hotosm / HDM-CartoCSS

CartoCSS project focused on the Humanitarian Data Model
Other
138 stars 41 forks source link

man_made=water_well #7

Open yohanboniface opened 11 years ago

yohanboniface commented 11 years ago

Very important one. We should take care of:

worldwidewolford commented 11 years ago

*amenity=drinking_water -a cup or something

http://wiki.openstreetmap.org/wiki/Key:pump pump=no -traditional water_well pump= manual/powered -icon of pump handle thing [default to traditional well?]

acess... yes=brighter and restricted access colors are not as bright?

yohanboniface commented 11 years ago

*amenity=drinking_water -a cup or something

man, the question was specifically for man_made=water_well, do we have a specific icon for man_made=water_well + drinking_water=yes, idem for man_made=water_well + pump=* ? :)

worldwidewolford commented 11 years ago

amenity=drinking_water is the more important drinking point.

I have problems with the accuracy of claiming a well is or isnt for drinking. would it be possible to add a halo or something if [drinking_water=yes] on a well?

yohanboniface commented 11 years ago

would it be possible to add a halo or something if [drinking_water=yes] on a well?

This of something else, but we need to render the info, yes

worldwidewolford commented 11 years ago

'pump= manual' http://thenounproject.com/noun/pump/#icon-No12847

yohanboniface commented 11 years ago

Trying a new system.

First, what is actually implemented: we just "extract" the information we define as more important.

I like this system because it keeps the icons simple and more obvious, and the important information is clearly pointed out. But in the meantime we lose information. So lets see another option, to be discussed.

So here we try to keep these three informations: drinking water yes or no, water well yes or no, pump yes or no, and if yes manual or auto.

Feedback?

(Keep in mind that we are working in 16px net, following the maki design guidelines )

worldwidewolford commented 11 years ago

I agree with the simple approach, as I also don't think information on well drawn water is easily determined or consistent. Only thing I am not sure about is that the icon you have for drinking_water=yes looks the same as what amenity=drinking_water would be. And those are very different. The store that distributes and fills gallons of drinking water is different than a hand pump which can supply potable water.

yohanboniface commented 11 years ago

If we stay on simple scheme:

Thoughts?

worldwidewolford commented 11 years ago

I like this! pump= does not matter much after drinking_water=yes is claimed. And this gives a nice separation btwn the two. After that i like the hand-pump and the bucket. +1

frmoine commented 11 years ago

For me, The most important is to see the water point amenity=drinking_water

I will prefer to see a different Icon between water point and man_made=water_well such as this icon or the original one: https://f.cloud.github.com/assets/146023/702342/1daa8fd8-dd90-11e2-8277-37a847a20485.png

After I thing we need to separate " The store that distributes and fills gallons of drinking water is different than a hand pump which can supply potable water." and make a different icon

As you have made with the water factory man_made = water_works or perhaps use the same ?

As I am more confident about this small shop than a water pump to said if it is a drinking water

Simple scheme is better as we are not yet 10 millions osm mapper to update those informations on the ground : )

nicolas-chavent commented 11 years ago

I think that the initial second proposal was a good solution to keep the information while remaining readable when the pump-related information is important for anyone caring about wash projects within the perspective of maintaining or upgrading an existing network of watering objects-