Designed and built for Humanitarian OpenStreetMap Team collaborative emergency/disaster mapping, the OSM Tasking Manager 2.0 divides an area into individual squares that can be rapidly mapped by thousands of volunteers.
Hi!
I'm working with HOT in #TerremotoNocia (Italy) . The thing is when I work, the city walls are 4-parted in a small zone, so, I think it will be interesting the possibility to redraw some limit zones between the "squares" to split more logical , folllowing, city walls, rivers, roads... Working with visual limits is easier than working with "aleatory limits", isn't it ? This work will be able to be done by the admins of HOT for example...
Hi! I'm working with HOT in #TerremotoNocia (Italy) . The thing is when I work, the city walls are 4-parted in a small zone, so, I think it will be interesting the possibility to redraw some limit zones between the "squares" to split more logical , folllowing, city walls, rivers, roads... Working with visual limits is easier than working with "aleatory limits", isn't it ? This work will be able to be done by the admins of HOT for example...