Closed jcelsi closed 2 years ago
MediaPipeException: MediaPipe Aborted, refer glog files for more details
So please open Editor.log and read the Glog messages. I think Glog outputs its log to stderr (Editor.log) by default, but if you can't find them, see https://github.com/homuler/MediaPipeUnityPlugin/wiki/Getting-Started#glog.
var multiFaceLandmarksStream = new OutputStream<NormalizedLandmarkListVectorPacket, List<NormalizedLandmarkList>>(_graph, "face_landmarks");
At least, the output type of face_landmarks
is NormalizedLandmarkListPacket
, so this line should be fixed.
// The output contains at most one face landmark list (not multiple like the Face Mesh solution).
var faceLandmarksStream = new OutputStream<NormalizedLandmarkListPacket, NormalizedLandmarkList>(_graph, "face_landmarks");
that worked. Thanks a lot
Plugin Version or Commit ID
v0.10.0
Unity Version
2021.3.3f1
Your Host OS
Ubuntu 22.04
Target Platform
UnityEditor
Description
I'm trying to implement the Holistic solution but replicating the steps for de getting started tutorial. I've been able to replicate the implementation for the hair segmentation solution, combined with the face mesh solution in one graph. I want to do the same for Hair segmentation and Holistic.
This is my implementation for the solution
And this is the mixed graph of hair segmentation and holistic.
But when I try to run the code it throws an error when trying yo get the landmarks
if (outputVideoStream.TryGetNext(out var outputVideo))
I get the following error message
Code to Reproduce the issue
No response
Additional Context
No response