horde3d / Horde3D

Horde3D is a small 3D rendering and animation engine. It is written in an effort to create an engine being as lightweight and conceptually clean as possible.
http://horde3d.org/
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Fix incorrect joint count limit and unnecessary extension removed in GL4 backend #107

Closed algts closed 7 years ago

algts commented 7 years ago

Incorrect joint count limit was reported by GL4 backend (reported in #103, already fixed in develop, but should probably be in master too). EXT_texture_sRGB was loaded in GL4 backend, but is not necessary, as its functionality became core in OpenGL 3 and can lead to problems in macOS (as shown by #106)