honeyscience / old-crystal-caves-golang-0124

Crystal Caves multiplayer game server
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Websocket handler #3

Open Evan-Honey opened 3 years ago

Evan-Honey commented 3 years ago

When a user connects, spin up a "websocket handler" process that can receive messages from them

Evan-Honey commented 3 years ago

Maybe just print out the message to console to confirm it's received