1
Groups ARE NOT properly cutting down the number of intersection tests performed on scene.
#3
hokiecsgrad
closed
5 years ago
4
Add a .yml parser
#2
hokiecsgrad
closed
3 years ago
3
Add ability to handle multiple light sources.
#1
hokiecsgrad
closed
5 years ago
1