Open tbillington opened 7 years ago
Also adding more libraries comparison will be good. e.g. https://github.com/uWebSockets/uWebSockets
I'd be especially interested in comparison to uws (uwebsockets). One very intriguing thing was that 1,000,000 connections only require about 111 MB of memory. https://github.com/uNetworking/uWebSockets
Would be great if we could match this with this library!
The benchmark of 10,000 connections and 10 messages is very handy for website style uses, but it leaves out things like games which would probably have the inverse values, 10 connections, 10,000 messages.
Do you think it would be worth showing the timings for this situation next to the current benchmark timings?