Open nicolab28 opened 4 years ago
Are you asking in regards to adding user-defined IOR support? If so, here are probably the most relevant files:
Sorry, it's a pretty complex change so that might be confusing. I can try to help out if you have questions.
Thank you very much, I looked a little, and I'm starting to understand some stuff. However, I was talking about zbuffers gbuffers. Bitmaps which store the depth information, material identifier on each pixel ... To make masks and postprod retouching
I guess it must exist, but I can't get my hands on it. Is there a gbuffer, zbuffer, material buffer in bitmap / array somewhere? I may have searched poorly? Thanks.