Open HolographicWings opened 1 year ago
- CPU : Intel i5 12500h
- GPU : RTX 3050
- RAM : 16gb DDR4
- Emulator : Yuzu
- Approximative Playtime :
- Yuzu : 10hrs
- Ryujinx : less than 2hrs
- Average framerate :
- Yuzu : 35-48 in towns, 55-60 everywhere else
- Ryuginx : 30-48 average
- API : Vulkan
- Notes : -
CPU : i7-4710hq
GPU : GTX 970m
RAM : 32gb ddr3
Emulator : Yuzu EA 3641
Approximative Playtime : 90h~
Average framerate : 20/30 in overworld/depths - 30/35 in caves - 45+ in shrines/sky islands
API : Vulkan
Notes : - BC3 compression on and mandatory asynchronous astc textures for only inside depths
force maximum clocks
greatly reduce fps drops. With this option off, my gpu run at 900-1000 Mhz, DPS may drop to ~40fps in lookout landing. With this option on, my GPU run full speed at 2.6Ghz. I got like 55+ FPS average(50 lowest) in lookout landing.CPU : AMD Ryzen 5 5600X 4.2ghz GPU : RX 570 8GB RAM : 32Gb DDR4 3200 Mhz Emulator : Yuzu Approximative Playtime : Yuzu : ~20 hrs Average framerate : Yuzu : 35-55 in wilds (fps jumps), 25-35 in towns API : Vulkan Notes : overcloaked RAM and CPU
CPU : Intel i9 9900K GPU : GTX 3060 Ti RAM : 32Gb 3200Mhz Emulator : Yuzu and Ryujinx Approximate Playtime : Yuzu : 90 hours. Ryujinx : 30 hours. Average framerate : Yuzu : 45-60fps in wilds, 45-30fps at Lookout Landing / towns Ryujinx : 40-50 fps in wilds, 30fps in towns API : Vulkan Notes : Current builds run excellent. Yuzu has edge on the performance on average, but Ryujinx has had fewer graphical glitches. When large physics event happens, can sometimes crash in Yuzu, likely an out-of-memory issue.
CPU : 5700X with PBO on 1 of 4 in bios GPU : 6800XT OC with UV 2450 MHZ RAM : 32 gb ram Emulator : Yuzu Approximative Playtime : Yuzu : 9H Ryuginx : 2H Average framerate : Exact thanks to AMD driver recording FPS if you add Yuzu in it Yuzu : 56,4 Fps Average Mostly 60 fps, in towns 40-55 Ryuginx : 22,6 API : Vulkan Notes : Yuzu runs super fine ( yuzu EA ) Win 11 Newest update / drivers , rare crashes and some graphic issues. Mods that i run :https://i.imgur.com/lsZeHBK.png
CPU : i5 12600KF @3.7Ghz GPU : RTX 3050 8gb RAM : 32gb DDR5 4800Mhz Emulator : Yuzu Mainline 1477 Approximative Playtime : 15 hours (with current setup) Average framerate : 60 fps with limit, 60-85 without limit API : Vulkan Notes : 2x scaling, dynamic fps++, disable LOD, 1008p fsr and dynres disabled, game version 1.1.2.
Installed v1.1.2 update.
Mods: Sweetmini 1080p - FXAA Off - Includes FSR and DynRes Disabler DynamicFPS++ - Includes 30fps and DynamicFPS Anisotropic Filtering Fix - Set AF to 16 in Yuzu advanced graphics settings LOD Improvement Shadows - 256x - performance boost Remove Lens Flare Xbox UI Mod v9 - Normal - Colors
Config: Everything defaults except in graphics: VSync Mode: Inmediate (Vsync Off) Docked Resolution: 1x Window adapting filter: Bilinear Anti-Aliasing Method: NO AA Anisotropic Filtering: 16x Recompression ASTC: BC3
I'm looking for any tips to improve stability and performance,
Multiple systems, Steam Deck has customizations.
Desktop
Steam Deck (3700MHz overclock, CryoUtil 2.0, locked clocks with PowerTools plugin)
Comment here by following this template :
Some rare crashes with "Device Lost".
Copy paste :
Tips : Use two spaces in end of a line to Line break.