Open RandomUser999x opened 2 years ago
Maybe use the Avatar2FBX code foder?The Avatar2FBX/export_fbx.py can accept both the mesh.ply and the pose.npy。This is just a guess because i haven't run the code。I hope it useful~
I also encountered the same problem, how did you solve it?
Hello,
I am not able to understand how to apply a generated motion on a an avatar I generated.
I want to be able get something like: "A skinny ninja that is raising both arms" that you had in the example.
I understand how to generate a skinny ninja, and how to generate a generic man that is raising both arms - but how do I get a skinny ninja that is raising both arms?
Thank you.