Horde3D is a small 3D rendering and animation engine. It is written in an effort to create an engine being as lightweight and conceptually clean as possible.
Editor is working with Qt 6 on Windows (tested on win 11 with qt 6.4.3) and Linux (Ubuntu 23.04 with Qt 6.3).
There were major reworkings so some bugs may still be here and there.
Should also work on Qt 5, support for Qt 4 dropped.
What's new:
new gizmos (via Im3D)
OpenGL widget now based on QWindow, it is no longer embedable into windows other than main; import widget now draws preview images of imported models to image that is later displayed via CPU.
fixes for Lua script text completion
fixes for material updates for emitter, light and terrain nodes
Editor is working with Qt 6 on Windows (tested on win 11 with qt 6.4.3) and Linux (Ubuntu 23.04 with Qt 6.3). There were major reworkings so some bugs may still be here and there. Should also work on Qt 5, support for Qt 4 dropped.
What's new: