Currently node[building] is not rendered in standard carto (see https://github.com/gravitystorm/openstreetmap-carto/issues/806), nor HDM. I do understand the standard carto views about node[building]. However, there are around 60,000 node[building] in sub-Saharan Africa (many it seems added through HOT campaigns or building imports).
Would it be worth adding node buildings to the humanitarian layer? If nodes were rendered as squares, it would come close to what's on the ground in many cases. Many small buildings have a foot print of at least 4m by 4m, so I think that would work. (May building imports have a square for round buildings too, so I think it's ok to render node[building] as square.)
Currently node[building] is not rendered in standard carto (see https://github.com/gravitystorm/openstreetmap-carto/issues/806), nor HDM. I do understand the standard carto views about node[building]. However, there are around 60,000 node[building] in sub-Saharan Africa (many it seems added through HOT campaigns or building imports).
Would it be worth adding node buildings to the humanitarian layer? If nodes were rendered as squares, it would come close to what's on the ground in many cases. Many small buildings have a foot print of at least 4m by 4m, so I think that would work. (May building imports have a square for round buildings too, so I think it's ok to render node[building] as square.)
What do you think?