holocronweaver / ogre-procedural-old

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Extruder : setting direction of UV extrusion #83

Closed GoogleCodeExporter closed 8 years ago

GoogleCodeExporter commented 8 years ago
On the texcoord side of things, shape is on the V axis and path on the U axis.
Maybe we could offer to choose that.
Or maybe is it best to put that option directly into the Meshgenerator 
interface.

Original issue reported on code.google.com by michael.broutin@gmail.com on 12 Oct 2011 at 11:26

GoogleCodeExporter commented 8 years ago

Original comment by michael.broutin@gmail.com on 14 Oct 2011 at 12:32

GoogleCodeExporter commented 8 years ago
Done. 
I finally went for the 2nd solution, ie a switch in the MeshGenerator 
interface, which already had a few UV related parameters..

Original comment by michael.broutin@gmail.com on 15 Oct 2011 at 9:44