hoverinc / ray-tracing-renderer

[UNMAINTAINED] Real-time path tracing on the web with three.js
https://hoverinc.github.io/ray-tracing-renderer/
MIT License
645 stars 68 forks source link

Use ray tracing renderer with react #82

Closed VinAr22 closed 4 years ago

VinAr22 commented 4 years ago

Hello! Is it possible to use your renderer in react app?

jaxry commented 4 years ago

I'm not sure since I haven't used React before. What's needed of the renderer as a dependency to use in a React app?

VinAr22 commented 4 years ago

Hello! Sorry, did not see your answer. I have not tried to use your renderer with react yet.

Have you seen this project? https://erichlof.github.io/THREE.js-PathTracing-Renderer/

how much are your algorithms different? Can you partially borrow the code for your tasks?

jaxry commented 4 years ago

I have not tried to use your renderer with react yet.

In that case, I'll close this issue. If you have problems with React, let me know!

how much are your algorithms different? Can you partially borrow the code for your tasks?

Interesting project! It implements a lot more advanced path tracing features (volumetric lighting, bi-directional path tracing), but unfortunately those algorithms aren't compatible with denoising, which is what we're moving towards.

VinAr22 commented 4 years ago

Hi @jaxry! I found another interesting project https://github.com/kantedal/pathtracer-webgl2