Closed Hakazaba closed 2 years ago
What would i need to edit to enable these in the mediapipe unity plugin?
Plugin code (i.e. Packages/com.github.homuler.mediapipe/Runtime/Scripts/**
) and sample code (i.e. Assets/**
) are different things.
You can initialize WebCamTexture
with your favorite parameters and pass images to the plugin.
If you'd like to test your camera with the sample app, then modify Start Scene > Image Source > Web Cam Source > Default Available Resolutions
.
I've modified those resolutions, however the camera wont show up as an option to use, which is odd, because the camera is listed in the log as something detected. The usb camera doesn't show as an option in the ui.
[Licensing::Module] Successfully launched the LicensingClient (PId: 18662)
[SignatureVerifier] Application signature verification not supported on this platform.
[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-benjamin" (connect: 1.45s, validation: 0.07s, handshake: 0.00s)
[Licensing::Module] Connected to LicensingClient (PId: 18662, launch time: 0.00, total connection time: 1.53s)
Entitlement-based licensing initiated
[LicensingClient] Licenses updated successfully
Desktop is 1920 x 1080 @ 60 Hz
[Licensing::Module] Serial number assigned to: "F4-QTSA-KT38-VRJA-2H2E-XXXX"
[Package Manager] Server::Start -- Port 54046 was selected
COMMAND LINE ARGUMENTS:
/home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Unity
-projectpath
/home/benjamin/MediapipeUnityPlugin
-useHub
-hubIPC
-cloudEnvironment
production
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b125ba70-312a-11ec-a13a-8599f65d4070
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fHFBKQ_RBg0b8kH15rtAYOrJfmlcMr6aQo8HIvMdtgo010f
Successfully changed project path to: /home/benjamin/MediapipeUnityPlugin
/home/benjamin/MediapipeUnityPlugin
Using Asset Import Pipeline V2.
[Package Manager] Restoring resolved packages state from cache
[Package Manager] Done checking package constraints in 0.00s seconds
[Package Manager]
Registered 58 packages:
Packages from [https://packages.unity.com]:
com.unity.2d.animation@5.0.4 (location: /home/benjamin/MediapipeUnityPlugin/Library/PackageCache/com.unity.2d.animation@5.0.4)
com.unity.2d.pixel-perfect@4.0.1 (location: /home/benjamin/MediapipeUnityPlugin/Library/PackageCache/com.unity.2d.pixel-perfect@4.0.1)
com.unity.2d.psdimporter@4.0.2 (location: /home/benjamin/MediapipeUnityPlugin/Library/PackageCache/com.unity.2d.psdimporter@4.0.2)
com.unity.2d.spriteshape@5.1.1 (location: /home/benjamin/MediapipeUnityPlugin/Library/PackageCache/com.unity.2d.spriteshape@5.1.1)
com.unity.collab-proxy@1.3.9 (location: /home/benjamin/MediapipeUnityPlugin/Library/PackageCache/com.unity.collab-proxy@1.3.9)
com.unity.ide.rider@2.0.7 (location: /home/benjamin/MediapipeUnityPlugin/Library/PackageCache/com.unity.ide.rider@2.0.7)
com.unity.ide.visualstudio@2.0.7 (location: /home/benjamin/MediapipeUnityPlugin/Library/PackageCache/com.unity.ide.visualstudio@2.0.7)
com.unity.ide.vscode@1.2.3 (location: /home/benjamin/MediapipeUnityPlugin/Library/PackageCache/com.unity.ide.vscode@1.2.3)
com.unity.mathematics@1.2.1 (location: /home/benjamin/MediapipeUnityPlugin/Library/PackageCache/com.unity.mathematics@1.2.1)
com.unity.settings-manager@1.0.3 (location: /home/benjamin/MediapipeUnityPlugin/Library/PackageCache/com.unity.settings-manager@1.0.3)
com.unity.test-framework@1.1.24 (location: /home/benjamin/MediapipeUnityPlugin/Library/PackageCache/com.unity.test-framework@1.1.24)
com.unity.testtools.codecoverage@1.0.0 (location: /home/benjamin/MediapipeUnityPlugin/Library/PackageCache/com.unity.testtools.codecoverage@1.0.0)
com.unity.textmeshpro@3.0.1 (location: /home/benjamin/MediapipeUnityPlugin/Library/PackageCache/com.unity.textmeshpro@3.0.1)
com.unity.timeline@1.4.7 (location: /home/benjamin/MediapipeUnityPlugin/Library/PackageCache/com.unity.timeline@1.4.7)
com.unity.toolchain.linux-x86_64@0.1.18-preview (location: /home/benjamin/MediapipeUnityPlugin/Library/PackageCache/com.unity.toolchain.linux-x86_64@0.1.18-preview)
com.unity.toolchain.macos-x86_64-linux-x86_64@0.1.22-preview (location: /home/benjamin/MediapipeUnityPlugin/Library/PackageCache/com.unity.toolchain.macos-x86_64-linux-x86_64@0.1.22-preview)
com.unity.sysroot@0.1.19-preview (location: /home/benjamin/MediapipeUnityPlugin/Library/PackageCache/com.unity.sysroot@0.1.19-preview)
com.unity.sysroot.linux-x86_64@0.1.14-preview (location: /home/benjamin/MediapipeUnityPlugin/Library/PackageCache/com.unity.sysroot.linux-x86_64@0.1.14-preview)
com.unity.ext.nunit@1.0.6 (location: /home/benjamin/MediapipeUnityPlugin/Library/PackageCache/com.unity.ext.nunit@1.0.6)
com.unity.2d.common@4.0.3 (location: /home/benjamin/MediapipeUnityPlugin/Library/PackageCache/com.unity.2d.common@4.0.3)
com.unity.2d.path@4.0.1 (location: /home/benjamin/MediapipeUnityPlugin/Library/PackageCache/com.unity.2d.path@4.0.1)
Built-in packages:
com.unity.2d.sprite@1.0.0 (location: /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Resources/PackageManager/BuiltInPackages/com.unity.2d.sprite)
com.unity.2d.tilemap@1.0.0 (location: /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Resources/PackageManager/BuiltInPackages/com.unity.2d.tilemap)
com.unity.ugui@1.0.0 (location: /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Resources/PackageManager/BuiltInPackages/com.unity.ugui)
com.unity.modules.ai@1.0.0 (location: /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Resources/PackageManager/BuiltInPackages/com.unity.modules.ai)
com.unity.modules.androidjni@1.0.0 (location: /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Resources/PackageManager/BuiltInPackages/com.unity.modules.androidjni)
com.unity.modules.animation@1.0.0 (location: /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Resources/PackageManager/BuiltInPackages/com.unity.modules.animation)
com.unity.modules.assetbundle@1.0.0 (location: /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Resources/PackageManager/BuiltInPackages/com.unity.modules.assetbundle)
com.unity.modules.audio@1.0.0 (location: /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Resources/PackageManager/BuiltInPackages/com.unity.modules.audio)
com.unity.modules.cloth@1.0.0 (location: /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Resources/PackageManager/BuiltInPackages/com.unity.modules.cloth)
com.unity.modules.director@1.0.0 (location: /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Resources/PackageManager/BuiltInPackages/com.unity.modules.director)
com.unity.modules.imageconversion@1.0.0 (location: /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Resources/PackageManager/BuiltInPackages/com.unity.modules.imageconversion)
com.unity.modules.imgui@1.0.0 (location: /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Resources/PackageManager/BuiltInPackages/com.unity.modules.imgui)
com.unity.modules.jsonserialize@1.0.0 (location: /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Resources/PackageManager/BuiltInPackages/com.unity.modules.jsonserialize)
com.unity.modules.particlesystem@1.0.0 (location: /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Resources/PackageManager/BuiltInPackages/com.unity.modules.particlesystem)
com.unity.modules.physics@1.0.0 (location: /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Resources/PackageManager/BuiltInPackages/com.unity.modules.physics)
com.unity.modules.physics2d@1.0.0 (location: /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Resources/PackageManager/BuiltInPackages/com.unity.modules.physics2d)
com.unity.modules.screencapture@1.0.0 (location: /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Resources/PackageManager/BuiltInPackages/com.unity.modules.screencapture)
com.unity.modules.terrain@1.0.0 (location: /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Resources/PackageManager/BuiltInPackages/com.unity.modules.terrain)
com.unity.modules.terrainphysics@1.0.0 (location: /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Resources/PackageManager/BuiltInPackages/com.unity.modules.terrainphysics)
com.unity.modules.tilemap@1.0.0 (location: /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Resources/PackageManager/BuiltInPackages/com.unity.modules.tilemap)
com.unity.modules.ui@1.0.0 (location: /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Resources/PackageManager/BuiltInPackages/com.unity.modules.ui)
com.unity.modules.uielements@1.0.0 (location: /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Resources/PackageManager/BuiltInPackages/com.unity.modules.uielements)
com.unity.modules.umbra@1.0.0 (location: /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Resources/PackageManager/BuiltInPackages/com.unity.modules.umbra)
com.unity.modules.unityanalytics@1.0.0 (location: /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Resources/PackageManager/BuiltInPackages/com.unity.modules.unityanalytics)
com.unity.modules.unitywebrequest@1.0.0 (location: /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Resources/PackageManager/BuiltInPackages/com.unity.modules.unitywebrequest)
com.unity.modules.unitywebrequestassetbundle@1.0.0 (location: /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Resources/PackageManager/BuiltInPackages/com.unity.modules.unitywebrequestassetbundle)
com.unity.modules.unitywebrequestaudio@1.0.0 (location: /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Resources/PackageManager/BuiltInPackages/com.unity.modules.unitywebrequestaudio)
com.unity.modules.unitywebrequesttexture@1.0.0 (location: /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Resources/PackageManager/BuiltInPackages/com.unity.modules.unitywebrequesttexture)
com.unity.modules.unitywebrequestwww@1.0.0 (location: /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Resources/PackageManager/BuiltInPackages/com.unity.modules.unitywebrequestwww)
com.unity.modules.vehicles@1.0.0 (location: /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Resources/PackageManager/BuiltInPackages/com.unity.modules.vehicles)
com.unity.modules.video@1.0.0 (location: /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Resources/PackageManager/BuiltInPackages/com.unity.modules.video)
com.unity.modules.vr@1.0.0 (location: /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Resources/PackageManager/BuiltInPackages/com.unity.modules.vr)
com.unity.modules.wind@1.0.0 (location: /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Resources/PackageManager/BuiltInPackages/com.unity.modules.wind)
com.unity.modules.xr@1.0.0 (location: /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Resources/PackageManager/BuiltInPackages/com.unity.modules.xr)
com.unity.modules.subsystems@1.0.0 (location: /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Resources/PackageManager/BuiltInPackages/com.unity.modules.subsystems)
com.unity.modules.uielementsnative@1.0.0 (location: /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Resources/PackageManager/BuiltInPackages/com.unity.modules.uielementsnative)
Embedded packages:
com.github.homuler.mediapipe@file:/home/benjamin/MediapipeUnityPlugin/Packages/com.github.homuler.mediapipe (location: /home/benjamin/MediapipeUnityPlugin/Packages/com.github.homuler.mediapipe)
[Subsystems] No new subsystems found in resolved package list.
Package Manager log level set to [2]
[Package Manager] Done registering packages in 0.06s seconds
Refreshing native plugins compatible for Editor in 76.39 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Initialize engine version: 2020.3.8f1 (507919d4fff5)
[Subsystems] Discovering subsystems at path /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path /home/benjamin/MediapipeUnityPlugin/Assets
GfxDevice: creating device client; threaded=1
[vulkan] LoadVulkanLibrary libvulkan.so.1[vulkan] Loaded instance function vkGetInstanceProcAddr
[vulkan] Loaded instance function vkGetInstanceProcAddr
[vulkan] Loaded instance function vkCreateInstance
[vulkan] Loaded instance function vkEnumerateInstanceExtensionProperties
[vulkan] Loaded instance function vkEnumerateInstanceLayerProperties
[vulkan] Loaded instance function vkEnumerateInstanceVersion
[Vulkan init] extensions: count=15
[Vulkan init] extensions: name=VK_KHR_device_group_creation, enabled=0
[Vulkan init] extensions: name=VK_KHR_display, enabled=1
[Vulkan init] extensions: name=VK_KHR_external_fence_capabilities, enabled=0
[Vulkan init] extensions: name=VK_KHR_external_memory_capabilities, enabled=0
[Vulkan init] extensions: name=VK_KHR_external_semaphore_capabilities, enabled=0
[Vulkan init] extensions: name=VK_KHR_get_physical_device_properties2, enabled=1
[Vulkan init] extensions: name=VK_KHR_get_surface_capabilities2, enabled=0
[Vulkan init] extensions: name=VK_KHR_surface, enabled=1
[Vulkan init] extensions: name=VK_KHR_xcb_surface, enabled=0
[Vulkan init] extensions: name=VK_KHR_xlib_surface, enabled=1
[Vulkan init] extensions: name=VK_EXT_acquire_xlib_display, enabled=0
[Vulkan init] extensions: name=VK_EXT_debug_report, enabled=1
[Vulkan init] extensions: name=VK_EXT_debug_utils, enabled=0
[Vulkan init] extensions: name=VK_EXT_direct_mode_display, enabled=0
[Vulkan init] extensions: name=VK_EXT_display_surface_counter, enabled=0
[vulkan] Loaded instance function vkDestroyInstance
[vulkan] Loaded instance function vkGetPhysicalDeviceProperties
[vulkan] Loaded instance function vkEnumeratePhysicalDevices
Vulkan detection: 2
[Vulkan init] extensions: count=15
[Vulkan init] extensions: name=VK_KHR_device_group_creation, enabled=0
[Vulkan init] extensions: name=VK_KHR_display, enabled=1
[Vulkan init] extensions: name=VK_KHR_external_fence_capabilities, enabled=0
[Vulkan init] extensions: name=VK_KHR_external_memory_capabilities, enabled=0
[Vulkan init] extensions: name=VK_KHR_external_semaphore_capabilities, enabled=0
[Vulkan init] extensions: name=VK_KHR_get_physical_device_properties2, enabled=1
[Vulkan init] extensions: name=VK_KHR_get_surface_capabilities2, enabled=0
[Vulkan init] extensions: name=VK_KHR_surface, enabled=1
[Vulkan init] extensions: name=VK_KHR_xcb_surface, enabled=0
[Vulkan init] extensions: name=VK_KHR_xlib_surface, enabled=1
[Vulkan init] extensions: name=VK_EXT_acquire_xlib_display, enabled=0
[Vulkan init] extensions: name=VK_EXT_debug_report, enabled=1
[Vulkan init] extensions: name=VK_EXT_debug_utils, enabled=0
[Vulkan init] extensions: name=VK_EXT_direct_mode_display, enabled=0
[Vulkan init] extensions: name=VK_EXT_display_surface_counter, enabled=0
[vulkan] Loaded instance function vkDestroyInstance
[vulkan] Loaded instance function vkGetPhysicalDeviceProperties
[vulkan] Loaded instance function vkEnumeratePhysicalDevices
[vulkan] Loaded instance function vkGetDeviceProcAddr
[vulkan] Loaded instance function vkGetPhysicalDeviceFeatures
[vulkan] Loaded instance function vkGetPhysicalDeviceFormatProperties
[vulkan] Loaded instance function vkGetPhysicalDeviceImageFormatProperties
[vulkan] Loaded instance function vkGetPhysicalDeviceQueueFamilyProperties
[vulkan] Loaded instance function vkGetPhysicalDeviceMemoryProperties
[vulkan] Loaded instance function vkCreateDevice
[vulkan] Loaded instance function vkEnumerateDeviceExtensionProperties
[vulkan] Loaded instance function vkEnumerateDeviceLayerProperties
[vulkan] Loaded instance function vkGetPhysicalDeviceSparseImageFormatProperties
[vulkan] Loaded instance function vkDestroySurfaceKHR
[vulkan] Loaded instance function vkGetPhysicalDeviceSurfaceSupportKHR
[vulkan] Loaded instance function vkGetPhysicalDeviceSurfaceCapabilitiesKHR
[vulkan] Loaded instance function vkGetPhysicalDeviceSurfaceFormatsKHR
[vulkan] Loaded instance function vkGetPhysicalDeviceSurfacePresentModesKHR
[vulkan] Loaded instance function vkCreateSwapchainKHR
[vulkan] Loaded instance function vkDestroySwapchainKHR
[vulkan] Loaded instance function vkGetSwapchainImagesKHR
[vulkan] Loaded instance function vkAcquireNextImageKHR
[vulkan] Loaded instance function vkQueuePresentKHR
[vulkan] Loaded instance function vkGetPhysicalDeviceDisplayPropertiesKHR
[vulkan] Loaded instance function vkGetPhysicalDeviceDisplayPlanePropertiesKHR
[vulkan] Loaded instance function vkGetDisplayPlaneSupportedDisplaysKHR
[vulkan] Loaded instance function vkGetDisplayModePropertiesKHR
[vulkan] Loaded instance function vkCreateDisplayModeKHR
[vulkan] Loaded instance function vkGetDisplayPlaneCapabilitiesKHR
[vulkan] Loaded instance function vkCreateDisplayPlaneSurfaceKHR
[vulkan] Loaded instance function vkCreateSharedSwapchainsKHR
[vulkan] Loaded instance function vkCreateXlibSurfaceKHR
[vulkan] Loaded instance function vkGetPhysicalDeviceXlibPresentationSupportKHR
[vulkan] Loaded instance function vkSetHdrMetadataEXT
[vulkan] Loaded instance function vkGetPhysicalDeviceFeatures2KHR
[vulkan] Loaded instance function vkGetPhysicalDeviceProperties2KHR
[vulkan] Loaded instance function vkGetPhysicalDeviceFormatProperties2KHR
[vulkan] Loaded instance function vkGetPhysicalDeviceImageFormatProperties2KHR
[vulkan] Loaded instance function vkGetPhysicalDeviceQueueFamilyProperties2KHR
[vulkan] Loaded instance function vkGetPhysicalDeviceMemoryProperties2KHR
[vulkan] Loaded instance function vkGetPhysicalDeviceSparseImageFormatProperties2KHR
[Vulkan init] SelectPhysicalDevice requestedDeviceIndex=-1 xrDevice=(nil)
[Vulkan init] Physical Device 0x5565300f7b30 [0]: "NVIDIA GeForce GTX 1050" deviceType=2 vendorID=10de deviceID=1c8d
[Vulkan init] Selected physical device 0x5565300f7b30
[Vulkan init] Graphics queue count=1
[Vulkan init] extensions: count=118
[Vulkan init] extensions: name=VK_KHR_16bit_storage, enabled=0
[Vulkan init] extensions: name=VK_KHR_8bit_storage, enabled=0
[Vulkan init] extensions: name=VK_KHR_bind_memory2, enabled=0
[Vulkan init] extensions: name=VK_KHR_buffer_device_address, enabled=0
[Vulkan init] extensions: name=VK_KHR_copy_commands2, enabled=0
[Vulkan init] extensions: name=VK_KHR_create_renderpass2, enabled=1
[Vulkan init] extensions: name=VK_KHR_dedicated_allocation, enabled=1
[Vulkan init] extensions: name=VK_KHR_depth_stencil_resolve, enabled=1
[Vulkan init] extensions: name=VK_KHR_descriptor_update_template, enabled=1
[Vulkan init] extensions: name=VK_KHR_device_group, enabled=0
[Vulkan init] extensions: name=VK_KHR_draw_indirect_count, enabled=0
[Vulkan init] extensions: name=VK_KHR_driver_properties, enabled=0
[Vulkan init] extensions: name=VK_KHR_external_fence, enabled=0
[Vulkan init] extensions: name=VK_KHR_external_fence_fd, enabled=0
[Vulkan init] extensions: name=VK_KHR_external_memory, enabled=0
[Vulkan init] extensions: name=VK_KHR_external_memory_fd, enabled=0
[Vulkan init] extensions: name=VK_KHR_external_semaphore, enabled=0
[Vulkan init] extensions: name=VK_KHR_external_semaphore_fd, enabled=0
[Vulkan init] extensions: name=VK_KHR_get_memory_requirements2, enabled=1
[Vulkan init] extensions: name=VK_KHR_image_format_list, enabled=1
[Vulkan init] extensions: name=VK_KHR_imageless_framebuffer, enabled=0
[Vulkan init] extensions: name=VK_KHR_maintenance1, enabled=1
[Vulkan init] extensions: name=VK_KHR_maintenance2, enabled=1
[Vulkan init] extensions: name=VK_KHR_maintenance3, enabled=0
[Vulkan init] extensions: name=VK_KHR_multiview, enabled=1
[Vulkan init] extensions: name=VK_KHR_pipeline_executable_properties, enabled=0
[Vulkan init] extensions: name=VK_KHR_push_descriptor, enabled=0
[Vulkan init] extensions: name=VK_KHR_relaxed_block_layout, enabled=0
[Vulkan init] extensions: name=VK_KHR_sampler_mirror_clamp_to_edge, enabled=1
[Vulkan init] extensions: name=VK_KHR_sampler_ycbcr_conversion, enabled=0
[Vulkan init] extensions: name=VK_KHR_separate_depth_stencil_layouts, enabled=0
[Vulkan init] extensions: name=VK_KHR_shader_atomic_int64, enabled=0
[Vulkan init] extensions: name=VK_KHR_shader_clock, enabled=0
[Vulkan init] extensions: name=VK_KHR_shader_draw_parameters, enabled=0
[Vulkan init] extensions: name=VK_KHR_shader_float16_int8, enabled=0
[Vulkan init] extensions: name=VK_KHR_shader_float_controls, enabled=0
[Vulkan init] extensions: name=VK_KHR_shader_non_semantic_info, enabled=0
[Vulkan init] extensions: name=VK_KHR_shader_subgroup_extended_types, enabled=0
[Vulkan init] extensions: name=VK_KHR_shader_terminate_invocation, enabled=0
[Vulkan init] extensions: name=VK_KHR_spirv_1_4, enabled=0
[Vulkan init] extensions: name=VK_KHR_storage_buffer_storage_class, enabled=0
[Vulkan init] extensions: name=VK_KHR_swapchain, enabled=1
[Vulkan init] extensions: name=VK_KHR_swapchain_mutable_format, enabled=0
[Vulkan init] extensions: name=VK_KHR_synchronization2, enabled=0
[Vulkan init] extensions: name=VK_KHR_timeline_semaphore, enabled=0
[Vulkan init] extensions: name=VK_KHR_uniform_buffer_standard_layout, enabled=0
[Vulkan init] extensions: name=VK_KHR_variable_pointers, enabled=0
[Vulkan init] extensions: name=VK_KHR_vulkan_memory_model, enabled=0
[Vulkan init] extensions: name=VK_KHR_workgroup_memory_explicit_layout, enabled=0
[Vulkan init] extensions: name=VK_KHR_zero_initialize_workgroup_memory, enabled=0
[Vulkan init] extensions: name=VK_EXT_4444_formats, enabled=0
[Vulkan init] extensions: name=VK_EXT_blend_operation_advanced, enabled=0
[Vulkan init] extensions: name=VK_EXT_buffer_device_address, enabled=0
[Vulkan init] extensions: name=VK_EXT_calibrated_timestamps, enabled=0
[Vulkan init] extensions: name=VK_EXT_color_write_enable, enabled=0
[Vulkan init] extensions: name=VK_EXT_conditional_rendering, enabled=0
[Vulkan init] extensions: name=VK_EXT_conservative_rasterization, enabled=1
[Vulkan init] extensions: name=VK_EXT_custom_border_color, enabled=0
[Vulkan init] extensions: name=VK_EXT_depth_clip_enable, enabled=0
[Vulkan init] extensions: name=VK_EXT_depth_range_unrestricted, enabled=0
[Vulkan init] extensions: name=VK_EXT_descriptor_indexing, enabled=0
[Vulkan init] extensions: name=VK_EXT_discard_rectangles, enabled=0
[Vulkan init] extensions: name=VK_EXT_display_control, enabled=0
[Vulkan init] extensions: name=VK_EXT_extended_dynamic_state, enabled=0
[Vulkan init] extensions: name=VK_EXT_extended_dynamic_state2, enabled=0
[Vulkan init] extensions: name=VK_EXT_external_memory_host, enabled=0
[Vulkan init] extensions: name=VK_EXT_fragment_shader_interlock, enabled=0
[Vulkan init] extensions: name=VK_EXT_global_priority, enabled=0
[Vulkan init] extensions: name=VK_EXT_global_priority_query, enabled=0
[Vulkan init] extensions: name=VK_EXT_host_query_reset, enabled=0
[Vulkan init] extensions: name=VK_EXT_image_robustness, enabled=0
[Vulkan init] extensions: name=VK_EXT_index_type_uint8, enabled=0
[Vulkan init] extensions: name=VK_EXT_inline_uniform_block, enabled=0
[Vulkan init] extensions: name=VK_EXT_line_rasterization, enabled=0
[Vulkan init] extensions: name=VK_EXT_memory_budget, enabled=0
[Vulkan init] extensions: name=VK_EXT_pci_bus_info, enabled=0
[Vulkan init] extensions: name=VK_EXT_pipeline_creation_cache_control, enabled=0
[Vulkan init] extensions: name=VK_EXT_pipeline_creation_feedback, enabled=0
[Vulkan init] extensions: name=VK_EXT_post_depth_coverage, enabled=0
[Vulkan init] extensions: name=VK_EXT_private_data, enabled=0
[Vulkan init] extensions: name=VK_EXT_provoking_vertex, enabled=0
[Vulkan init] extensions: name=VK_EXT_queue_family_foreign, enabled=0
[Vulkan init] extensions: name=VK_EXT_robustness2, enabled=0
[Vulkan init] extensions: name=VK_EXT_sample_locations, enabled=0
[Vulkan init] extensions: name=VK_EXT_sampler_filter_minmax, enabled=0
[Vulkan init] extensions: name=VK_EXT_scalar_block_layout, enabled=0
[Vulkan init] extensions: name=VK_EXT_separate_stencil_usage, enabled=0
[Vulkan init] extensions: name=VK_EXT_shader_atomic_float, enabled=0
[Vulkan init] extensions: name=VK_EXT_shader_demote_to_helper_invocation, enabled=0
[Vulkan init] extensions: name=VK_EXT_shader_image_atomic_int64, enabled=0
[Vulkan init] extensions: name=VK_EXT_shader_subgroup_ballot, enabled=0
[Vulkan init] extensions: name=VK_EXT_shader_subgroup_vote, enabled=0
[Vulkan init] extensions: name=VK_EXT_shader_viewport_index_layer, enabled=1
[Vulkan init] extensions: name=VK_EXT_subgroup_size_control, enabled=0
[Vulkan init] extensions: name=VK_EXT_texel_buffer_alignment, enabled=0
[Vulkan init] extensions: name=VK_EXT_tooling_info, enabled=0
[Vulkan init] extensions: name=VK_EXT_transform_feedback, enabled=0
[Vulkan init] extensions: name=VK_EXT_vertex_attribute_divisor, enabled=0
[Vulkan init] extensions: name=VK_EXT_vertex_input_dynamic_state, enabled=0
[Vulkan init] extensions: name=VK_EXT_ycbcr_image_arrays, enabled=0
[Vulkan init] extensions: name=VK_NV_clip_space_w_scaling, enabled=0
[Vulkan init] extensions: name=VK_NV_coverage_reduction_mode, enabled=0
[Vulkan init] extensions: name=VK_NV_dedicated_allocation, enabled=0
[Vulkan init] extensions: name=VK_NV_dedicated_allocation_image_aliasing, enabled=0
[Vulkan init] extensions: name=VK_NV_device_diagnostic_checkpoints, enabled=0
[Vulkan init] extensions: name=VK_NV_device_diagnostics_config, enabled=0
[Vulkan init] extensions: name=VK_NV_device_generated_commands, enabled=0
[Vulkan init] extensions: name=VK_NV_fill_rectangle, enabled=0
[Vulkan init] extensions: name=VK_NV_fragment_coverage_to_color, enabled=0
[Vulkan init] extensions: name=VK_NV_framebuffer_mixed_samples, enabled=0
[Vulkan init] extensions: name=VK_NV_geometry_shader_passthrough, enabled=0
[Vulkan init] extensions: name=VK_NV_inherited_viewport_scissor, enabled=0
[Vulkan init] extensions: name=VK_NV_sample_mask_override_coverage, enabled=0
[Vulkan init] extensions: name=VK_NV_shader_sm_builtins, enabled=0
[Vulkan init] extensions: name=VK_NV_shader_subgroup_partitioned, enabled=0
[Vulkan init] extensions: name=VK_NV_viewport_array2, enabled=0
[Vulkan init] extensions: name=VK_NV_viewport_swizzle, enabled=0
[Vulkan init] extensions: name=VK_NVX_multiview_per_view_attributes, enabled=0
[vulkan] Loaded device function vkDestroyDevice
[vulkan] Loaded device function vkGetDeviceQueue
[vulkan] Loaded device function vkQueueSubmit
[vulkan] Loaded device function vkQueueWaitIdle
[vulkan] Loaded device function vkDeviceWaitIdle
[vulkan] Loaded device function vkAllocateMemory
[vulkan] Loaded device function vkFreeMemory
[vulkan] Loaded device function vkMapMemory
[vulkan] Loaded device function vkUnmapMemory
[vulkan] Loaded device function vkFlushMappedMemoryRanges
[vulkan] Loaded device function vkInvalidateMappedMemoryRanges
[vulkan] Loaded device function vkGetDeviceMemoryCommitment
[vulkan] Loaded device function vkBindBufferMemory
[vulkan] Loaded device function vkBindImageMemory
[vulkan] Loaded device function vkGetBufferMemoryRequirements
[vulkan] Loaded device function vkGetImageMemoryRequirements
[vulkan] Loaded device function vkGetImageSparseMemoryRequirements
[vulkan] Loaded device function vkQueueBindSparse
[vulkan] Loaded device function vkCreateFence
[vulkan] Loaded device function vkDestroyFence
[vulkan] Loaded device function vkResetFences
[vulkan] Loaded device function vkGetFenceStatus
[vulkan] Loaded device function vkWaitForFences
[vulkan] Loaded device function vkCreateSemaphore
[vulkan] Loaded device function vkDestroySemaphore
[vulkan] Loaded device function vkCreateEvent
[vulkan] Loaded device function vkDestroyEvent
[vulkan] Loaded device function vkGetEventStatus
[vulkan] Loaded device function vkSetEvent
[vulkan] Loaded device function vkResetEvent
[vulkan] Loaded device function vkCreateQueryPool
[vulkan] Loaded device function vkDestroyQueryPool
[vulkan] Loaded device function vkGetQueryPoolResults
[vulkan] Loaded device function vkCreateBuffer
[vulkan] Loaded device function vkDestroyBuffer
[vulkan] Loaded device function vkCreateBufferView
[vulkan] Loaded device function vkDestroyBufferView
[vulkan] Loaded device function vkCreateImage
[vulkan] Loaded device function vkDestroyImage
[vulkan] Loaded device function vkGetImageSubresourceLayout
[vulkan] Loaded device function vkCreateImageView
[vulkan] Loaded device function vkDestroyImageView
[vulkan] Loaded device function vkCreateShaderModule
[vulkan] Loaded device function vkDestroyShaderModule
[vulkan] Loaded device function vkCreatePipelineCache
[vulkan] Loaded device function vkDestroyPipelineCache
[vulkan] Loaded device function vkGetPipelineCacheData
[vulkan] Loaded device function vkMergePipelineCaches
[vulkan] Loaded device function vkCreateGraphicsPipelines
[vulkan] Loaded device function vkCreateComputePipelines
[vulkan] Loaded device function vkDestroyPipeline
[vulkan] Loaded device function vkCreatePipelineLayout
[vulkan] Loaded device function vkDestroyPipelineLayout
[vulkan] Loaded device function vkCreateSampler
[vulkan] Loaded device function vkDestroySampler
[vulkan] Loaded device function vkCreateDescriptorSetLayout
[vulkan] Loaded device function vkDestroyDescriptorSetLayout
[vulkan] Loaded device function vkCreateDescriptorPool
[vulkan] Loaded device function vkDestroyDescriptorPool
[vulkan] Loaded device function vkResetDescriptorPool
[vulkan] Loaded device function vkAllocateDescriptorSets
[vulkan] Loaded device function vkFreeDescriptorSets
[vulkan] Loaded device function vkUpdateDescriptorSets
[vulkan] Loaded device function vkCreateFramebuffer
[vulkan] Loaded device function vkDestroyFramebuffer
[vulkan] Loaded device function vkCreateRenderPass
[vulkan] Loaded device function vkDestroyRenderPass
[vulkan] Loaded device function vkGetRenderAreaGranularity
[vulkan] Loaded device function vkCreateCommandPool
[vulkan] Loaded device function vkDestroyCommandPool
[vulkan] Loaded device function vkResetCommandPool
[vulkan] Loaded device function vkAllocateCommandBuffers
[vulkan] Loaded device function vkFreeCommandBuffers
[vulkan] Loaded device function vkBeginCommandBuffer
[vulkan] Loaded device function vkEndCommandBuffer
[vulkan] Loaded device function vkResetCommandBuffer
[vulkan] Loaded device function vkCmdBindPipeline
[vulkan] Loaded device function vkCmdSetViewport
[vulkan] Loaded device function vkCmdSetScissor
[vulkan] Loaded device function vkCmdSetLineWidth
[vulkan] Loaded device function vkCmdSetDepthBias
[vulkan] Loaded device function vkCmdSetBlendConstants
[vulkan] Loaded device function vkCmdSetDepthBounds
[vulkan] Loaded device function vkCmdSetStencilCompareMask
[vulkan] Loaded device function vkCmdSetStencilWriteMask
[vulkan] Loaded device function vkCmdSetStencilReference
[vulkan] Loaded device function vkCmdBindDescriptorSets
[vulkan] Loaded device function vkCmdBindIndexBuffer
[vulkan] Loaded device function vkCmdBindVertexBuffers
[vulkan] Loaded device function vkCmdDraw
[vulkan] Loaded device function vkCmdDrawIndexed
[vulkan] Loaded device function vkCmdDrawIndirect
[vulkan] Loaded device function vkCmdDrawIndexedIndirect
[vulkan] Loaded device function vkCmdDispatch
[vulkan] Loaded device function vkCmdDispatchIndirect
[vulkan] Loaded device function vkCmdCopyBuffer
[vulkan] Loaded device function vkCmdCopyImage
[vulkan] Loaded device function vkCmdBlitImage
[vulkan] Loaded device function vkCmdCopyBufferToImage
[vulkan] Loaded device function vkCmdCopyImageToBuffer
[vulkan] Loaded device function vkCmdUpdateBuffer
[vulkan] Loaded device function vkCmdFillBuffer
[vulkan] Loaded device function vkCmdClearColorImage
[vulkan] Loaded device function vkCmdClearDepthStencilImage
[vulkan] Loaded device function vkCmdClearAttachments
[vulkan] Loaded device function vkCmdResolveImage
[vulkan] Loaded device function vkCmdSetEvent
[vulkan] Loaded device function vkCmdResetEvent
[vulkan] Loaded device function vkCmdWaitEvents
[vulkan] Loaded device function vkCmdPipelineBarrier
[vulkan] Loaded device function vkCmdBeginQuery
[vulkan] Loaded device function vkCmdEndQuery
[vulkan] Loaded device function vkCmdResetQueryPool
[vulkan] Loaded device function vkCmdWriteTimestamp
[vulkan] Loaded device function vkCmdCopyQueryPoolResults
[vulkan] Loaded device function vkCmdPushConstants
[vulkan] Loaded device function vkCmdBeginRenderPass
[vulkan] Loaded device function vkCmdNextSubpass
[vulkan] Loaded device function vkCmdEndRenderPass
[vulkan] Loaded device function vkCmdExecuteCommands
[vulkan] Loaded device function vkGetImageMemoryRequirements2KHR
[vulkan] Loaded device function vkGetBufferMemoryRequirements2KHR
[vulkan] Loaded device function vkGetImageSparseMemoryRequirements2KHR
[vulkan] Loaded device function vkCreateDescriptorUpdateTemplateKHR
[vulkan] Loaded device function vkDestroyDescriptorUpdateTemplateKHR
[vulkan] Loaded device function vkUpdateDescriptorSetWithTemplateKHR
[vulkan] Loaded device function vkCmdBeginRenderPass2KHR
[vulkan] Loaded device function vkCmdEndRenderPass2KHR
[vulkan] Loaded device function vkCmdNextSubpass2KHR
[vulkan] Loaded device function vkCreateRenderPass2KHR
[vulkan] Failed to load device function vkDebugMarkerSetObjectTagEXT
[vulkan] Loaded instance function vkDebugMarkerSetObjectTagEXT
[vulkan] Failed to load device function vkDebugMarkerSetObjectNameEXT
[vulkan] Loaded instance function vkDebugMarkerSetObjectNameEXT
[vulkan] Failed to load device function vkCmdDebugMarkerBeginEXT
[vulkan] Loaded instance function vkCmdDebugMarkerBeginEXT
[vulkan] Failed to load device function vkCmdDebugMarkerEndEXT
[vulkan] Loaded instance function vkCmdDebugMarkerEndEXT
[vulkan] Failed to load device function vkCmdDebugMarkerInsertEXT
[vulkan] Loaded instance function vkCmdDebugMarkerInsertEXT
Vulkan API version 1.1.0 (1.2.175 supported by driver, 1.1.0 requested)
Vulkan vendor=[NVIDIA] id=[10de]
Vulkan renderer=[NVIDIA GeForce GTX 1050] id=[1c8d]
Vulkan device type 2
Vulkan driverversion=[0x758e4080] uint=[1972256896]
Vulkan PSO: cache data not found [path=/tmp/DefaultCompany/MediaPipeUnityPlugin/vulkan_pso_cache.bin]
Initialize mono
Mono path[0] = '/home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Managed'
Mono path[1] = '/home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit'
Mono config path = '/home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56659
AcceleratorClientConnectionCallback - disconnected - :0
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/PlaybackEngines/LinuxStandaloneSupport/UnityEditor.LinuxStandalone.Extensions.dll
Registered in 0.007343 seconds.
Native extension for LinuxStandalone target not found
Refreshing native plugins compatible for Editor in 41.29 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 2.550 seconds
Platform modules already initialized, skipping
Validating Project structure ... 0.021070 seconds.
Shader import version has changed; will reimport all shaders...
Upgrading shader files ...0.004852 seconds.
Application.AssetDatabase Initial Script Refresh Start
Registering precompiled user dll's ...
Registered in 0.005244 seconds.
AssetDatabase: script compilation time: 0.046407s
Begin MonoManager ReloadAssembly
Native extension for LinuxStandalone target not found
Refreshing native plugins compatible for Editor in 43.38 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 1.206 seconds
Platform modules already initialized, skipping
RefreshInfo: InitialScriptRefreshV2(NoUpdateAssetOptions) scanfilter: ... 1 filters
RefreshProfiler: Total: 3407.530ms
InvokeBeforeRefreshCallbacks: 0.288ms
ApplyChangesToAssetFolders: 0.087ms
Scan: 263.434ms
OnSourceAssetsModified: 0.001ms
InitializeImportedAssetsSnapshot: 0.193ms
GetAllGuidsForCategorization: 0.410ms
CategorizeAssets: 45.068ms
ImportAndPostprocessOutOfDateAssets: 3086.097ms (3036.754ms without children)
CompileScripts: 47.113ms
PostProcessAllAssets: 0.000ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.348ms
InitializingProgressBar: 1.484ms
PostProcessAllAssetNotificationsAddChangedAssets: 0.312ms
RestoreLoadedAssetsState: 0.086ms
ReloadSourceAssets: 0.307ms
UnloadImportedAssets: 0.003ms
Hotreload: 0.574ms
FixTempGuids: 0.004ms
GatherAllCurrentPrimaryArtifactRevisions: 0.000ms
UnloadStreamsBegin: 0.204ms
LoadedImportedAssetsSnapshotReleaseGCHandles: 0.004ms
GetLoadedSourceAssetsSnapshot: 0.146ms
PersistCurrentRevisions: 0.524ms
UnloadStreamsEnd: 6.798ms
GenerateScriptTypeHashes: 0.186ms
Untracked: 3.390ms
Application.AssetDatabase Initial Script Refresh End
Application.AssetDatabase.Refresh Start
Refreshing native plugins compatible for Editor in 0.45 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Refresh completed in 0.197785 seconds.
RefreshInfo: RefreshV2(ForceSynchronousImport) scanfilter:
RefreshProfiler: Total: 197.777ms
Application.AssetDatabase.Refresh End
RefreshInfo: StopAssetImportingV2(ForceSynchronousImport) scanfilter:
RefreshProfiler: Total: 1.926ms
Refresh completed in 0.080102 seconds.
RefreshInfo: RefreshV2(NoUpdateAssetOptions) scanfilter:
RefreshProfiler: Total: 78.319ms
Launched and connected shader compiler UnityShaderCompiler after 0.03 seconds
Initializing Unity extensions:
UpdateMenuTitleForLanguage: 10
Unloading 160 Unused Serialized files (Serialized files now loaded: 0)
ProgressiveSceneManager::Cancel()
Loaded scene 'Assets/Mediapipe/Samples/Scenes/Start Scene.unity'
Deserialize: 27.357 ms
Integration: 43.624 ms
Integration of assets: 11.385 ms
Thread Wait Time: 9.447 ms
Total Operation Time: 91.813 ms
System memory in use before: 96.6 MB.
System memory in use after: 95.7 MB.
Unloading 208 unused Assets to reduce memory usage. Loaded Objects now: 2740.
Total: 4.593910 ms (FindLiveObjects: 0.262519 ms CreateObjectMapping: 0.096100 ms MarkObjects: 2.974976 ms DeleteObjects: 1.259447 ms)
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
[MODES] Loading mode Default (0) for mode-current-id-MediaPipeUnityPlugin
[LAYOUT] About to load Library/CurrentLayout-default.dwlt, keepMainWindow=False
[MODES] ModeService[default].InitializeCurrentMode
[MODES] ModeService[default].UpdateModeMenus
IsTimeToCheckForNewEditor: Update time 1634506473 current 1634682033
[Project] Loading completed in 11.234 seconds
Project init time: 0.363 seconds
Template init time: 0.000 seconds
Package Manager init time: 0.000 seconds
Asset Database init time: 0.000 seconds
Global illumination init time: 0.000 seconds
Assemblies load time: 0.000 seconds
Unity extensions init time: 0.003 seconds
Asset Database refresh time: 0.000 seconds
Scene opening time: 0.796 seconds
Refresh completed in 0.038084 seconds.
RefreshInfo: RefreshV2(AllowForceSynchronousImport) scanfilter:
RefreshProfiler: Total: 38.030ms
Created GICache directory at /tmp/GiCache. Took: 0.005s, timestamps: [11.286 - 11.290]
gi::BakeBackendSwitch: switching bake backend from 3 to 1.
Setting up 2 worker threads for Enlighten.
Thread -> id: 7f30f548b700 -> priority: 1
[00:00:01] Enlighten: Builtin Sky manager started.
Thread -> id: 7f30f3066700 -> priority: 1
TrimDiskCacheJob: Current cache size 0mb
[00:00:01] Enlighten: Finished 1 Bake Ambient Probe job (0.00s execute, 0.00s integrate, 0.25s wallclock)
EditorUpdateCheck: Response {"latestversionstring":"2020.3.20f1 (41c4e627c95f)","latestversion":99999,"latestversionmessage":"A new LTS version of Unity is available. Please update to the latest released version at your convenience. Release notes available on the download site.","updateurl":"https://unity3d.com/unity/qa/lts-releases","updateinterval":3600} updateurl = https://unity3d.com/unity/qa/lts-releases interval = 3600
Starting cubemap convolution for '' (size 128)
...took 0.156 seconds
Refresh completed in 0.055619 seconds.
RefreshInfo: RefreshV2(AllowForceSynchronousImport) scanfilter:
RefreshProfiler: Total: 55.561ms
Curl error 56: Receiving data failed with unitytls error code 1048578
Start ondemand import (priority ImportantBackground): Assets/Mediapipe/Editor/CreateAssetBundles.cs (Guid(01f226b8050fb3eb8af80bd3e856f519) Importer(815301076,1909f56bfc062723c751e8b465ee728b))
Start ondemand import (priority ImportantBackground): Assets/Mediapipe/Editor/BuildProcessor.cs (Guid(ad9ba6242e1c59b3cba8c3a08c55bfd0) Importer(815301076,1909f56bfc062723c751e8b465ee728b))
Curl error 56: Receiving data failed with unitytls error code 1048578
Curl error 56: Receiving data failed with unitytls error code 1048578
EditorHelper: Unable to use the external script editor. Trying the internal script editor now.
Opening Default ApplicationRefresh completed in 0.051781 seconds.
RefreshInfo: RefreshV2(AllowForceSynchronousImport) scanfilter:
RefreshProfiler: Total: 51.710ms
Refresh completed in 0.037770 seconds.
RefreshInfo: RefreshV2(AllowForceSynchronousImport) scanfilter:
RefreshProfiler: Total: 37.739ms
Refresh completed in 0.038041 seconds.
RefreshInfo: RefreshV2(AllowForceSynchronousImport) scanfilter:
RefreshProfiler: Total: 38.013ms
Refresh completed in 0.038160 seconds.
RefreshInfo: RefreshV2(AllowForceSynchronousImport) scanfilter:
RefreshProfiler: Total: 38.114ms
Refresh completed in 0.051586 seconds.
RefreshInfo: RefreshV2(AllowForceSynchronousImport) scanfilter:
RefreshProfiler: Total: 51.533ms
Refresh completed in 0.057747 seconds.
RefreshInfo: RefreshV2(AllowForceSynchronousImport) scanfilter:
RefreshProfiler: Total: 57.634ms
Refresh completed in 0.063968 seconds.
RefreshInfo: RefreshV2(AllowForceSynchronousImport) scanfilter:
RefreshProfiler: Total: 63.905ms
SpriteAtlasPacking completed in 0.013521 sec
Reloading assemblies for play mode.
Begin MonoManager ReloadAssembly
Native extension for LinuxStandalone target not found
Refreshing native plugins compatible for Editor in 1.82 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
[MODES] Loading mode Default (0) for mode-current-id-MediaPipeUnityPlugin
Mono: successfully reloaded assembly
- Completed reload, in 2.187 seconds
Platform modules already initialized, skipping
Loaded scene 'Temp/__Backupscenes/0.backup'
Deserialize: 0.876 ms
Integration: 30.402 ms
Integration of assets: 0.001 ms
Thread Wait Time: 0.053 ms
Total Operation Time: 31.333 ms
Bootstrap: Starting console window...
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,string,object)
Mediapipe.Unity.MemoizedLogger:Log (Mediapipe.Logger/LogLevel,string,object) (at Assets/Mediapipe/Samples/Common/Scripts/MemoizedLogger.cs:169)
Mediapipe.Logger:Log (Mediapipe.Logger/LogLevel,string,object) (at Packages/com.github.homuler.mediapipe/Runtime/Scripts/Util/Logger.cs:138)
Mediapipe.Logger:LogInfo (string,object) (at Packages/com.github.homuler.mediapipe/Runtime/Scripts/Util/Logger.cs:181)
Mediapipe.Unity.Bootstrap/<Start>d__17:MoveNext () (at Assets/Mediapipe/Samples/Common/Scripts/Bootstrap.cs:43)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
(Filename: Assets/Mediapipe/Samples/Common/Scripts/MemoizedLogger.cs Line: 169)
Bootstrap: Setting global flags...
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,string,object)
Mediapipe.Unity.MemoizedLogger:Log (Mediapipe.Logger/LogLevel,string,object) (at Assets/Mediapipe/Samples/Common/Scripts/MemoizedLogger.cs:169)
Mediapipe.Logger:Log (Mediapipe.Logger/LogLevel,string,object) (at Packages/com.github.homuler.mediapipe/Runtime/Scripts/Util/Logger.cs:138)
Mediapipe.Logger:LogInfo (string,object) (at Packages/com.github.homuler.mediapipe/Runtime/Scripts/Util/Logger.cs:181)
Mediapipe.Unity.Bootstrap/<Start>d__17:MoveNext () (at Assets/Mediapipe/Samples/Common/Scripts/Bootstrap.cs:47)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
UnityEditor.EditorGUIUtility:RenderPlayModeViewCamerasInternal (UnityEngine.RenderTexture,int,UnityEngine.Vector2,bool,bool)
UnityEditor.PlayModeView:RenderView (UnityEngine.Vector2,bool) (at /home/bokken/buildslave/unity/build/Editor/Mono/PlayModeView/PlayModeView.cs:176)
UnityEditor.GameView:OnGUI () (at /home/bokken/buildslave/unity/build/Editor/Mono/GameView/GameView.cs:865)
UnityEditor.HostView:InvokeOnGUI (UnityEngine.Rect,UnityEngine.Rect) (at /home/bokken/buildslave/unity/build/Editor/Mono/HostView.cs:403)
UnityEditor.DockArea:DrawView (UnityEngine.Rect,UnityEngine.Rect) (at /home/bokken/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:382)
UnityEditor.DockArea:OldOnGUI () (at /home/bokken/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:372)
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/IMGUIContainer.cs:333)
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/IMGUIContainer.cs:663)
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/IMGUIContainer.cs:530)
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,single,System.Exception&) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Renderer/UIRenderer/UIRenderers.cs:114)
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Material,UnityEngine.Texture,UnityEngine.Texture,UnityEngine.Texture,single,Unity.Collections.NativeSlice`1<UnityEngine.UIElements.UIR.Transform3x4>,Unity.Collections.NativeSlice`1<UnityEngine.Vector4>,UnityEngine.MaterialPropertyBlock,bool,System.Exception&) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Renderer/UIRenderer/UIRenderDevice.cs:792)
UnityEngine.UIElements.UIR.RenderChain:Render () (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Renderer/UIRChainBuilder.cs:490)
UnityEngine.UIElements.UIRRepaintUpdater:Update () (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Renderer/UIRRepaintUpdater.cs:62)
UnityEngine.UIElements.VisualTreeUpdater:UpdateVisualTreePhase (UnityEngine.UIElements.VisualTreeUpdatePhase) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/VisualTreeUpdater.cs:83)
UnityEngine.UIElements.Panel:UpdateForRepaint () (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Panel.cs:829)
UnityEngine.UIElements.Panel:Repaint (UnityEngine.Event) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Panel.cs:865)
UnityEngine.UIElements.UIElementsUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/UIElementsUtility.cs:441)
UnityEngine.UIElements.UIElementsUtility:UnityEngine.UIElements.IUIElementsUtility.ProcessEvent (int,intptr,bool&) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/UIElementsUtility.cs:209)
UnityEngine.UIElements.UIEventRegistration:ProcessEvent (int,intptr) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/UIElementsUtility.cs:74)
UnityEngine.UIElements.UIEventRegistration/<>c:<.cctor>b__1_2 (int,intptr) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/UIElementsUtility.cs:28)
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) (at /home/bokken/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:189)
(Filename: Assets/Mediapipe/Samples/Common/Scripts/MemoizedLogger.cs Line: 169)
GlobalConfigManager: Global config file does not exist: /home/benjamin/.config/unity3d/DefaultCompany/MediaPipeUnityPlugin/Cache/globalConfig.env
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,string,object)
Mediapipe.Unity.MemoizedLogger:Log (Mediapipe.Logger/LogLevel,string,object) (at Assets/Mediapipe/Samples/Common/Scripts/MemoizedLogger.cs:169)
Mediapipe.Logger:Log (Mediapipe.Logger/LogLevel,string,object) (at Packages/com.github.homuler.mediapipe/Runtime/Scripts/Util/Logger.cs:138)
Mediapipe.Logger:LogDebug (string,object) (at Packages/com.github.homuler.mediapipe/Runtime/Scripts/Util/Logger.cs:217)
Mediapipe.Unity.GlobalConfigManager:get_Config () (at Assets/Mediapipe/Samples/Common/Scripts/GlobalConfigManager.cs:75)
Mediapipe.Unity.GlobalConfigManager:get_GlogLogtostderr () (at Assets/Mediapipe/Samples/Common/Scripts/GlobalConfigManager.cs:30)
Mediapipe.Unity.GlobalConfigManager:SetFlags () (at Assets/Mediapipe/Samples/Common/Scripts/GlobalConfigManager.cs:118)
Mediapipe.Unity.Bootstrap/<Start>d__17:MoveNext () (at Assets/Mediapipe/Samples/Common/Scripts/Bootstrap.cs:48)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
UnityEditor.EditorGUIUtility:RenderPlayModeViewCamerasInternal (UnityEngine.RenderTexture,int,UnityEngine.Vector2,bool,bool)
UnityEditor.PlayModeView:RenderView (UnityEngine.Vector2,bool) (at /home/bokken/buildslave/unity/build/Editor/Mono/PlayModeView/PlayModeView.cs:176)
UnityEditor.GameView:OnGUI () (at /home/bokken/buildslave/unity/build/Editor/Mono/GameView/GameView.cs:865)
UnityEditor.HostView:InvokeOnGUI (UnityEngine.Rect,UnityEngine.Rect) (at /home/bokken/buildslave/unity/build/Editor/Mono/HostView.cs:403)
UnityEditor.DockArea:DrawView (UnityEngine.Rect,UnityEngine.Rect) (at /home/bokken/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:382)
UnityEditor.DockArea:OldOnGUI () (at /home/bokken/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:372)
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/IMGUIContainer.cs:333)
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/IMGUIContainer.cs:663)
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/IMGUIContainer.cs:530)
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,single,System.Exception&) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Renderer/UIRenderer/UIRenderers.cs:114)
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Material,UnityEngine.Texture,UnityEngine.Texture,UnityEngine.Texture,single,Unity.Collections.NativeSlice`1<UnityEngine.UIElements.UIR.Transform3x4>,Unity.Collections.NativeSlice`1<UnityEngine.Vector4>,UnityEngine.MaterialPropertyBlock,bool,System.Exception&) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Renderer/UIRenderer/UIRenderDevice.cs:792)
UnityEngine.UIElements.UIR.RenderChain:Render () (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Renderer/UIRChainBuilder.cs:490)
UnityEngine.UIElements.UIRRepaintUpdater:Update () (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Renderer/UIRRepaintUpdater.cs:62)
UnityEngine.UIElements.VisualTreeUpdater:UpdateVisualTreePhase (UnityEngine.UIElements.VisualTreeUpdatePhase) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/VisualTreeUpdater.cs:83)
UnityEngine.UIElements.Panel:UpdateForRepaint () (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Panel.cs:829)
UnityEngine.UIElements.Panel:Repaint (UnityEngine.Event) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Panel.cs:865)
UnityEngine.UIElements.UIElementsUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/UIElementsUtility.cs:441)
UnityEngine.UIElements.UIElementsUtility:UnityEngine.UIElements.IUIElementsUtility.ProcessEvent (int,intptr,bool&) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/UIElementsUtility.cs:209)
UnityEngine.UIElements.UIEventRegistration:ProcessEvent (int,intptr) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/UIElementsUtility.cs:74)
UnityEngine.UIElements.UIEventRegistration/<>c:<.cctor>b__1_2 (int,intptr) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/UIElementsUtility.cs:28)
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) (at /home/bokken/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:189)
(Filename: Assets/Mediapipe/Samples/Common/Scripts/MemoizedLogger.cs Line: 169)
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Bootstrap: Initializing AssetLoader...
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,string,object)
Mediapipe.Unity.MemoizedLogger:Log (Mediapipe.Logger/LogLevel,string,object) (at Assets/Mediapipe/Samples/Common/Scripts/MemoizedLogger.cs:169)
Mediapipe.Logger:Log (Mediapipe.Logger/LogLevel,string,object) (at Packages/com.github.homuler.mediapipe/Runtime/Scripts/Util/Logger.cs:138)
Mediapipe.Logger:LogInfo (string,object) (at Packages/com.github.homuler.mediapipe/Runtime/Scripts/Util/Logger.cs:181)
Mediapipe.Unity.Bootstrap/<Start>d__17:MoveNext () (at Assets/Mediapipe/Samples/Common/Scripts/Bootstrap.cs:64)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
UnityEditor.EditorGUIUtility:RenderPlayModeViewCamerasInternal (UnityEngine.RenderTexture,int,UnityEngine.Vector2,bool,bool)
UnityEditor.PlayModeView:RenderView (UnityEngine.Vector2,bool) (at /home/bokken/buildslave/unity/build/Editor/Mono/PlayModeView/PlayModeView.cs:176)
UnityEditor.GameView:OnGUI () (at /home/bokken/buildslave/unity/build/Editor/Mono/GameView/GameView.cs:865)
UnityEditor.HostView:InvokeOnGUI (UnityEngine.Rect,UnityEngine.Rect) (at /home/bokken/buildslave/unity/build/Editor/Mono/HostView.cs:403)
UnityEditor.DockArea:DrawView (UnityEngine.Rect,UnityEngine.Rect) (at /home/bokken/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:382)
UnityEditor.DockArea:OldOnGUI () (at /home/bokken/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:372)
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/IMGUIContainer.cs:333)
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/IMGUIContainer.cs:663)
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/IMGUIContainer.cs:530)
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,single,System.Exception&) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Renderer/UIRenderer/UIRenderers.cs:114)
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Material,UnityEngine.Texture,UnityEngine.Texture,UnityEngine.Texture,single,Unity.Collections.NativeSlice`1<UnityEngine.UIElements.UIR.Transform3x4>,Unity.Collections.NativeSlice`1<UnityEngine.Vector4>,UnityEngine.MaterialPropertyBlock,bool,System.Exception&) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Renderer/UIRenderer/UIRenderDevice.cs:792)
UnityEngine.UIElements.UIR.RenderChain:Render () (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Renderer/UIRChainBuilder.cs:490)
UnityEngine.UIElements.UIRRepaintUpdater:Update () (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Renderer/UIRRepaintUpdater.cs:62)
UnityEngine.UIElements.VisualTreeUpdater:UpdateVisualTreePhase (UnityEngine.UIElements.VisualTreeUpdatePhase) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/VisualTreeUpdater.cs:83)
UnityEngine.UIElements.Panel:UpdateForRepaint () (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Panel.cs:829)
UnityEngine.UIElements.Panel:Repaint (UnityEngine.Event) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Panel.cs:865)
UnityEngine.UIElements.UIElementsUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/UIElementsUtility.cs:441)
UnityEngine.UIElements.UIElementsUtility:UnityEngine.UIElements.IUIElementsUtility.ProcessEvent (int,intptr,bool&) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/UIElementsUtility.cs:209)
UnityEngine.UIElements.UIEventRegistration:ProcessEvent (int,intptr) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/UIElementsUtility.cs:74)
UnityEngine.UIElements.UIEventRegistration/<>c:<.cctor>b__1_2 (int,intptr) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/UIElementsUtility.cs:28)
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) (at /home/bokken/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:189)
(Filename: Assets/Mediapipe/Samples/Common/Scripts/MemoizedLogger.cs Line: 169)
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Bootstrap: Initializing GPU resources...
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,string,object)
Mediapipe.Unity.MemoizedLogger:Log (Mediapipe.Logger/LogLevel,string,object) (at Assets/Mediapipe/Samples/Common/Scripts/MemoizedLogger.cs:169)
Mediapipe.Logger:Log (Mediapipe.Logger/LogLevel,string,object) (at Packages/com.github.homuler.mediapipe/Runtime/Scripts/Util/Logger.cs:138)
Mediapipe.Logger:LogInfo (string,object) (at Packages/com.github.homuler.mediapipe/Runtime/Scripts/Util/Logger.cs:181)
Mediapipe.Unity.Bootstrap/<Start>d__17:MoveNext () (at Assets/Mediapipe/Samples/Common/Scripts/Bootstrap.cs:97)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
UnityEditor.EditorGUIUtility:RenderPlayModeViewCamerasInternal (UnityEngine.RenderTexture,int,UnityEngine.Vector2,bool,bool)
UnityEditor.PlayModeView:RenderView (UnityEngine.Vector2,bool) (at /home/bokken/buildslave/unity/build/Editor/Mono/PlayModeView/PlayModeView.cs:176)
UnityEditor.GameView:OnGUI () (at /home/bokken/buildslave/unity/build/Editor/Mono/GameView/GameView.cs:865)
UnityEditor.HostView:InvokeOnGUI (UnityEngine.Rect,UnityEngine.Rect) (at /home/bokken/buildslave/unity/build/Editor/Mono/HostView.cs:403)
UnityEditor.DockArea:DrawView (UnityEngine.Rect,UnityEngine.Rect) (at /home/bokken/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:382)
UnityEditor.DockArea:OldOnGUI () (at /home/bokken/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:372)
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/IMGUIContainer.cs:333)
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/IMGUIContainer.cs:663)
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/IMGUIContainer.cs:530)
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,single,System.Exception&) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Renderer/UIRenderer/UIRenderers.cs:114)
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Material,UnityEngine.Texture,UnityEngine.Texture,UnityEngine.Texture,single,Unity.Collections.NativeSlice`1<UnityEngine.UIElements.UIR.Transform3x4>,Unity.Collections.NativeSlice`1<UnityEngine.Vector4>,UnityEngine.MaterialPropertyBlock,bool,System.Exception&) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Renderer/UIRenderer/UIRenderDevice.cs:792)
UnityEngine.UIElements.UIR.RenderChain:Render () (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Renderer/UIRChainBuilder.cs:490)
UnityEngine.UIElements.UIRRepaintUpdater:Update () (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Renderer/UIRRepaintUpdater.cs:62)
UnityEngine.UIElements.VisualTreeUpdater:UpdateVisualTreePhase (UnityEngine.UIElements.VisualTreeUpdatePhase) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/VisualTreeUpdater.cs:83)
UnityEngine.UIElements.Panel:UpdateForRepaint () (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Panel.cs:829)
UnityEngine.UIElements.Panel:Repaint (UnityEngine.Event) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Panel.cs:865)
UnityEngine.UIElements.UIElementsUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/UIElementsUtility.cs:441)
UnityEngine.UIElements.UIElementsUtility:UnityEngine.UIElements.IUIElementsUtility.ProcessEvent (int,intptr,bool&) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/UIElementsUtility.cs:209)
UnityEngine.UIElements.UIEventRegistration:ProcessEvent (int,intptr) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/UIElementsUtility.cs:74)
UnityEngine.UIElements.UIEventRegistration/<>c:<.cctor>b__1_2 (int,intptr) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/UIElementsUtility.cs:28)
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) (at /home/bokken/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:189)
(Filename: Assets/Mediapipe/Samples/Common/Scripts/MemoizedLogger.cs Line: 169)
Camera 0: Integrated_Webcam_HD: Integrate (/dev/video0)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
Mediapipe.Unity.WebCamSource/<Start>d__37:MoveNext () (at Assets/Mediapipe/Samples/Common/Scripts/ImageSource/WebCamSource.cs:120)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
UnityEditor.EditorGUIUtility:RenderPlayModeViewCamerasInternal (UnityEngine.RenderTexture,int,UnityEngine.Vector2,bool,bool)
UnityEditor.PlayModeView:RenderView (UnityEngine.Vector2,bool) (at /home/bokken/buildslave/unity/build/Editor/Mono/PlayModeView/PlayModeView.cs:176)
UnityEditor.GameView:OnGUI () (at /home/bokken/buildslave/unity/build/Editor/Mono/GameView/GameView.cs:865)
UnityEditor.HostView:InvokeOnGUI (UnityEngine.Rect,UnityEngine.Rect) (at /home/bokken/buildslave/unity/build/Editor/Mono/HostView.cs:403)
UnityEditor.DockArea:DrawView (UnityEngine.Rect,UnityEngine.Rect) (at /home/bokken/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:382)
UnityEditor.DockArea:OldOnGUI () (at /home/bokken/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:372)
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/IMGUIContainer.cs:333)
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/IMGUIContainer.cs:663)
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/IMGUIContainer.cs:530)
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,single,System.Exception&) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Renderer/UIRenderer/UIRenderers.cs:114)
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Material,UnityEngine.Texture,UnityEngine.Texture,UnityEngine.Texture,single,Unity.Collections.NativeSlice`1<UnityEngine.UIElements.UIR.Transform3x4>,Unity.Collections.NativeSlice`1<UnityEngine.Vector4>,UnityEngine.MaterialPropertyBlock,bool,System.Exception&) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Renderer/UIRenderer/UIRenderDevice.cs:792)
UnityEngine.UIElements.UIR.RenderChain:Render () (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Renderer/UIRChainBuilder.cs:490)
UnityEngine.UIElements.UIRRepaintUpdater:Update () (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Renderer/UIRRepaintUpdater.cs:62)
UnityEngine.UIElements.VisualTreeUpdater:UpdateVisualTreePhase (UnityEngine.UIElements.VisualTreeUpdatePhase) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/VisualTreeUpdater.cs:83)
UnityEngine.UIElements.Panel:UpdateForRepaint () (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Panel.cs:829)
UnityEngine.UIElements.Panel:Repaint (UnityEngine.Event) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Panel.cs:865)
UnityEngine.UIElements.UIElementsUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/UIElementsUtility.cs:441)
UnityEngine.UIElements.UIElementsUtility:UnityEngine.UIElements.IUIElementsUtility.ProcessEvent (int,intptr,bool&) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/UIElementsUtility.cs:209)
UnityEngine.UIElements.UIEventRegistration:ProcessEvent (int,intptr) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/UIElementsUtility.cs:74)
UnityEngine.UIElements.UIEventRegistration/<>c:<.cctor>b__1_2 (int,intptr) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/UIElementsUtility.cs:28)
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) (at /home/bokken/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:189)
[Assets/Mediapipe/Samples/Common/Scripts/ImageSource/WebCamSource.cs line 120]
Camera 1: Integrated_Webcam_HD: Integrate (/dev/video1)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
Mediapipe.Unity.WebCamSource/<Start>d__37:MoveNext () (at Assets/Mediapipe/Samples/Common/Scripts/ImageSource/WebCamSource.cs:120)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
UnityEditor.EditorGUIUtility:RenderPlayModeViewCamerasInternal (UnityEngine.RenderTexture,int,UnityEngine.Vector2,bool,bool)
UnityEditor.PlayModeView:RenderView (UnityEngine.Vector2,bool) (at /home/bokken/buildslave/unity/build/Editor/Mono/PlayModeView/PlayModeView.cs:176)
UnityEditor.GameView:OnGUI () (at /home/bokken/buildslave/unity/build/Editor/Mono/GameView/GameView.cs:865)
UnityEditor.HostView:InvokeOnGUI (UnityEngine.Rect,UnityEngine.Rect) (at /home/bokken/buildslave/unity/build/Editor/Mono/HostView.cs:403)
UnityEditor.DockArea:DrawView (UnityEngine.Rect,UnityEngine.Rect) (at /home/bokken/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:382)
UnityEditor.DockArea:OldOnGUI () (at /home/bokken/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:372)
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/IMGUIContainer.cs:333)
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/IMGUIContainer.cs:663)
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/IMGUIContainer.cs:530)
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,single,System.Exception&) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Renderer/UIRenderer/UIRenderers.cs:114)
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Material,UnityEngine.Texture,UnityEngine.Texture,UnityEngine.Texture,single,Unity.Collections.NativeSlice`1<UnityEngine.UIElements.UIR.Transform3x4>,Unity.Collections.NativeSlice`1<UnityEngine.Vector4>,UnityEngine.MaterialPropertyBlock,bool,System.Exception&) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Renderer/UIRenderer/UIRenderDevice.cs:792)
UnityEngine.UIElements.UIR.RenderChain:Render () (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Renderer/UIRChainBuilder.cs:490)
UnityEngine.UIElements.UIRRepaintUpdater:Update () (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Renderer/UIRRepaintUpdater.cs:62)
UnityEngine.UIElements.VisualTreeUpdater:UpdateVisualTreePhase (UnityEngine.UIElements.VisualTreeUpdatePhase) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/VisualTreeUpdater.cs:83)
UnityEngine.UIElements.Panel:UpdateForRepaint () (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Panel.cs:829)
UnityEngine.UIElements.Panel:Repaint (UnityEngine.Event) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Panel.cs:865)
UnityEngine.UIElements.UIElementsUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/UIElementsUtility.cs:441)
UnityEngine.UIElements.UIElementsUtility:UnityEngine.UIElements.IUIElementsUtility.ProcessEvent (int,intptr,bool&) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/UIElementsUtility.cs:209)
UnityEngine.UIElements.UIEventRegistration:ProcessEvent (int,intptr) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/UIElementsUtility.cs:74)
UnityEngine.UIElements.UIEventRegistration/<>c:<.cctor>b__1_2 (int,intptr) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/UIElementsUtility.cs:28)
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) (at /home/bokken/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:189)
[Assets/Mediapipe/Samples/Common/Scripts/ImageSource/WebCamSource.cs line 120]
Camera 2: USB Camera-B4.04.27.1 (/dev/video2)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
Mediapipe.Unity.WebCamSource/<Start>d__37:MoveNext () (at Assets/Mediapipe/Samples/Common/Scripts/ImageSource/WebCamSource.cs:120)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
UnityEditor.EditorGUIUtility:RenderPlayModeViewCamerasInternal (UnityEngine.RenderTexture,int,UnityEngine.Vector2,bool,bool)
UnityEditor.PlayModeView:RenderView (UnityEngine.Vector2,bool) (at /home/bokken/buildslave/unity/build/Editor/Mono/PlayModeView/PlayModeView.cs:176)
UnityEditor.GameView:OnGUI () (at /home/bokken/buildslave/unity/build/Editor/Mono/GameView/GameView.cs:865)
UnityEditor.HostView:InvokeOnGUI (UnityEngine.Rect,UnityEngine.Rect) (at /home/bokken/buildslave/unity/build/Editor/Mono/HostView.cs:403)
UnityEditor.DockArea:DrawView (UnityEngine.Rect,UnityEngine.Rect) (at /home/bokken/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:382)
UnityEditor.DockArea:OldOnGUI () (at /home/bokken/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:372)
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/IMGUIContainer.cs:333)
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/IMGUIContainer.cs:663)
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/IMGUIContainer.cs:530)
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,single,System.Exception&) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Renderer/UIRenderer/UIRenderers.cs:114)
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Material,UnityEngine.Texture,UnityEngine.Texture,UnityEngine.Texture,single,Unity.Collections.NativeSlice`1<UnityEngine.UIElements.UIR.Transform3x4>,Unity.Collections.NativeSlice`1<UnityEngine.Vector4>,UnityEngine.MaterialPropertyBlock,bool,System.Exception&) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Renderer/UIRenderer/UIRenderDevice.cs:792)
UnityEngine.UIElements.UIR.RenderChain:Render () (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Renderer/UIRChainBuilder.cs:490)
UnityEngine.UIElements.UIRRepaintUpdater:Update () (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Renderer/UIRRepaintUpdater.cs:62)
UnityEngine.UIElements.VisualTreeUpdater:UpdateVisualTreePhase (UnityEngine.UIElements.VisualTreeUpdatePhase) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/VisualTreeUpdater.cs:83)
UnityEngine.UIElements.Panel:UpdateForRepaint () (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Panel.cs:829)
UnityEngine.UIElements.Panel:Repaint (UnityEngine.Event) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Panel.cs:865)
UnityEngine.UIElements.UIElementsUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/UIElementsUtility.cs:441)
UnityEngine.UIElements.UIElementsUtility:UnityEngine.UIElements.IUIElementsUtility.ProcessEvent (int,intptr,bool&) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/UIElementsUtility.cs:209)
UnityEngine.UIElements.UIEventRegistration:ProcessEvent (int,intptr) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/UIElementsUtility.cs:74)
UnityEngine.UIElements.UIEventRegistration/<>c:<.cctor>b__1_2 (int,intptr) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/UIElementsUtility.cs:28)
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) (at /home/bokken/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:189)
[Assets/Mediapipe/Samples/Common/Scripts/ImageSource/WebCamSource.cs line 120]
[MODES] ModeService[default].RefreshMenus
[MODES] ModeService[default].UpdateModeMenus
GpuManager: Initializing GpuResources...
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,string,object)
Mediapipe.Unity.MemoizedLogger:Log (Mediapipe.Logger/LogLevel,string,object) (at Assets/Mediapipe/Samples/Common/Scripts/MemoizedLogger.cs:169)
Mediapipe.Logger:Log (Mediapipe.Logger/LogLevel,string,object) (at Packages/com.github.homuler.mediapipe/Runtime/Scripts/Util/Logger.cs:138)
Mediapipe.Logger:LogInfo (string,object) (at Packages/com.github.homuler.mediapipe/Runtime/Scripts/Util/Logger.cs:181)
Mediapipe.Unity.GpuManager/<Initialize>d__17:MoveNext () (at Assets/Mediapipe/Samples/Common/Scripts/GpuManager.cs:78)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
(Filename: Assets/Mediapipe/Samples/Common/Scripts/MemoizedLogger.cs Line: 169)
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
I20211020 12:01:48.018061 18659 gl_context_egl.cc:163] Successfully initialized EGL. Major : 1 Minor: 5
I20211020 12:01:48.057291 22827 gl_context.cc:331] GL version: 3.2 (OpenGL ES 3.2 NVIDIA 470.57.02)
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
GpuManager: Initializing GlCalculatorHelper...
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,string,object)
Mediapipe.Unity.MemoizedLogger:Log (Mediapipe.Logger/LogLevel,string,object) (at Assets/Mediapipe/Samples/Common/Scripts/MemoizedLogger.cs:169)
Mediapipe.Logger:Log (Mediapipe.Logger/LogLevel,string,object) (at Packages/com.github.homuler.mediapipe/Runtime/Scripts/Util/Logger.cs:138)
Mediapipe.Logger:LogInfo (string,object) (at Packages/com.github.homuler.mediapipe/Runtime/Scripts/Util/Logger.cs:181)
Mediapipe.Unity.GpuManager/<Initialize>d__17:MoveNext () (at Assets/Mediapipe/Samples/Common/Scripts/GpuManager.cs:87)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
(Filename: Assets/Mediapipe/Samples/Common/Scripts/MemoizedLogger.cs Line: 169)
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Bootstrap: Preparing ImageSource...
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,string,object)
Mediapipe.Unity.MemoizedLogger:Log (Mediapipe.Logger/LogLevel,string,object) (at Assets/Mediapipe/Samples/Common/Scripts/MemoizedLogger.cs:169)
Mediapipe.Logger:Log (Mediapipe.Logger/LogLevel,string,object) (at Packages/com.github.homuler.mediapipe/Runtime/Scripts/Util/Logger.cs:138)
Mediapipe.Logger:LogInfo (string,object) (at Packages/com.github.homuler.mediapipe/Runtime/Scripts/Util/Logger.cs:181)
Mediapipe.Unity.Bootstrap/<Start>d__17:MoveNext () (at Assets/Mediapipe/Samples/Common/Scripts/Bootstrap.cs:101)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
(Filename: Assets/Mediapipe/Samples/Common/Scripts/MemoizedLogger.cs Line: 169)
Bootstrap: Loading the first scene...
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,string,object)
Mediapipe.Unity.MemoizedLogger:Log (Mediapipe.Logger/LogLevel,string,object) (at Assets/Mediapipe/Samples/Common/Scripts/MemoizedLogger.cs:169)
Mediapipe.Logger:Log (Mediapipe.Logger/LogLevel,string,object) (at Packages/com.github.homuler.mediapipe/Runtime/Scripts/Util/Logger.cs:138)
Mediapipe.Logger:LogInfo (string,object) (at Packages/com.github.homuler.mediapipe/Runtime/Scripts/Util/Logger.cs:181)
Mediapipe.Unity.Bootstrap/<Start>d__17:MoveNext () (at Assets/Mediapipe/Samples/Common/Scripts/Bootstrap.cs:108)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
(Filename: Assets/Mediapipe/Samples/Common/Scripts/MemoizedLogger.cs Line: 169)
Unloading 192 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 3.453957 ms
Loaded scene 'Assets/Mediapipe/Samples/Scenes/Face Detection/Face Detection.unity'
Deserialize: 70.091 ms
Integration: 13.082 ms
Integration of assets: 7.639 ms
Thread Wait Time: 65.079 ms
Total Operation Time: 155.891 ms
DetectionListAnnotationController: Adding RectTransform to Annotation Layer
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,string,object)
Mediapipe.Unity.MemoizedLogger:Log (Mediapipe.Logger/LogLevel,string,object) (at Assets/Mediapipe/Samples/Common/Scripts/MemoizedLogger.cs:169)
Mediapipe.Logger:Log (Mediapipe.Logger/LogLevel,string,object) (at Packages/com.github.homuler.mediapipe/Runtime/Scripts/Util/Logger.cs:138)
Mediapipe.Logger:LogVerbose (string,object) (at Packages/com.github.homuler.mediapipe/Runtime/Scripts/Util/Logger.cs:199)
Mediapipe.Unity.AnnotationController`1<Mediapipe.Unity.DetectionListAnnotation>:Start () (at Packages/com.github.homuler.mediapipe/Runtime/Scripts/Unity/Annotation/AnnotationController.cs:57)
(Filename: Assets/Mediapipe/Samples/Common/Scripts/MemoizedLogger.cs Line: 169)
System memory in use before: 144.5 MB.
System memory in use after: 125.2 MB.
Unloading 315 unused Assets to reduce memory usage. Loaded Objects now: 4582.
Total: 24.997893 ms (FindLiveObjects: 0.446717 ms CreateObjectMapping: 0.182369 ms MarkObjects: 15.759900 ms DeleteObjects: 8.607734 ms)
FaceDetectionGraph: Using GPU config
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,string,object)
Mediapipe.Unity.MemoizedLogger:Log (Mediapipe.Logger/LogLevel,string,object) (at Assets/Mediapipe/Samples/Common/Scripts/MemoizedLogger.cs:169)
Mediapipe.Logger:Log (Mediapipe.Logger/LogLevel,string,object) (at Packages/com.github.homuler.mediapipe/Runtime/Scripts/Util/Logger.cs:138)
Mediapipe.Logger:LogInfo (string,object) (at Packages/com.github.homuler.mediapipe/Runtime/Scripts/Util/Logger.cs:181)
Mediapipe.Unity.GraphRunner/<Initialize>d__35:MoveNext () (at Assets/Mediapipe/Samples/Common/Scripts/GraphRunner.cs:89)
Mediapipe.Unity.WaitForResult/<Run>d__20:MoveNext () (at Assets/Mediapipe/Samples/Common/Scripts/WaitForResult.cs:51)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator) (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/MonoBehaviour.bindings.cs:91)
Mediapipe.Unity.WaitForResult:.ctor (UnityEngine.MonoBehaviour,System.Collections.IEnumerator,long) (at Assets/Mediapipe/Samples/Common/Scripts/WaitForResult.cs:34)
Mediapipe.Unity.GraphRunner:WaitForInit () (at Assets/Mediapipe/Samples/Common/Scripts/GraphRunner.cs:83)
Mediapipe.Unity.FaceDetection.FaceDetectionSolution/<Run>d__16:MoveNext () (at Assets/Mediapipe/Samples/Scenes/Face Detection/FaceDetectionSolution.cs:69)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator) (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/MonoBehaviour.bindings.cs:91)
Mediapipe.Unity.FaceDetection.FaceDetectionSolution:Play () (at Assets/Mediapipe/Samples/Scenes/Face Detection/FaceDetectionSolution.cs:44)
Mediapipe.Unity.Solution/<Start>d__4:MoveNext () (at Assets/Mediapipe/Samples/Common/Scripts/Solution.cs:36)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
(Filename: Assets/Mediapipe/Samples/Common/Scripts/MemoizedLogger.cs Line: 169)
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
FaceDetectionGraph: Loading dependent assets...
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,string,object)
Mediapipe.Unity.MemoizedLogger:Log (Mediapipe.Logger/LogLevel,string,object) (at Assets/Mediapipe/Samples/Common/Scripts/MemoizedLogger.cs:169)
Mediapipe.Logger:Log (Mediapipe.Logger/LogLevel,string,object) (at Packages/com.github.homuler.mediapipe/Runtime/Scripts/Util/Logger.cs:138)
Mediapipe.Logger:LogInfo (string,object) (at Packages/com.github.homuler.mediapipe/Runtime/Scripts/Util/Logger.cs:181)
Mediapipe.Unity.GraphRunner/<Initialize>d__35:MoveNext () (at Assets/Mediapipe/Samples/Common/Scripts/GraphRunner.cs:100)
Mediapipe.Unity.WaitForResult/<Run>d__20:MoveNext () (at Assets/Mediapipe/Samples/Common/Scripts/WaitForResult.cs:51)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator) (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/MonoBehaviour.bindings.cs:91)
Mediapipe.Unity.WaitForResult:.ctor (UnityEngine.MonoBehaviour,System.Collections.IEnumerator,long) (at Assets/Mediapipe/Samples/Common/Scripts/WaitForResult.cs:34)
Mediapipe.Unity.GraphRunner:WaitForInit () (at Assets/Mediapipe/Samples/Common/Scripts/GraphRunner.cs:83)
Mediapipe.Unity.FaceDetection.FaceDetectionSolution/<Run>d__16:MoveNext () (at Assets/Mediapipe/Samples/Scenes/Face Detection/FaceDetectionSolution.cs:69)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator) (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/MonoBehaviour.bindings.cs:91)
Mediapipe.Unity.FaceDetection.FaceDetectionSolution:Play () (at Assets/Mediapipe/Samples/Scenes/Face Detection/FaceDetectionSolution.cs:44)
Mediapipe.Unity.Solution/<Start>d__4:MoveNext () (at Assets/Mediapipe/Samples/Common/Scripts/Solution.cs:36)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
(Filename: Assets/Mediapipe/Samples/Common/Scripts/MemoizedLogger.cs Line: 169)
StreamingAssetsResourceManager: face_detection_short_range.bytes will not be copied to /home/benjamin/MediapipeUnityPlugin/Assets/StreamingAssets/face_detection_short_range.bytes because it already exists
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,string,object)
Mediapipe.Unity.MemoizedLogger:Log (Mediapipe.Logger/LogLevel,string,object) (at Assets/Mediapipe/Samples/Common/Scripts/MemoizedLogger.cs:169)
Mediapipe.Logger:Log (Mediapipe.Logger/LogLevel,string,object) (at Packages/com.github.homuler.mediapipe/Runtime/Scripts/Util/Logger.cs:138)
Mediapipe.Logger:LogInfo (string,object) (at Packages/com.github.homuler.mediapipe/Runtime/Scripts/Util/Logger.cs:181)
Mediapipe.Unity.StreamingAssetsResourceManager/<PrepareAssetAsync>d__11:MoveNext () (at Packages/com.github.homuler.mediapipe/Runtime/Scripts/Util/StreamingAssetsResourceManager.cs:50)
Mediapipe.Unity.WaitForResult/<Run>d__20:MoveNext () (at Assets/Mediapipe/Samples/Common/Scripts/WaitForResult.cs:51)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator) (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/MonoBehaviour.bindings.cs:91)
Mediapipe.Unity.WaitForResult:.ctor (UnityEngine.MonoBehaviour,System.Collections.IEnumerator,long) (at Assets/Mediapipe/Samples/Common/Scripts/WaitForResult.cs:34)
Mediapipe.Unity.GraphRunner:WaitForAsset (string,string,bool) (at Assets/Mediapipe/Samples/Common/Scripts/GraphRunner.cs:347)
Mediapipe.Unity.GraphRunner:WaitForAsset (string,bool) (at Assets/Mediapipe/Samples/Common/Scripts/GraphRunner.cs:352)
Mediapipe.Unity.FaceDetection.FaceDetectionGraph:RequestDependentAssets () (at Assets/Mediapipe/Samples/Scenes/Face Detection/FaceDetectionGraph.cs:80)
Mediapipe.Unity.GraphRunner/<Initialize>d__35:MoveNext () (at Assets/Mediapipe/Samples/Common/Scripts/GraphRunner.cs:101)
Mediapipe.Unity.WaitForResult/<Run>d__20:MoveNext () (at Assets/Mediapipe/Samples/Common/Scripts/WaitForResult.cs:51)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator) (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/MonoBehaviour.bindings.cs:91)
Mediapipe.Unity.WaitForResult:.ctor (UnityEngine.MonoBehaviour,System.Collections.IEnumerator,long) (at Assets/Mediapipe/Samples/Common/Scripts/WaitForResult.cs:34)
Mediapipe.Unity.GraphRunner:WaitForInit () (at Assets/Mediapipe/Samples/Common/Scripts/GraphRunner.cs:83)
Mediapipe.Unity.FaceDetection.FaceDetectionSolution/<Run>d__16:MoveNext () (at Assets/Mediapipe/Samples/Scenes/Face Detection/FaceDetectionSolution.cs:69)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator) (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/MonoBehaviour.bindings.cs:91)
Mediapipe.Unity.FaceDetection.FaceDetectionSolution:Play () (at Assets/Mediapipe/Samples/Scenes/Face Detection/FaceDetectionSolution.cs:44)
Mediapipe.Unity.Solution/<Start>d__4:MoveNext () (at Assets/Mediapipe/Samples/Common/Scripts/Solution.cs:36)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
(Filename: Assets/Mediapipe/Samples/Common/Scripts/MemoizedLogger.cs Line: 169)
StreamingAssetsResourceManager: face_detection_full_range_sparse.bytes will not be copied to /home/benjamin/MediapipeUnityPlugin/Assets/StreamingAssets/face_detection_full_range_sparse.bytes because it already exists
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,string,object)
Mediapipe.Unity.MemoizedLogger:Log (Mediapipe.Logger/LogLevel,string,object) (at Assets/Mediapipe/Samples/Common/Scripts/MemoizedLogger.cs:169)
Mediapipe.Logger:Log (Mediapipe.Logger/LogLevel,string,object) (at Packages/com.github.homuler.mediapipe/Runtime/Scripts/Util/Logger.cs:138)
Mediapipe.Logger:LogInfo (string,object) (at Packages/com.github.homuler.mediapipe/Runtime/Scripts/Util/Logger.cs:181)
Mediapipe.Unity.StreamingAssetsResourceManager/<PrepareAssetAsync>d__11:MoveNext () (at Packages/com.github.homuler.mediapipe/Runtime/Scripts/Util/StreamingAssetsResourceManager.cs:50)
Mediapipe.Unity.WaitForResult/<Run>d__20:MoveNext () (at Assets/Mediapipe/Samples/Common/Scripts/WaitForResult.cs:51)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator) (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/MonoBehaviour.bindings.cs:91)
Mediapipe.Unity.WaitForResult:.ctor (UnityEngine.MonoBehaviour,System.Collections.IEnumerator,long) (at Assets/Mediapipe/Samples/Common/Scripts/WaitForResult.cs:34)
Mediapipe.Unity.GraphRunner:WaitForAsset (string,string,bool) (at Assets/Mediapipe/Samples/Common/Scripts/GraphRunner.cs:347)
Mediapipe.Unity.GraphRunner:WaitForAsset (string,bool) (at Assets/Mediapipe/Samples/Common/Scripts/GraphRunner.cs:352)
Mediapipe.Unity.FaceDetection.FaceDetectionGraph:RequestDependentAssets () (at Assets/Mediapipe/Samples/Scenes/Face Detection/FaceDetectionGraph.cs:80)
Mediapipe.Unity.GraphRunner/<Initialize>d__35:MoveNext () (at Assets/Mediapipe/Samples/Common/Scripts/GraphRunner.cs:101)
Mediapipe.Unity.WaitForResult/<Run>d__20:MoveNext () (at Assets/Mediapipe/Samples/Common/Scripts/WaitForResult.cs:51)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator) (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/MonoBehaviour.bindings.cs:91)
Mediapipe.Unity.WaitForResult:.ctor (UnityEngine.MonoBehaviour,System.Collections.IEnumerator,long) (at Assets/Mediapipe/Samples/Common/Scripts/WaitForResult.cs:34)
Mediapipe.Unity.GraphRunner:WaitForInit () (at Assets/Mediapipe/Samples/Common/Scripts/GraphRunner.cs:83)
Mediapipe.Unity.FaceDetection.FaceDetectionSolution/<Run>d__16:MoveNext () (at Assets/Mediapipe/Samples/Scenes/Face Detection/FaceDetectionSolution.cs:69)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator) (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/MonoBehaviour.bindings.cs:91)
Mediapipe.Unity.FaceDetection.FaceDetectionSolution:Play () (at Assets/Mediapipe/Samples/Scenes/Face Detection/FaceDetectionSolution.cs:44)
Mediapipe.Unity.Solution/<Start>d__4:MoveNext () (at Assets/Mediapipe/Samples/Common/Scripts/Solution.cs:36)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
(Filename: Assets/Mediapipe/Samples/Common/Scripts/MemoizedLogger.cs Line: 169)
Waiting for WebCamTexture to start
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
Mediapipe.Unity.MemoizedLogger:Log (Mediapipe.Logger/LogLevel,object) (at Assets/Mediapipe/Samples/Common/Scripts/MemoizedLogger.cs:181)
Mediapipe.Logger:Log (Mediapipe.Logger/LogLevel,object) (at Packages/com.github.homuler.mediapipe/Runtime/Scripts/Util/Logger.cs:156)
Mediapipe.Logger:LogVerbose (object) (at Packages/com.github.homuler.mediapipe/Runtime/Scripts/Util/Logger.cs:205)
Mediapipe.Unity.WebCamSource/<WaitForWebCamTexture>d__47:MoveNext () (at Assets/Mediapipe/Samples/Common/Scripts/ImageSource/WebCamSource.cs:249)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
(Filename: Assets/Mediapipe/Samples/Common/Scripts/MemoizedLogger.cs Line: 181)
FaceDetectionSolution: Model Selection = ShortRange
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,string,object)
Mediapipe.Unity.MemoizedLogger:Log (Mediapipe.Logger/LogLevel,string,object) (at Assets/Mediapipe/Samples/Common/Scripts/MemoizedLogger.cs:169)
Mediapipe.Logger:Log (Mediapipe.Logger/LogLevel,string,object) (at Packages/com.github.homuler.mediapipe/Runtime/Scripts/Util/Logger.cs:138)
Mediapipe.Logger:LogInfo (string,object) (at Packages/com.github.homuler.mediapipe/Runtime/Scripts/Util/Logger.cs:181)
Mediapipe.Unity.FaceDetection.FaceDetectionSolution/<Run>d__16:MoveNext () (at Assets/Mediapipe/Samples/Scenes/Face Detection/FaceDetectionSolution.cs:83)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
(Filename: Assets/Mediapipe/Samples/Common/Scripts/MemoizedLogger.cs Line: 169)
FaceDetectionSolution: Running Mode = Async
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,string,object)
Mediapipe.Unity.MemoizedLogger:Log (Mediapipe.Logger/LogLevel,string,object) (at Assets/Mediapipe/Samples/Common/Scripts/MemoizedLogger.cs:169)
Mediapipe.Logger:Log (Mediapipe.Logger/LogLevel,string,object) (at Packages/com.github.homuler.mediapipe/Runtime/Scripts/Util/Logger.cs:138)
Mediapipe.Logger:LogInfo (string,object) (at Packages/com.github.homuler.mediapipe/Runtime/Scripts/Util/Logger.cs:181)
Mediapipe.Unity.FaceDetection.FaceDetectionSolution/<Run>d__16:MoveNext () (at Assets/Mediapipe/Samples/Scenes/Face Detection/FaceDetectionSolution.cs:84)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
(Filename: Assets/Mediapipe/Samples/Common/Scripts/MemoizedLogger.cs Line: 169)
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
input_rotation = Rotation0, input_horizontally_flipped = False, input_vertically_flipped = True
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
Mediapipe.Unity.MemoizedLogger:Log (Mediapipe.Logger/LogLevel,object) (at Assets/Mediapipe/Samples/Common/Scripts/MemoizedLogger.cs:181)
Mediapipe.Logger:Log (Mediapipe.Logger/LogLevel,object) (at Packages/com.github.homuler.mediapipe/Runtime/Scripts/Util/Logger.cs:156)
Mediapipe.Logger:LogDebug (object) (at Packages/com.github.homuler.mediapipe/Runtime/Scripts/Util/Logger.cs:223)
Mediapipe.Unity.GraphRunner:SetImageTransformationOptions (Mediapipe.SidePacket,Mediapipe.Unity.ImageSource,bool) (at Assets/Mediapipe/Samples/Common/Scripts/GraphRunner.cs:312)
Mediapipe.Unity.FaceDetection.FaceDetectionGraph:BuildSidePacket (Mediapipe.Unity.ImageSource) (at Assets/Mediapipe/Samples/Scenes/Face Detection/FaceDetectionGraph.cs:95)
Mediapipe.Unity.FaceDetection.FaceDetectionGraph:StartRunAsync (Mediapipe.Unity.ImageSource) (at Assets/Mediapipe/Samples/Scenes/Face Detection/FaceDetectionGraph.cs:42)
Mediapipe.Unity.FaceDetection.FaceDetectionSolution/<Run>d__16:MoveNext () (at Assets/Mediapipe/Samples/Scenes/Face Detection/FaceDetectionSolution.cs:96)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
(Filename: Assets/Mediapipe/Samples/Common/Scripts/MemoizedLogger.cs Line: 181)
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
I20211020 12:01:48.451014 18659 gl_context_egl.cc:163] Successfully initialized EGL. Major : 1 Minor: 5
I20211020 12:01:48.467350 22832 gl_context.cc:331] GL version: 3.2 (OpenGL ES 3.2 NVIDIA 470.57.02)
mediapipe/modules/face_detection/face_detection_short_range.tflite is requested
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
Mediapipe.Unity.MemoizedLogger:Log (Mediapipe.Logger/LogLevel,object) (at Assets/Mediapipe/Samples/Common/Scripts/MemoizedLogger.cs:181)
Mediapipe.Logger:Log (Mediapipe.Logger/LogLevel,object) (at Packages/com.github.homuler.mediapipe/Runtime/Scripts/Util/Logger.cs:156)
Mediapipe.Logger:LogDebug (object) (at Packages/com.github.homuler.mediapipe/Runtime/Scripts/Util/Logger.cs:223)
Mediapipe.Unity.StreamingAssetsResourceManager:GetResourceContents (string,intptr) (at Packages/com.github.homuler.mediapipe/Runtime/Scripts/Util/StreamingAssetsResourceManager.cs:83)
(Filename: Assets/Mediapipe/Samples/Common/Scripts/MemoizedLogger.cs Line: 181)
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
INFO: Created TensorFlow Lite delegate for GPU.
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
mediapipe/modules/face_detection/face_detection_full_range_sparse.tflite is requested
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
Mediapipe.Unity.MemoizedLogger:Log (Mediapipe.Logger/LogLevel,object) (at Assets/Mediapipe/Samples/Common/Scripts/MemoizedLogger.cs:181)
Mediapipe.Logger:Log (Mediapipe.Logger/LogLevel,object) (at Packages/com.github.homuler.mediapipe/Runtime/Scripts/Util/Logger.cs:156)
Mediapipe.Logger:LogDebug (object) (at Packages/com.github.homuler.mediapipe/Runtime/Scripts/Util/Logger.cs:223)
Mediapipe.Unity.StreamingAssetsResourceManager:GetResourceContents (string,intptr) (at Packages/com.github.homuler.mediapipe/Runtime/Scripts/Util/StreamingAssetsResourceManager.cs:83)
(Filename: Assets/Mediapipe/Samples/Common/Scripts/MemoizedLogger.cs Line: 181)
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
E20211020 12:01:48.585958 22827 tflite_gpu_runner.cc:144] Falling back to OpenGL: Currently only Android is supported
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Unloading 16 Unused Serialized files (Serialized files now loaded: 0)
Loaded scene 'Temp/__Backupscenes/0.backup'
Deserialize: 2.204 ms
Integration: 18.830 ms
Integration of assets: 0.013 ms
Thread Wait Time: 0.072 ms
Total Operation Time: 21.119 ms
System memory in use before: 124.6 MB.
System memory in use after: 123.5 MB.
Unloading 994 unused Assets to reduce memory usage. Loaded Objects now: 3488.
Total: 22.051496 ms (FindLiveObjects: 0.581850 ms CreateObjectMapping: 0.261324 ms MarkObjects: 19.817411 ms DeleteObjects: 1.389342 ms)
Refresh completed in 0.157400 seconds.
RefreshInfo: RefreshV2(AllowForceSynchronousImport) scanfilter:
RefreshProfiler: Total: 157.338ms
Start importing Assets/Mediapipe/Samples/Scenes/Start Scene.unity using Guid(f7b359c19e6ae2d208e5ca4608b7c0b8) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'e15b2c816d91f67880eca4c5a71f9679') in 0.004998 seconds
Refreshing native plugins compatible for Editor in 0.47 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
RefreshProfiler: Total: 40.957ms
SpriteAtlasPacking completed in 0.011793 sec
Reloading assemblies for play mode.
Begin MonoManager ReloadAssembly
Native extension for LinuxStandalone target not found
Refreshing native plugins compatible for Editor in 0.55 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
[MODES] Loading mode Default (0) for mode-current-id-MediaPipeUnityPlugin
Mono: successfully reloaded assembly
- Completed reload, in 1.683 seconds
Platform modules already initialized, skipping
Loaded scene 'Temp/__Backupscenes/0.backup'
Deserialize: 0.851 ms
Integration: 18.754 ms
Integration of assets: 0.001 ms
Thread Wait Time: 0.053 ms
Total Operation Time: 19.660 ms
Bootstrap: Starting console window...
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,string,object)
Mediapipe.Unity.MemoizedLogger:Log (Mediapipe.Logger/LogLevel,string,object) (at Assets/Mediapipe/Samples/Common/Scripts/MemoizedLogger.cs:169)
Mediapipe.Logger:Log (Mediapipe.Logger/LogLevel,string,object) (at Packages/com.github.homuler.mediapipe/Runtime/Scripts/Util/Logger.cs:138)
Mediapipe.Logger:LogInfo (string,object) (at Packages/com.github.homuler.mediapipe/Runtime/Scripts/Util/Logger.cs:181)
Mediapipe.Unity.Bootstrap/<Start>d__17:MoveNext () (at Assets/Mediapipe/Samples/Common/Scripts/Bootstrap.cs:43)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
(Filename: Assets/Mediapipe/Samples/Common/Scripts/MemoizedLogger.cs Line: 169)
Bootstrap: Setting global flags...
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,string,object)
Mediapipe.Unity.MemoizedLogger:Log (Mediapipe.Logger/LogLevel,string,object) (at Assets/Mediapipe/Samples/Common/Scripts/MemoizedLogger.cs:169)
Mediapipe.Logger:Log (Mediapipe.Logger/LogLevel,string,object) (at Packages/com.github.homuler.mediapipe/Runtime/Scripts/Util/Logger.cs:138)
Mediapipe.Logger:LogInfo (string,object) (at Packages/com.github.homuler.mediapipe/Runtime/Scripts/Util/Logger.cs:181)
Mediapipe.Unity.Bootstrap/<Start>d__17:MoveNext () (at Assets/Mediapipe/Samples/Common/Scripts/Bootstrap.cs:47)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
UnityEditor.EditorGUIUtility:RenderPlayModeViewCamerasInternal (UnityEngine.RenderTexture,int,UnityEngine.Vector2,bool,bool)
UnityEditor.PlayModeView:RenderView (UnityEngine.Vector2,bool) (at /home/bokken/buildslave/unity/build/Editor/Mono/PlayModeView/PlayModeView.cs:176)
UnityEditor.GameView:OnGUI () (at /home/bokken/buildslave/unity/build/Editor/Mono/GameView/GameView.cs:865)
UnityEditor.HostView:InvokeOnGUI (UnityEngine.Rect,UnityEngine.Rect) (at /home/bokken/buildslave/unity/build/Editor/Mono/HostView.cs:403)
UnityEditor.DockArea:DrawView (UnityEngine.Rect,UnityEngine.Rect) (at /home/bokken/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:382)
UnityEditor.DockArea:OldOnGUI () (at /home/bokken/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:372)
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/IMGUIContainer.cs:333)
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/IMGUIContainer.cs:663)
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/IMGUIContainer.cs:530)
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,single,System.Exception&) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Renderer/UIRenderer/UIRenderers.cs:114)
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Material,UnityEngine.Texture,UnityEngine.Texture,UnityEngine.Texture,single,Unity.Collections.NativeSlice`1<UnityEngine.UIElements.UIR.Transform3x4>,Unity.Collections.NativeSlice`1<UnityEngine.Vector4>,UnityEngine.MaterialPropertyBlock,bool,System.Exception&) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Renderer/UIRenderer/UIRenderDevice.cs:792)
UnityEngine.UIElements.UIR.RenderChain:Render () (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Renderer/UIRChainBuilder.cs:490)
UnityEngine.UIElements.UIRRepaintUpdater:Update () (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Renderer/UIRRepaintUpdater.cs:62)
UnityEngine.UIElements.VisualTreeUpdater:UpdateVisualTreePhase (UnityEngine.UIElements.VisualTreeUpdatePhase) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/VisualTreeUpdater.cs:83)
UnityEngine.UIElements.Panel:UpdateForRepaint () (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Panel.cs:829)
UnityEngine.UIElements.Panel:Repaint (UnityEngine.Event) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Panel.cs:865)
UnityEngine.UIElements.UIElementsUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/UIElementsUtility.cs:441)
UnityEngine.UIElements.UIElementsUtility:UnityEngine.UIElements.IUIElementsUtility.ProcessEvent (int,intptr,bool&) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/UIElementsUtility.cs:209)
UnityEngine.UIElements.UIEventRegistration:ProcessEvent (int,intptr) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/UIElementsUtility.cs:74)
UnityEngine.UIElements.UIEventRegistration/<>c:<.cctor>b__1_2 (int,intptr) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/UIElementsUtility.cs:28)
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) (at /home/bokken/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:189)
(Filename: Assets/Mediapipe/Samples/Common/Scripts/MemoizedLogger.cs Line: 169)
GlobalConfigManager: Global config file does not exist: /home/benjamin/.config/unity3d/DefaultCompany/MediaPipeUnityPlugin/Cache/globalConfig.env
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,string,object)
Mediapipe.Unity.MemoizedLogger:Log (Mediapipe.Logger/LogLevel,string,object) (at Assets/Mediapipe/Samples/Common/Scripts/MemoizedLogger.cs:169)
Mediapipe.Logger:Log (Mediapipe.Logger/LogLevel,string,object) (at Packages/com.github.homuler.mediapipe/Runtime/Scripts/Util/Logger.cs:138)
Mediapipe.Logger:LogDebug (string,object) (at Packages/com.github.homuler.mediapipe/Runtime/Scripts/Util/Logger.cs:217)
Mediapipe.Unity.GlobalConfigManager:get_Config () (at Assets/Mediapipe/Samples/Common/Scripts/GlobalConfigManager.cs:75)
Mediapipe.Unity.GlobalConfigManager:get_GlogLogtostderr () (at Assets/Mediapipe/Samples/Common/Scripts/GlobalConfigManager.cs:30)
Mediapipe.Unity.GlobalConfigManager:SetFlags () (at Assets/Mediapipe/Samples/Common/Scripts/GlobalConfigManager.cs:118)
Mediapipe.Unity.Bootstrap/<Start>d__17:MoveNext () (at Assets/Mediapipe/Samples/Common/Scripts/Bootstrap.cs:48)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
UnityEditor.EditorGUIUtility:RenderPlayModeViewCamerasInternal (UnityEngine.RenderTexture,int,UnityEngine.Vector2,bool,bool)
UnityEditor.PlayModeView:RenderView (UnityEngine.Vector2,bool) (at /home/bokken/buildslave/unity/build/Editor/Mono/PlayModeView/PlayModeView.cs:176)
UnityEditor.GameView:OnGUI () (at /home/bokken/buildslave/unity/build/Editor/Mono/GameView/GameView.cs:865)
UnityEditor.HostView:InvokeOnGUI (UnityEngine.Rect,UnityEngine.Rect) (at /home/bokken/buildslave/unity/build/Editor/Mono/HostView.cs:403)
UnityEditor.DockArea:DrawView (UnityEngine.Rect,UnityEngine.Rect) (at /home/bokken/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:382)
UnityEditor.DockArea:OldOnGUI () (at /home/bokken/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:372)
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/IMGUIContainer.cs:333)
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/IMGUIContainer.cs:663)
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/IMGUIContainer.cs:530)
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,single,System.Exception&) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Renderer/UIRenderer/UIRenderers.cs:114)
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Material,UnityEngine.Texture,UnityEngine.Texture,UnityEngine.Texture,single,Unity.Collections.NativeSlice`1<UnityEngine.UIElements.UIR.Transform3x4>,Unity.Collections.NativeSlice`1<UnityEngine.Vector4>,UnityEngine.MaterialPropertyBlock,bool,System.Exception&) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Renderer/UIRenderer/UIRenderDevice.cs:792)
UnityEngine.UIElements.UIR.RenderChain:Render () (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Renderer/UIRChainBuilder.cs:490)
UnityEngine.UIElements.UIRRepaintUpdater:Update () (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Renderer/UIRRepaintUpdater.cs:62)
UnityEngine.UIElements.VisualTreeUpdater:UpdateVisualTreePhase (UnityEngine.UIElements.VisualTreeUpdatePhase) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/VisualTreeUpdater.cs:83)
UnityEngine.UIElements.Panel:UpdateForRepaint () (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Panel.cs:829)
UnityEngine.UIElements.Panel:Repaint (UnityEngine.Event) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Panel.cs:865)
UnityEngine.UIElements.UIElementsUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/UIElementsUtility.cs:441)
UnityEngine.UIElements.UIElementsUtility:UnityEngine.UIElements.IUIElementsUtility.ProcessEvent (int,intptr,bool&) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/UIElementsUtility.cs:209)
UnityEngine.UIElements.UIEventRegistration:ProcessEvent (int,intptr) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/UIElementsUtility.cs:74)
UnityEngine.UIElements.UIEventRegistration/<>c:<.cctor>b__1_2 (int,intptr) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/UIElementsUtility.cs:28)
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) (at /home/bokken/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:189)
(Filename: Assets/Mediapipe/Samples/Common/Scripts/MemoizedLogger.cs Line: 169)
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Bootstrap: Initializing AssetLoader...
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,string,object)
Mediapipe.Unity.MemoizedLogger:Log (Mediapipe.Logger/LogLevel,string,object) (at Assets/Mediapipe/Samples/Common/Scripts/MemoizedLogger.cs:169)
Mediapipe.Logger:Log (Mediapipe.Logger/LogLevel,string,object) (at Packages/com.github.homuler.mediapipe/Runtime/Scripts/Util/Logger.cs:138)
Mediapipe.Logger:LogInfo (string,object) (at Packages/com.github.homuler.mediapipe/Runtime/Scripts/Util/Logger.cs:181)
Mediapipe.Unity.Bootstrap/<Start>d__17:MoveNext () (at Assets/Mediapipe/Samples/Common/Scripts/Bootstrap.cs:64)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
UnityEditor.EditorGUIUtility:RenderPlayModeViewCamerasInternal (UnityEngine.RenderTexture,int,UnityEngine.Vector2,bool,bool)
UnityEditor.PlayModeView:RenderView (UnityEngine.Vector2,bool) (at /home/bokken/buildslave/unity/build/Editor/Mono/PlayModeView/PlayModeView.cs:176)
UnityEditor.GameView:OnGUI () (at /home/bokken/buildslave/unity/build/Editor/Mono/GameView/GameView.cs:865)
UnityEditor.HostView:InvokeOnGUI (UnityEngine.Rect,UnityEngine.Rect) (at /home/bokken/buildslave/unity/build/Editor/Mono/HostView.cs:403)
UnityEditor.DockArea:DrawView (UnityEngine.Rect,UnityEngine.Rect) (at /home/bokken/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:382)
UnityEditor.DockArea:OldOnGUI () (at /home/bokken/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:372)
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/IMGUIContainer.cs:333)
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/IMGUIContainer.cs:663)
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/IMGUIContainer.cs:530)
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,single,System.Exception&) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Renderer/UIRenderer/UIRenderers.cs:114)
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Material,UnityEngine.Texture,UnityEngine.Texture,UnityEngine.Texture,single,Unity.Collections.NativeSlice`1<UnityEngine.UIElements.UIR.Transform3x4>,Unity.Collections.NativeSlice`1<UnityEngine.Vector4>,UnityEngine.MaterialPropertyBlock,bool,System.Exception&) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Renderer/UIRenderer/UIRenderDevice.cs:792)
UnityEngine.UIElements.UIR.RenderChain:Render () (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Renderer/UIRChainBuilder.cs:490)
UnityEngine.UIElements.UIRRepaintUpdater:Update () (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Renderer/UIRRepaintUpdater.cs:62)
UnityEngine.UIElements.VisualTreeUpdater:UpdateVisualTreePhase (UnityEngine.UIElements.VisualTreeUpdatePhase) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/VisualTreeUpdater.cs:83)
UnityEngine.UIElements.Panel:UpdateForRepaint () (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Panel.cs:829)
UnityEngine.UIElements.Panel:Repaint (UnityEngine.Event) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Panel.cs:865)
UnityEngine.UIElements.UIElementsUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/UIElementsUtility.cs:441)
UnityEngine.UIElements.UIElementsUtility:UnityEngine.UIElements.IUIElementsUtility.ProcessEvent (int,intptr,bool&) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/UIElementsUtility.cs:209)
UnityEngine.UIElements.UIEventRegistration:ProcessEvent (int,intptr) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/UIElementsUtility.cs:74)
UnityEngine.UIElements.UIEventRegistration/<>c:<.cctor>b__1_2 (int,intptr) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/UIElementsUtility.cs:28)
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) (at /home/bokken/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:189)
(Filename: Assets/Mediapipe/Samples/Common/Scripts/MemoizedLogger.cs Line: 169)
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Bootstrap: Initializing GPU resources...
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,string,object)
Mediapipe.Unity.MemoizedLogger:Log (Mediapipe.Logger/LogLevel,string,object) (at Assets/Mediapipe/Samples/Common/Scripts/MemoizedLogger.cs:169)
Mediapipe.Logger:Log (Mediapipe.Logger/LogLevel,string,object) (at Packages/com.github.homuler.mediapipe/Runtime/Scripts/Util/Logger.cs:138)
Mediapipe.Logger:LogInfo (string,object) (at Packages/com.github.homuler.mediapipe/Runtime/Scripts/Util/Logger.cs:181)
Mediapipe.Unity.Bootstrap/<Start>d__17:MoveNext () (at Assets/Mediapipe/Samples/Common/Scripts/Bootstrap.cs:97)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
UnityEditor.EditorGUIUtility:RenderPlayModeViewCamerasInternal (UnityEngine.RenderTexture,int,UnityEngine.Vector2,bool,bool)
UnityEditor.PlayModeView:RenderView (UnityEngine.Vector2,bool) (at /home/bokken/buildslave/unity/build/Editor/Mono/PlayModeView/PlayModeView.cs:176)
UnityEditor.GameView:OnGUI () (at /home/bokken/buildslave/unity/build/Editor/Mono/GameView/GameView.cs:865)
UnityEditor.HostView:InvokeOnGUI (UnityEngine.Rect,UnityEngine.Rect) (at /home/bokken/buildslave/unity/build/Editor/Mono/HostView.cs:403)
UnityEditor.DockArea:DrawView (UnityEngine.Rect,UnityEngine.Rect) (at /home/bokken/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:382)
UnityEditor.DockArea:OldOnGUI () (at /home/bokken/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:372)
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/IMGUIContainer.cs:333)
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/IMGUIContainer.cs:663)
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/IMGUIContainer.cs:530)
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,single,System.Exception&) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Renderer/UIRenderer/UIRenderers.cs:114)
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Material,UnityEngine.Texture,UnityEngine.Texture,UnityEngine.Texture,single,Unity.Collections.NativeSlice`1<UnityEngine.UIElements.UIR.Transform3x4>,Unity.Collections.NativeSlice`1<UnityEngine.Vector4>,UnityEngine.MaterialPropertyBlock,bool,System.Exception&) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Renderer/UIRenderer/UIRenderDevice.cs:792)
UnityEngine.UIElements.UIR.RenderChain:Render () (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Renderer/UIRChainBuilder.cs:490)
UnityEngine.UIElements.UIRRepaintUpdater:Update () (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Renderer/UIRRepaintUpdater.cs:62)
UnityEngine.UIElements.VisualTreeUpdater:UpdateVisualTreePhase (UnityEngine.UIElements.VisualTreeUpdatePhase) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/VisualTreeUpdater.cs:83)
UnityEngine.UIElements.Panel:UpdateForRepaint () (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Panel.cs:829)
UnityEngine.UIElements.Panel:Repaint (UnityEngine.Event) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Panel.cs:865)
UnityEngine.UIElements.UIElementsUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/UIElementsUtility.cs:441)
UnityEngine.UIElements.UIElementsUtility:UnityEngine.UIElements.IUIElementsUtility.ProcessEvent (int,intptr,bool&) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/UIElementsUtility.cs:209)
UnityEngine.UIElements.UIEventRegistration:ProcessEvent (int,intptr) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/UIElementsUtility.cs:74)
UnityEngine.UIElements.UIEventRegistration/<>c:<.cctor>b__1_2 (int,intptr) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/UIElementsUtility.cs:28)
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) (at /home/bokken/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:189)
(Filename: Assets/Mediapipe/Samples/Common/Scripts/MemoizedLogger.cs Line: 169)
Camera 0: Integrated_Webcam_HD: Integrate (/dev/video0)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
Mediapipe.Unity.WebCamSource/<Start>d__37:MoveNext () (at Assets/Mediapipe/Samples/Common/Scripts/ImageSource/WebCamSource.cs:120)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
UnityEditor.EditorGUIUtility:RenderPlayModeViewCamerasInternal (UnityEngine.RenderTexture,int,UnityEngine.Vector2,bool,bool)
UnityEditor.PlayModeView:RenderView (UnityEngine.Vector2,bool) (at /home/bokken/buildslave/unity/build/Editor/Mono/PlayModeView/PlayModeView.cs:176)
UnityEditor.GameView:OnGUI () (at /home/bokken/buildslave/unity/build/Editor/Mono/GameView/GameView.cs:865)
UnityEditor.HostView:InvokeOnGUI (UnityEngine.Rect,UnityEngine.Rect) (at /home/bokken/buildslave/unity/build/Editor/Mono/HostView.cs:403)
UnityEditor.DockArea:DrawView (UnityEngine.Rect,UnityEngine.Rect) (at /home/bokken/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:382)
UnityEditor.DockArea:OldOnGUI () (at /home/bokken/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:372)
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/IMGUIContainer.cs:333)
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/IMGUIContainer.cs:663)
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/IMGUIContainer.cs:530)
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,single,System.Exception&) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Renderer/UIRenderer/UIRenderers.cs:114)
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Material,UnityEngine.Texture,UnityEngine.Texture,UnityEngine.Texture,single,Unity.Collections.NativeSlice`1<UnityEngine.UIElements.UIR.Transform3x4>,Unity.Collections.NativeSlice`1<UnityEngine.Vector4>,UnityEngine.MaterialPropertyBlock,bool,System.Exception&) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Renderer/UIRenderer/UIRenderDevice.cs:792)
UnityEngine.UIElements.UIR.RenderChain:Render () (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Renderer/UIRChainBuilder.cs:490)
UnityEngine.UIElements.UIRRepaintUpdater:Update () (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Renderer/UIRRepaintUpdater.cs:62)
UnityEngine.UIElements.VisualTreeUpdater:UpdateVisualTreePhase (UnityEngine.UIElements.VisualTreeUpdatePhase) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/VisualTreeUpdater.cs:83)
UnityEngine.UIElements.Panel:UpdateForRepaint () (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Panel.cs:829)
UnityEngine.UIElements.Panel:Repaint (UnityEngine.Event) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Panel.cs:865)
UnityEngine.UIElements.UIElementsUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/UIElementsUtility.cs:441)
UnityEngine.UIElements.UIElementsUtility:UnityEngine.UIElements.IUIElementsUtility.ProcessEvent (int,intptr,bool&) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/UIElementsUtility.cs:209)
UnityEngine.UIElements.UIEventRegistration:ProcessEvent (int,intptr) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/UIElementsUtility.cs:74)
UnityEngine.UIElements.UIEventRegistration/<>c:<.cctor>b__1_2 (int,intptr) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/UIElementsUtility.cs:28)
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) (at /home/bokken/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:189)
[Assets/Mediapipe/Samples/Common/Scripts/ImageSource/WebCamSource.cs line 120]
Camera 1: Integrated_Webcam_HD: Integrate (/dev/video1)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
Mediapipe.Unity.WebCamSource/<Start>d__37:MoveNext () (at Assets/Mediapipe/Samples/Common/Scripts/ImageSource/WebCamSource.cs:120)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
UnityEditor.EditorGUIUtility:RenderPlayModeViewCamerasInternal (UnityEngine.RenderTexture,int,UnityEngine.Vector2,bool,bool)
UnityEditor.PlayModeView:RenderView (UnityEngine.Vector2,bool) (at /home/bokken/buildslave/unity/build/Editor/Mono/PlayModeView/PlayModeView.cs:176)
UnityEditor.GameView:OnGUI () (at /home/bokken/buildslave/unity/build/Editor/Mono/GameView/GameView.cs:865)
UnityEditor.HostView:InvokeOnGUI (UnityEngine.Rect,UnityEngine.Rect) (at /home/bokken/buildslave/unity/build/Editor/Mono/HostView.cs:403)
UnityEditor.DockArea:DrawView (UnityEngine.Rect,UnityEngine.Rect) (at /home/bokken/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:382)
UnityEditor.DockArea:OldOnGUI () (at /home/bokken/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:372)
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/IMGUIContainer.cs:333)
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/IMGUIContainer.cs:663)
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/IMGUIContainer.cs:530)
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,single,System.Exception&) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Renderer/UIRenderer/UIRenderers.cs:114)
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Material,UnityEngine.Texture,UnityEngine.Texture,UnityEngine.Texture,single,Unity.Collections.NativeSlice`1<UnityEngine.UIElements.UIR.Transform3x4>,Unity.Collections.NativeSlice`1<UnityEngine.Vector4>,UnityEngine.MaterialPropertyBlock,bool,System.Exception&) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Renderer/UIRenderer/UIRenderDevice.cs:792)
UnityEngine.UIElements.UIR.RenderChain:Render () (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Renderer/UIRChainBuilder.cs:490)
UnityEngine.UIElements.UIRRepaintUpdater:Update () (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Renderer/UIRRepaintUpdater.cs:62)
UnityEngine.UIElements.VisualTreeUpdater:UpdateVisualTreePhase (UnityEngine.UIElements.VisualTreeUpdatePhase) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/VisualTreeUpdater.cs:83)
UnityEngine.UIElements.Panel:UpdateForRepaint () (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Panel.cs:829)
UnityEngine.UIElements.Panel:Repaint (UnityEngine.Event) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Panel.cs:865)
UnityEngine.UIElements.UIElementsUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/UIElementsUtility.cs:441)
UnityEngine.UIElements.UIElementsUtility:UnityEngine.UIElements.IUIElementsUtility.ProcessEvent (int,intptr,bool&) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/UIElementsUtility.cs:209)
UnityEngine.UIElements.UIEventRegistration:ProcessEvent (int,intptr) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/UIElementsUtility.cs:74)
UnityEngine.UIElements.UIEventRegistration/<>c:<.cctor>b__1_2 (int,intptr) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/UIElementsUtility.cs:28)
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) (at /home/bokken/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:189)
[Assets/Mediapipe/Samples/Common/Scripts/ImageSource/WebCamSource.cs line 120]
Camera 2: USB Camera-B4.04.27.1 (/dev/video2)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
Mediapipe.Unity.WebCamSource/<Start>d__37:MoveNext () (at Assets/Mediapipe/Samples/Common/Scripts/ImageSource/WebCamSource.cs:120)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
UnityEditor.EditorGUIUtility:RenderPlayModeViewCamerasInternal (UnityEngine.RenderTexture,int,UnityEngine.Vector2,bool,bool)
UnityEditor.PlayModeView:RenderView (UnityEngine.Vector2,bool) (at /home/bokken/buildslave/unity/build/Editor/Mono/PlayModeView/PlayModeView.cs:176)
UnityEditor.GameView:OnGUI () (at /home/bokken/buildslave/unity/build/Editor/Mono/GameView/GameView.cs:865)
UnityEditor.HostView:InvokeOnGUI (UnityEngine.Rect,UnityEngine.Rect) (at /home/bokken/buildslave/unity/build/Editor/Mono/HostView.cs:403)
UnityEditor.DockArea:DrawView (UnityEngine.Rect,UnityEngine.Rect) (at /home/bokken/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:382)
UnityEditor.DockArea:OldOnGUI () (at /home/bokken/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:372)
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/IMGUIContainer.cs:333)
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/IMGUIContainer.cs:663)
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/IMGUIContainer.cs:530)
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,single,System.Exception&) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Renderer/UIRenderer/UIRenderers.cs:114)
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Material,UnityEngine.Texture,UnityEngine.Texture,UnityEngine.Texture,single,Unity.Collections.NativeSlice`1<UnityEngine.UIElements.UIR.Transform3x4>,Unity.Collections.NativeSlice`1<UnityEngine.Vector4>,UnityEngine.MaterialPropertyBlock,bool,System.Exception&) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Renderer/UIRenderer/UIRenderDevice.cs:792)
UnityEngine.UIElements.UIR.RenderChain:Render () (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Renderer/UIRChainBuilder.cs:490)
UnityEngine.UIElements.UIRRepaintUpdater:Update () (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Renderer/UIRRepaintUpdater.cs:62)
UnityEngine.UIElements.VisualTreeUpdater:UpdateVisualTreePhase (UnityEngine.UIElements.VisualTreeUpdatePhase) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/VisualTreeUpdater.cs:83)
UnityEngine.UIElements.Panel:UpdateForRepaint () (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Panel.cs:829)
UnityEngine.UIElements.Panel:Repaint (UnityEngine.Event) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Panel.cs:865)
UnityEngine.UIElements.UIElementsUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/UIElementsUtility.cs:441)
UnityEngine.UIElements.UIElementsUtility:UnityEngine.UIElements.IUIElementsUtility.ProcessEvent (int,intptr,bool&) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/UIElementsUtility.cs:209)
UnityEngine.UIElements.UIEventRegistration:ProcessEvent (int,intptr) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/UIElementsUtility.cs:74)
UnityEngine.UIElements.UIEventRegistration/<>c:<.cctor>b__1_2 (int,intptr) (at /home/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/UIElementsUtility.cs:28)
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) (at /home/bokken/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:189)
[Assets/Mediapipe/Samples/Common/Scripts/ImageSource/WebCamSource.cs line 120]
[MODES] ModeService[default].RefreshMenus
[MODES] ModeService[default].UpdateModeMenus
GpuManager: Initializing GpuResources...
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,string,object)
Mediapipe.Unity.MemoizedLogger:Log (Mediapipe.Logger/LogLevel,string,object) (at Assets/Mediapipe/Samples/Common/Scripts/MemoizedLogger.cs:169)
Mediapipe.Logger:Log (Mediapipe.Logger/LogLevel,string,object) (at Packages/com.github.homuler.mediapipe/Runtime/Scripts/Util/Logger.cs:138)
Mediapipe.Logger:LogInfo (string,object) (at Packages/com.github.homuler.mediapipe/Runtime/Scripts/Util/Logger.cs:181)
Mediapipe.Unity.GpuManager/<Initialize>d__17:MoveNext () (at Assets/Mediapipe/Samples/Common/Scripts/GpuManager.cs:78)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
(Filename: Assets/Mediapipe/Samples/Common/Scripts/MemoizedLogger.cs Line: 169)
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
I20211020 12:12:35.555609 18659 gl_context_egl.cc:163] Successfully initialized EGL. Major : 1 Minor: 5
I20211020 12:12:35.573323 22946 gl_context.cc:331] GL version: 3.2 (OpenGL ES 3.2 NVIDIA 470.57.02)
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
GpuManager: Initializing GlCalculatorHelper...
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,string,object)
Mediapipe.Unity.MemoizedLogger:Log (Mediapipe.Logger/LogLevel,string,object) (at Assets/Mediapipe/Samples/Common/Scripts/MemoizedLogger.cs:169)
Mediapipe.Logger:Log (Mediapipe.Logger/LogLevel,string,object) (at Packages/com.github.homuler.mediapipe/Runtime/Scripts/Util/Logger.cs:138)
Mediapipe.Logger:LogInfo (string,object) (at Packages/com.github.homuler.mediapipe/Runtime/Scripts/Util/Logger.cs:181)
Mediapipe.Unity.GpuManager/<Initialize>d__17:MoveNext () (at Assets/Mediapipe/Samples/Common/Scripts/GpuManager.cs:87)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
(Filename: Assets/Mediapipe/Samples/Common/Scripts/MemoizedLogger.cs Line: 169)
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Bootstrap: Preparing ImageSource...
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,string,object)
Mediapipe.Unity.MemoizedLogger:Log (Mediapipe.Logger/LogLevel,string,object) (at Assets/Mediapipe/Samples/Common/Scripts/MemoizedLogger.cs:169)
Mediapipe.Logger:Log (Mediapipe.Logger/LogLevel,string,object) (at Packages/com.github.homuler.mediapipe/Runtime/Scripts/Util/Logger.cs:138)
Mediapipe.Logger:LogInfo (string,object) (at Packages/com.github.homuler.mediapipe/Runtime/Scripts/Util/Logger.cs:181)
Mediapipe.Unity.Bootstrap/<Start>d__17:MoveNext () (at Assets/Mediapipe/Samples/Common/Scripts/Bootstrap.cs:101)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
(Filename: Assets/Mediapipe/Samples/Common/Scripts/MemoizedLogger.cs Line: 169)
Bootstrap: Loading the first scene...
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,string,object)
Mediapipe.Unity.MemoizedLogger:Log (Mediapipe.Logger/LogLevel,string,object) (at Assets/Mediapipe/Samples/Common/Scripts/MemoizedLogger.cs:169)
Mediapipe.Logger:Log (Mediapipe.Logger/LogLevel,string,object) (at Packages/com.github.homuler.mediapipe/Runtime/Scripts/Util/Logger.cs:138)
Mediapipe.Logger:LogInfo (string,object) (at Packages/com.github.homuler.mediapipe/Runtime/Scripts/Util/Logger.cs:181)
Mediapipe.Unity.Bootstrap/<Start>d__17:MoveNext () (at Assets/Mediapipe/Samples/Common/Scripts/Bootstrap.cs:108)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
(Filename: Assets/Mediapipe/Samples/Common/Scripts/MemoizedLogger.cs Line: 169)
Unloading 180 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 3.155522 ms
Loaded scene 'Assets/Mediapipe/Samples/Scenes/Face Detection/Face Detection.unity'
Deserialize: 57.923 ms
Integration: 12.771 ms
Integration of assets: 7.346 ms
Thread Wait Time: 68.614 ms
Total Operation Time: 146.654 ms
DetectionListAnnotationController: Adding RectTransform to Annotation Layer
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,string,object)
Mediapipe.Unity.MemoizedLogger:Log (Mediapipe.Logger/LogLevel,string,object) (at Assets/Mediapipe/Samples/Common/Scripts/MemoizedLogger.cs:169)
Mediapipe.Logger:Log (Mediapipe.Logger/LogLevel,string,object) (at Packages/com.github.homuler.mediapipe/Runtime/Scripts/Util/Logger.cs:138)
Mediapipe.Logger:LogVerbose (string,object) (at Packages/com.github.homuler.mediapipe/Runtime/Scripts/Util/Logger.cs:199)
Mediapipe.Unity.AnnotationController`1<Mediapipe.Unity.DetectionListAnnotation>:Start () (at Packages/com.github.homuler.mediapipe/Runtime/Scripts/Unity/Annotation/AnnotationController.cs:57)
(Filename: Assets/Mediapipe/Samples/Common/Scripts/MemoizedLogger.cs Line: 169)
System memory in use before: 125.7 MB.
System memory in use after: 125.6 MB.
Unloading 273 unused Assets to reduce memory usage. Loaded Objects now: 4586.
Total: 17.177789 ms (FindLiveObjects: 0.510476 ms CreateObjectMapping: 0.231556 ms MarkObjects: 15.992178 ms DeleteObjects: 0.442759 ms)
FaceDetectionGraph: Using GPU config
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,string,object)
Mediapipe.Unity.MemoizedLogger:Log (Mediapipe.Logger/LogLevel,string,object) (at Assets/Mediapipe/Samples/Common/Scripts/MemoizedLogger.cs:169)
Mediapipe.Logger:Log (Mediapipe.Logger/LogLevel,string,object) (at Packages/com.github.homuler.mediapipe/Runtime/Scripts/Util/Logger.cs:138)
Mediapipe.Logger:LogInfo (string,object) (at Packages/com.github.homuler.mediapipe/Runtime/Scripts/Util/Logger.cs:181)
Mediapipe.Unity.GraphRunner/<Initialize>d__35:MoveNext () (at Assets/Mediapipe/Samples/Common/Scripts/GraphRunner.cs:89)
Mediapipe.Unity.WaitForResult/<Run>d__20:MoveNext () (at Assets/Mediapipe/Samples/Common/Scripts/WaitForResult.cs:51)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator) (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/MonoBehaviour.bindings.cs:91)
Mediapipe.Unity.WaitForResult:.ctor (UnityEngine.MonoBehaviour,System.Collections.IEnumerator,long) (at Assets/Mediapipe/Samples/Common/Scripts/WaitForResult.cs:34)
Mediapipe.Unity.GraphRunner:WaitForInit () (at Assets/Mediapipe/Samples/Common/Scripts/GraphRunner.cs:83)
Mediapipe.Unity.FaceDetection.FaceDetectionSolution/<Run>d__16:MoveNext () (at Assets/Mediapipe/Samples/Scenes/Face Detection/FaceDetectionSolution.cs:69)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator) (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/MonoBehaviour.bindings.cs:91)
Mediapipe.Unity.FaceDetection.FaceDetectionSolution:Play () (at Assets/Mediapipe/Samples/Scenes/Face Detection/FaceDetectionSolution.cs:44)
Mediapipe.Unity.Solution/<Start>d__4:MoveNext () (at Assets/Mediapipe/Samples/Common/Scripts/Solution.cs:36)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
(Filename: Assets/Mediapipe/Samples/Common/Scripts/MemoizedLogger.cs Line: 169)
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
FaceDetectionGraph: Loading dependent assets...
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,string,object)
Mediapipe.Unity.MemoizedLogger:Log (Mediapipe.Logger/LogLevel,string,object) (at Assets/Mediapipe/Samples/Common/Scripts/MemoizedLogger.cs:169)
Mediapipe.Logger:Log (Mediapipe.Logger/LogLevel,string,object) (at Packages/com.github.homuler.mediapipe/Runtime/Scripts/Util/Logger.cs:138)
Mediapipe.Logger:LogInfo (string,object) (at Packages/com.github.homuler.mediapipe/Runtime/Scripts/Util/Logger.cs:181)
Mediapipe.Unity.GraphRunner/<Initialize>d__35:MoveNext () (at Assets/Mediapipe/Samples/Common/Scripts/GraphRunner.cs:100)
Mediapipe.Unity.WaitForResult/<Run>d__20:MoveNext () (at Assets/Mediapipe/Samples/Common/Scripts/WaitForResult.cs:51)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator) (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/MonoBehaviour.bindings.cs:91)
Mediapipe.Unity.WaitForResult:.ctor (UnityEngine.MonoBehaviour,System.Collections.IEnumerator,long) (at Assets/Mediapipe/Samples/Common/Scripts/WaitForResult.cs:34)
Mediapipe.Unity.GraphRunner:WaitForInit () (at Assets/Mediapipe/Samples/Common/Scripts/GraphRunner.cs:83)
Mediapipe.Unity.FaceDetection.FaceDetectionSolution/<Run>d__16:MoveNext () (at Assets/Mediapipe/Samples/Scenes/Face Detection/FaceDetectionSolution.cs:69)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator) (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/MonoBehaviour.bindings.cs:91)
Mediapipe.Unity.FaceDetection.FaceDetectionSolution:Play () (at Assets/Mediapipe/Samples/Scenes/Face Detection/FaceDetectionSolution.cs:44)
Mediapipe.Unity.Solution/<Start>d__4:MoveNext () (at Assets/Mediapipe/Samples/Common/Scripts/Solution.cs:36)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
(Filename: Assets/Mediapipe/Samples/Common/Scripts/MemoizedLogger.cs Line: 169)
StreamingAssetsResourceManager: face_detection_short_range.bytes will not be copied to /home/benjamin/MediapipeUnityPlugin/Assets/StreamingAssets/face_detection_short_range.bytes because it already exists
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,string,object)
Mediapipe.Unity.MemoizedLogger:Log (Mediapipe.Logger/LogLevel,string,object) (at Assets/Mediapipe/Samples/Common/Scripts/MemoizedLogger.cs:169)
Mediapipe.Logger:Log (Mediapipe.Logger/LogLevel,string,object) (at Packages/com.github.homuler.mediapipe/Runtime/Scripts/Util/Logger.cs:138)
Mediapipe.Logger:LogInfo (string,object) (at Packages/com.github.homuler.mediapipe/Runtime/Scripts/Util/Logger.cs:181)
Mediapipe.Unity.StreamingAssetsResourceManager/<PrepareAssetAsync>d__11:MoveNext () (at Packages/com.github.homuler.mediapipe/Runtime/Scripts/Util/StreamingAssetsResourceManager.cs:50)
Mediapipe.Unity.WaitForResult/<Run>d__20:MoveNext () (at Assets/Mediapipe/Samples/Common/Scripts/WaitForResult.cs:51)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator) (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/MonoBehaviour.bindings.cs:91)
Mediapipe.Unity.WaitForResult:.ctor (UnityEngine.MonoBehaviour,System.Collections.IEnumerator,long) (at Assets/Mediapipe/Samples/Common/Scripts/WaitForResult.cs:34)
Mediapipe.Unity.GraphRunner:WaitForAsset (string,string,bool) (at Assets/Mediapipe/Samples/Common/Scripts/GraphRunner.cs:347)
Mediapipe.Unity.GraphRunner:WaitForAsset (string,bool) (at Assets/Mediapipe/Samples/Common/Scripts/GraphRunner.cs:352)
Mediapipe.Unity.FaceDetection.FaceDetectionGraph:RequestDependentAssets () (at Assets/Mediapipe/Samples/Scenes/Face Detection/FaceDetectionGraph.cs:80)
Mediapipe.Unity.GraphRunner/<Initialize>d__35:MoveNext () (at Assets/Mediapipe/Samples/Common/Scripts/GraphRunner.cs:101)
Mediapipe.Unity.WaitForResult/<Run>d__20:MoveNext () (at Assets/Mediapipe/Samples/Common/Scripts/WaitForResult.cs:51)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator) (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/MonoBehaviour.bindings.cs:91)
Mediapipe.Unity.WaitForResult:.ctor (UnityEngine.MonoBehaviour,System.Collections.IEnumerator,long) (at Assets/Mediapipe/Samples/Common/Scripts/WaitForResult.cs:34)
Mediapipe.Unity.GraphRunner:WaitForInit () (at Assets/Mediapipe/Samples/Common/Scripts/GraphRunner.cs:83)
Mediapipe.Unity.FaceDetection.FaceDetectionSolution/<Run>d__16:MoveNext () (at Assets/Mediapipe/Samples/Scenes/Face Detection/FaceDetectionSolution.cs:69)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator) (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/MonoBehaviour.bindings.cs:91)
Mediapipe.Unity.FaceDetection.FaceDetectionSolution:Play () (at Assets/Mediapipe/Samples/Scenes/Face Detection/FaceDetectionSolution.cs:44)
Mediapipe.Unity.Solution/<Start>d__4:MoveNext () (at Assets/Mediapipe/Samples/Common/Scripts/Solution.cs:36)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
(Filename: Assets/Mediapipe/Samples/Common/Scripts/MemoizedLogger.cs Line: 169)
StreamingAssetsResourceManager: face_detection_full_range_sparse.bytes will not be copied to /home/benjamin/MediapipeUnityPlugin/Assets/StreamingAssets/face_detection_full_range_sparse.bytes because it already exists
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,string,object)
Mediapipe.Unity.MemoizedLogger:Log (Mediapipe.Logger/LogLevel,string,object) (at Assets/Mediapipe/Samples/Common/Scripts/MemoizedLogger.cs:169)
Mediapipe.Logger:Log (Mediapipe.Logger/LogLevel,string,object) (at Packages/com.github.homuler.mediapipe/Runtime/Scripts/Util/Logger.cs:138)
Mediapipe.Logger:LogInfo (string,object) (at Packages/com.github.homuler.mediapipe/Runtime/Scripts/Util/Logger.cs:181)
Mediapipe.Unity.StreamingAssetsResourceManager/<PrepareAssetAsync>d__11:MoveNext () (at Packages/com.github.homuler.mediapipe/Runtime/Scripts/Util/StreamingAssetsResourceManager.cs:50)
Mediapipe.Unity.WaitForResult/<Run>d__20:MoveNext () (at Assets/Mediapipe/Samples/Common/Scripts/WaitForResult.cs:51)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator) (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/MonoBehaviour.bindings.cs:91)
Mediapipe.Unity.WaitForResult:.ctor (UnityEngine.MonoBehaviour,System.Collections.IEnumerator,long) (at Assets/Mediapipe/Samples/Common/Scripts/WaitForResult.cs:34)
Mediapipe.Unity.GraphRunner:WaitForAsset (string,string,bool) (at Assets/Mediapipe/Samples/Common/Scripts/GraphRunner.cs:347)
Mediapipe.Unity.GraphRunner:WaitForAsset (string,bool) (at Assets/Mediapipe/Samples/Common/Scripts/GraphRunner.cs:352)
Mediapipe.Unity.FaceDetection.FaceDetectionGraph:RequestDependentAssets () (at Assets/Mediapipe/Samples/Scenes/Face Detection/FaceDetectionGraph.cs:80)
Mediapipe.Unity.GraphRunner/<Initialize>d__35:MoveNext () (at Assets/Mediapipe/Samples/Common/Scripts/GraphRunner.cs:101)
Mediapipe.Unity.WaitForResult/<Run>d__20:MoveNext () (at Assets/Mediapipe/Samples/Common/Scripts/WaitForResult.cs:51)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator) (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/MonoBehaviour.bindings.cs:91)
Mediapipe.Unity.WaitForResult:.ctor (UnityEngine.MonoBehaviour,System.Collections.IEnumerator,long) (at Assets/Mediapipe/Samples/Common/Scripts/WaitForResult.cs:34)
Mediapipe.Unity.GraphRunner:WaitForInit () (at Assets/Mediapipe/Samples/Common/Scripts/GraphRunner.cs:83)
Mediapipe.Unity.FaceDetection.FaceDetectionSolution/<Run>d__16:MoveNext () (at Assets/Mediapipe/Samples/Scenes/Face Detection/FaceDetectionSolution.cs:69)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator) (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/MonoBehaviour.bindings.cs:91)
Mediapipe.Unity.FaceDetection.FaceDetectionSolution:Play () (at Assets/Mediapipe/Samples/Scenes/Face Detection/FaceDetectionSolution.cs:44)
Mediapipe.Unity.Solution/<Start>d__4:MoveNext () (at Assets/Mediapipe/Samples/Common/Scripts/Solution.cs:36)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
(Filename: Assets/Mediapipe/Samples/Common/Scripts/MemoizedLogger.cs Line: 169)
Waiting for WebCamTexture to start
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
Mediapipe.Unity.MemoizedLogger:Log (Mediapipe.Logger/LogLevel,object) (at Assets/Mediapipe/Samples/Common/Scripts/MemoizedLogger.cs:181)
Mediapipe.Logger:Log (Mediapipe.Logger/LogLevel,object) (at Packages/com.github.homuler.mediapipe/Runtime/Scripts/Util/Logger.cs:156)
Mediapipe.Logger:LogVerbose (object) (at Packages/com.github.homuler.mediapipe/Runtime/Scripts/Util/Logger.cs:205)
Mediapipe.Unity.WebCamSource/<WaitForWebCamTexture>d__47:MoveNext () (at Assets/Mediapipe/Samples/Common/Scripts/ImageSource/WebCamSource.cs:249)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
(Filename: Assets/Mediapipe/Samples/Common/Scripts/MemoizedLogger.cs Line: 181)
FaceDetectionSolution: Model Selection = ShortRange
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,string,object)
Mediapipe.Unity.MemoizedLogger:Log (Mediapipe.Logger/LogLevel,string,object) (at Assets/Mediapipe/Samples/Common/Scripts/MemoizedLogger.cs:169)
Mediapipe.Logger:Log (Mediapipe.Logger/LogLevel,string,object) (at Packages/com.github.homuler.mediapipe/Runtime/Scripts/Util/Logger.cs:138)
Mediapipe.Logger:LogInfo (string,object) (at Packages/com.github.homuler.mediapipe/Runtime/Scripts/Util/Logger.cs:181)
Mediapipe.Unity.FaceDetection.FaceDetectionSolution/<Run>d__16:MoveNext () (at Assets/Mediapipe/Samples/Scenes/Face Detection/FaceDetectionSolution.cs:83)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
(Filename: Assets/Mediapipe/Samples/Common/Scripts/MemoizedLogger.cs Line: 169)
FaceDetectionSolution: Running Mode = Async
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,string,object)
Mediapipe.Unity.MemoizedLogger:Log (Mediapipe.Logger/LogLevel,string,object) (at Assets/Mediapipe/Samples/Common/Scripts/MemoizedLogger.cs:169)
Mediapipe.Logger:Log (Mediapipe.Logger/LogLevel,string,object) (at Packages/com.github.homuler.mediapipe/Runtime/Scripts/Util/Logger.cs:138)
Mediapipe.Logger:LogInfo (string,object) (at Packages/com.github.homuler.mediapipe/Runtime/Scripts/Util/Logger.cs:181)
Mediapipe.Unity.FaceDetection.FaceDetectionSolution/<Run>d__16:MoveNext () (at Assets/Mediapipe/Samples/Scenes/Face Detection/FaceDetectionSolution.cs:84)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
(Filename: Assets/Mediapipe/Samples/Common/Scripts/MemoizedLogger.cs Line: 169)
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
input_rotation = Rotation0, input_horizontally_flipped = False, input_vertically_flipped = True
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
Mediapipe.Unity.MemoizedLogger:Log (Mediapipe.Logger/LogLevel,object) (at Assets/Mediapipe/Samples/Common/Scripts/MemoizedLogger.cs:181)
Mediapipe.Logger:Log (Mediapipe.Logger/LogLevel,object) (at Packages/com.github.homuler.mediapipe/Runtime/Scripts/Util/Logger.cs:156)
Mediapipe.Logger:LogDebug (object) (at Packages/com.github.homuler.mediapipe/Runtime/Scripts/Util/Logger.cs:223)
Mediapipe.Unity.GraphRunner:SetImageTransformationOptions (Mediapipe.SidePacket,Mediapipe.Unity.ImageSource,bool) (at Assets/Mediapipe/Samples/Common/Scripts/GraphRunner.cs:312)
Mediapipe.Unity.FaceDetection.FaceDetectionGraph:BuildSidePacket (Mediapipe.Unity.ImageSource) (at Assets/Mediapipe/Samples/Scenes/Face Detection/FaceDetectionGraph.cs:95)
Mediapipe.Unity.FaceDetection.FaceDetectionGraph:StartRunAsync (Mediapipe.Unity.ImageSource) (at Assets/Mediapipe/Samples/Scenes/Face Detection/FaceDetectionGraph.cs:42)
Mediapipe.Unity.FaceDetection.FaceDetectionSolution/<Run>d__16:MoveNext () (at Assets/Mediapipe/Samples/Scenes/Face Detection/FaceDetectionSolution.cs:96)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
(Filename: Assets/Mediapipe/Samples/Common/Scripts/MemoizedLogger.cs Line: 181)
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
I20211020 12:12:35.943614 18659 gl_context_egl.cc:163] Successfully initialized EGL. Major : 1 Minor: 5
I20211020 12:12:35.961475 22951 gl_context.cc:331] GL version: 3.2 (OpenGL ES 3.2 NVIDIA 470.57.02)
mediapipe/modules/face_detection/face_detection_short_range.tflite is requested
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
Mediapipe.Unity.MemoizedLogger:Log (Mediapipe.Logger/LogLevel,object) (at Assets/Mediapipe/Samples/Common/Scripts/MemoizedLogger.cs:181)
Mediapipe.Logger:Log (Mediapipe.Logger/LogLevel,object) (at Packages/com.github.homuler.mediapipe/Runtime/Scripts/Util/Logger.cs:156)
Mediapipe.Logger:LogDebug (object) (at Packages/com.github.homuler.mediapipe/Runtime/Scripts/Util/Logger.cs:223)
Mediapipe.Unity.StreamingAssetsResourceManager:GetResourceContents (string,intptr) (at Packages/com.github.homuler.mediapipe/Runtime/Scripts/Util/StreamingAssetsResourceManager.cs:83)
(Filename: Assets/Mediapipe/Samples/Common/Scripts/MemoizedLogger.cs Line: 181)
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
mediapipe/modules/face_detection/face_detection_full_range_sparse.tflite is requested
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
Mediapipe.Unity.MemoizedLogger:Log (Mediapipe.Logger/LogLevel,object) (at Assets/Mediapipe/Samples/Common/Scripts/MemoizedLogger.cs:181)
Mediapipe.Logger:Log (Mediapipe.Logger/LogLevel,object) (at Packages/com.github.homuler.mediapipe/Runtime/Scripts/Util/Logger.cs:156)
Mediapipe.Logger:LogDebug (object) (at Packages/com.github.homuler.mediapipe/Runtime/Scripts/Util/Logger.cs:223)
Mediapipe.Unity.StreamingAssetsResourceManager:GetResourceContents (string,intptr) (at Packages/com.github.homuler.mediapipe/Runtime/Scripts/Util/StreamingAssetsResourceManager.cs:83)
(Filename: Assets/Mediapipe/Samples/Common/Scripts/MemoizedLogger.cs Line: 181)
E20211020 12:12:36.036118 22946 tflite_gpu_runner.cc:144] Falling back to OpenGL: Currently only Android is supported
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Waiting for WebCamTexture to start
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
Mediapipe.Unity.MemoizedLogger:Log (Mediapipe.Logger/LogLevel,object) (at Assets/Mediapipe/Samples/Common/Scripts/MemoizedLogger.cs:181)
Mediapipe.Logger:Log (Mediapipe.Logger/LogLevel,object) (at Packages/com.github.homuler.mediapipe/Runtime/Scripts/Util/Logger.cs:156)
Mediapipe.Logger:LogVerbose (object) (at Packages/com.github.homuler.mediapipe/Runtime/Scripts/Util/Logger.cs:205)
Mediapipe.Unity.WebCamSource/<WaitForWebCamTexture>d__47:MoveNext () (at Assets/Mediapipe/Samples/Common/Scripts/ImageSource/WebCamSource.cs:249)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator) (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/MonoBehaviour.bindings.cs:91)
Mediapipe.Unity.FaceDetection.FaceDetectionSolution:Resume () (at Assets/Mediapipe/Samples/Scenes/Face Detection/FaceDetectionSolution.cs:56)
Mediapipe.Unity.UI.Modal:CloseAndResume (bool) (at Assets/Mediapipe/Samples/UI/Scripts/Modal.cs:57)
Mediapipe.Unity.UI.ImageSourceConfig:Exit () (at Assets/Mediapipe/Samples/UI/Scripts/ImageSourceConfig.cs:35)
UnityEngine.Events.InvokableCall:Invoke () (at /home/bokken/buildslave/unity/build/Runtime/Export/UnityEvent/UnityEvent.cs:180)
UnityEngine.Events.UnityEvent:Invoke () (at /home/bokken/buildslave/unity/build/Runtime/Export/UnityEvent/UnityEvent/UnityEvent_0.cs:58)
UnityEngine.UI.Button:Press () (at /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Resources/PackageManager/BuiltInPackages/com.unity.ugui/Runtime/UI/Core/Button.cs:68)
UnityEngine.UI.Button:OnPointerClick (UnityEngine.EventSystems.PointerEventData) (at /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Resources/PackageManager/BuiltInPackages/com.unity.ugui/Runtime/UI/Core/Button.cs:110)
UnityEngine.EventSystems.ExecuteEvents:Execute (UnityEngine.EventSystems.IPointerClickHandler,UnityEngine.EventSystems.BaseEventData) (at /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Resources/PackageManager/BuiltInPackages/com.unity.ugui/Runtime/EventSystem/ExecuteEvents.cs:50)
UnityEngine.EventSystems.ExecuteEvents:Execute<UnityEngine.EventSystems.IPointerClickHandler> (UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerClickHandler>) (at /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Resources/PackageManager/BuiltInPackages/com.unity.ugui/Runtime/EventSystem/ExecuteEvents.cs:262)
UnityEngine.EventSystems.StandaloneInputModule:ReleaseMouse (UnityEngine.EventSystems.PointerEventData,UnityEngine.GameObject) (at /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Resources/PackageManager/BuiltInPackages/com.unity.ugui/Runtime/EventSystem/InputModules/StandaloneInputModule.cs:187)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress (UnityEngine.EventSystems.PointerInputModule/MouseButtonEventData) (at /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Resources/PackageManager/BuiltInPackages/com.unity.ugui/Runtime/EventSystem/InputModules/StandaloneInputModule.cs:642)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent (int) (at /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Resources/PackageManager/BuiltInPackages/com.unity.ugui/Runtime/EventSystem/InputModules/StandaloneInputModule.cs:548)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent () (at /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Resources/PackageManager/BuiltInPackages/com.unity.ugui/Runtime/EventSystem/InputModules/StandaloneInputModule.cs:528)
UnityEngine.EventSystems.StandaloneInputModule:Process () (at /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Resources/PackageManager/BuiltInPackages/com.unity.ugui/Runtime/EventSystem/InputModules/StandaloneInputModule.cs:282)
UnityEngine.EventSystems.EventSystem:Update () (at /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Resources/PackageManager/BuiltInPackages/com.unity.ugui/Runtime/EventSystem/EventSystem.cs:385)
(Filename: Assets/Mediapipe/Samples/Common/Scripts/MemoizedLogger.cs Line: 181)
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Fallback handler could not load library /home/benjamin/Unity/Hub/Editor/2020.3.8f1/Editor/Data/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.so
Unloading 24 Unused Serialized files (Serialized files now loaded: 0)
Loaded scene 'Temp/__Backupscenes/0.backup'
Deserialize: 0.689 ms
Integration: 19.421 ms
Integration of assets: 0.001 ms
Thread Wait Time: 0.008 ms
Total Operation Time: 20.119 ms
System memory in use before: 126.6 MB.
System memory in use after: 126.3 MB.
Unloading 998 unused Assets to reduce memory usage. Loaded Objects now: 3560.
Total: 15.966226 ms (FindLiveObjects: 0.410175 ms CreateObjectMapping: 0.139965 ms MarkObjects: 14.554007 ms DeleteObjects: 0.861073 ms)
Refresh completed in 0.160631 seconds.
RefreshInfo: RefreshV2(AllowForceSynchronousImport) scanfilter:
RefreshProfiler: Total: 160.570ms
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Curl error 56: Receiving data failed with unitytls error code 1048578
Curl error 56: Receiving data failed with unitytls error code 1048578
Curl error 56: Receiving data failed with unitytls error code 1048578
Curl error 56: Receiving data failed with unitytls error code 1048578
Curl error 56: Receiving data failed with unitytls error code 1048578
Curl error 56: Receiving data failed with unitytls error code 1048578
Curl error 56: Receiving data failed with unitytls error code 1048578
Refresh completed in 0.034128 seconds.
RefreshInfo: RefreshV2(AllowForceSynchronousImport) scanfilter:
RefreshProfiler: Total: 34.094ms
Curl error 56: Receiving data failed with unitytls error code 1048578
Curl error 56: Receiving data failed with unitytls error code 1048578
Refresh completed in 0.063761 seconds.
RefreshInfo: RefreshV2(AllowForceSynchronousImport) scanfilter:
RefreshProfiler: Total: 63.672ms
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
System memory in use before: 184.0 MB.
System memory in use after: 178.3 MB.
Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 3539.
Total: 14.848480 ms (FindLiveObjects: 0.651954 ms CreateObjectMapping: 0.127113 ms MarkObjects: 13.945880 ms DeleteObjects: 0.121606 ms)
Curl error 56: Receiving data failed with unitytls error code 1048578
Refresh completed in 0.039800 seconds.
RefreshInfo: RefreshV2(AllowForceSynchronousImport) scanfilter:
RefreshProfiler: Total: 39.768ms
Curl error 56: Receiving data failed with unitytls error code 1048578
Refresh completed in 0.041002 seconds.
RefreshInfo: RefreshV2(AllowForceSynchronousImport) scanfilter:
RefreshProfiler: Total: 40.941ms
Refresh completed in 0.039845 seconds.
RefreshInfo: RefreshV2(AllowForceSynchronousImport) scanfilter:
RefreshProfiler: Total: 39.818ms
Refresh completed in 0.055688 seconds.
RefreshInfo: RefreshV2(AllowForceSynchronousImport) scanfilter:
RefreshProfiler: Total: 55.648ms
Opening Default ApplicationRefresh completed in 0.042323 seconds.
RefreshInfo: RefreshV2(AllowForceSynchronousImport) scanfilter:
RefreshProfiler: Total: 42.277ms
Refresh completed in 0.061998 seconds.
RefreshInfo: RefreshV2(AllowForceSynchronousImport) scanfilter:
RefreshProfiler: Total: 61.941ms```
Camera 2: USB Camera-B4.04.27.1 is the one that is missing Its odd because i swear i got this camera working before the ui was updated
Have you tried scrolling down the drop-down? There is probably only enough display space for two lines, so you will have to scroll to see the third option.
OH. Yes that works. The program seems to break down at 320 resolution though
The program seems to break down at 320 resolution though
Will you give me more details?
It is difficult to describe, there are no errors, however the image on the screen is drastically different from what the camera should be giving. As if it only takes the top right corner of what the camera is looking at, and weaves every second row of pixels (or perhaps the a different part of the camera image overlay at 50% opacity) with a different part of the image in reverse, having the effect that, if i were to wave my arm across that section, that my arm has a ghostlike effect, appearing on the right side of the screen after leaving the left side of the screen.
The simulation itself doesn't track anything, i cant tell if it's frozen or if its because of the strange image effect.
Also, is there a way to set iris to be on by default in holistic? i tried setting it to true instead of false when bool is created but that does not seem to do it.
It is difficult to describe
I think you just need to share a picture.
It appears to be a problem that occurs when WebCamTexture
is not initialized correctly (e.g. format or size are incorrect), so I won't address it here.
is there a way to set iris to be on by default in holistic?
Open Holistic
scene and check Solution > Holistic Tracking Graph > Detect Iris
.
Hey, i have an idea that might help with having media-pipe behave well which id like to get your opinion on, and help to implement. The ps3 eye camera is a cheap high fps camera with some flickering and noise issues.
There are a wide range of speeds the camera can do, however i would like to test out two specific mode which seem to work without flickering (60 and 30 fps both have this strange flicker)
50 fps at 640x480 50 fps at 320x240 100 fps at 320x240
What would i need to edit to enable these in the mediapipe unity plugin? Also, do you have any thoughts on how this might effect mediapipe?