housleyjk / ws-rs

Lightweight, event-driven WebSockets for Rust.
MIT License
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Benchmark #102

Open tbillington opened 7 years ago

tbillington commented 7 years ago

The benchmark of 10,000 connections and 10 messages is very handy for website style uses, but it leaves out things like games which would probably have the inverse values, 10 connections, 10,000 messages.

Do you think it would be worth showing the timings for this situation next to the current benchmark timings?

wdv4758h commented 7 years ago

Also adding more libraries comparison will be good. e.g. https://github.com/uWebSockets/uWebSockets

newtack commented 7 years ago

I'd be especially interested in comparison to uws (uwebsockets). One very intriguing thing was that 1,000,000 connections only require about 111 MB of memory. https://github.com/uNetworking/uWebSockets

Would be great if we could match this with this library!