homuler / MediaPipeUnityPlugin

Unity plugin to run MediaPipe
MIT License
1.72k stars 448 forks source link

how to use objectTracking with MediaPipeUnityPlugin #1211

Open tisaud opened 2 weeks ago

tisaud commented 2 weeks ago

Plugin Version or Commit ID

v0.14.4

Unity Version

2022.3.34f

Your Host OS

Windows10 home

Target Platform

UnityEditor, Android

Description

i just want to use Object Tracking without Object Detection,but i cannot find this case in unity examples.Could you share the idea of implementation,thank you

Code to Reproduce the issue

No response

Additional Context

No response

homuler commented 2 weeks ago

In order to perform Object Tracking, Object Detection should be necessary first, so I don't understand what is being asked. Could you please explain in more detail?

tisaud commented 2 weeks ago

of course!Object Detection should be necessary first,but i Implement object Detection with Another technique(Large models in the cloud),now i can get Initial position with Object Detection results(Cloud) per second,but frequency will update very slowly,so i want to update position with local Object Tracking(with unity mediapipe)Until the next data arrives。

tisaud commented 2 weeks ago

maybe i know how to Implement my idea,i need design new graph,input :Detections ,output:tracked_Detections,But I'm facing a new problem:Which calculator should I choose?