The following code
Procedural::Shape pb=Procedural::Shape().addPoint(0,0).addPoint(100,0).addPoint(100,300).addPoint(0,200);
pb.setOutSide(Procedural::SIDE_LEFT);
pb.close();
Procedural::Triangulator().setShapeToTriangulate(&pb).setPosition(100,200,200).setOrientation(Ogre::Quaternion(Ogre::Degree(90), Ogre::Vector3::UNIT_X)).realizeMesh("trishape");
putMesh2("trishape");
does not shift the result mesh..
Original issue reported on code.google.com by michael.broutin@gmail.com on 12 May 2012 at 6:55
Original issue reported on code.google.com by
michael.broutin@gmail.com
on 12 May 2012 at 6:55