The Current Behaviour is as following: Inside the Hall of the Crafters, activating the Altar wakes a stone keeper but it immediately goes back to "sleep" when interacting with it (aggro, damaging), making the stone keeper impossible to kill.
Expected Behaviour should be as following: Should remain awake and killable.
Screenshot/Video (IMGUR/YOUTUBE):
Additional Information: Using the .damage command makes it possible to kill every stone keeper and proceed with the instance.
Quest/Spell/Item/Creature(ID) The ID is: Stone Keeper (4857)
The Current Behaviour is as following: Inside the Hall of the Crafters, activating the Altar wakes a stone keeper but it immediately goes back to "sleep" when interacting with it (aggro, damaging), making the stone keeper impossible to kill.
Expected Behaviour should be as following: Should remain awake and killable.
Screenshot/Video (IMGUR/YOUTUBE):
Additional Information: Using the .damage command makes it possible to kill every stone keeper and proceed with the instance.