Closed carechoripan closed 1 month ago
well this patch fixed issues with spigot's way to spawning mobs(ported from paper) https://github.com/hpfxd/PandaSpigot/blob/master/patches/server/0079-Fix-Bugs-with-Spigot-Mob-Spawn-Logic.patch
and your settings are like 20% of vanilla so very very rare mobs
(source: https://paper-chan.moe/paper-optimization/#bukkit.yml)
tested this and a saw a few here and there but well it's very rare since your setting it to 20% in this instance
Maybe there's a issue with the patch that changed light checks for creatures?
I couldn't reproduce it. Mobs spawn normally for me.
Should be fixed in 7cadf26
well, previously i already installed this jar for my survival server 1.8 but i had to change it because i noticed that the hostile mobs didn't spawn at all, the animals worked normal but on the other hand it didn't even spawn a hostile mob. Before using pandaspigot I used normal spigot, which worked perfectly for me in terms of spawning mobs, here is the bukkit.yml file that I used with both .jar
https://pastes.dev/vNKAJed64L