Closed kcpevey closed 6 years ago
Could you clarify which example you're referring to here or is this just a general question? If you plot a TriMesh directly it will indeed be rendered as a collection of nan separated paths, which I'm fairly sure is about as efficient as it's going to get. You can see how the TriMesh gets expanded into a set of lines in the TriMesh.edgepaths
property.
That answers my question. TriMesh is drawn by drawing each element as 3 lines, NOT a polygon.
I believe TriMesh displays on the drawing tools by drawing the individual triangles as polygons (edges, not datashading). Is that correct?
How/where is that happening in the code?
Or... are just the edgepaths draw as three separate lines? That would be more computationally efficient.