With the Stromgard event, in Dalaran, when we take the rift we land in a kind of mini challenge where we have to recover chests, some without keys and others not.
The problem is that there are hidden traps everywhere, these traps are invisible, have a range of 150m and one shot, regardless of the stuff and the number of hits you have.
In this fault, we have a debuff which means that we have 20 minutes to clean the maximum, the concern being that when we die, we have to wait 2 minutes before being able to resurrect.. all that to redo one shot afterwards since the trap is still active.
A solution may be to activate his defensive spells, not infinite, and does not work every time.
We will die 10 times, we don't have time to clean the rift properly.
I therefore propose either a reduction of the damage of the traps, or to deactivate them altogether.
(!!! ATTENTION: when I say traps, I mean those that EXPLODE, not the fumes!!!)
What is the problem ? :
With the Stromgard event, in Dalaran, when we take the rift we land in a kind of mini challenge where we have to recover chests, some without keys and others not. The problem is that there are hidden traps everywhere, these traps are invisible, have a range of 150m and one shot, regardless of the stuff and the number of hits you have. In this fault, we have a debuff which means that we have 20 minutes to clean the maximum, the concern being that when we die, we have to wait 2 minutes before being able to resurrect.. all that to redo one shot afterwards since the trap is still active.
A solution may be to activate his defensive spells, not infinite, and does not work every time. We will die 10 times, we don't have time to clean the rift properly.
I therefore propose either a reduction of the damage of the traps, or to deactivate them altogether. (!!! ATTENTION: when I say traps, I mean those that EXPLODE, not the fumes!!!)