If I write a return at("Speed") inside the Expression Edit it will be turned into return return at("Speed") when I start the game which then crashes. However, I cannot see this automatically generated return inside the Edit itself. I can only see it when i open it in the full editor.
I think we should add it to the Expression Edit as well and catch the cases where a return is already present
If I write a
return at("Speed")
inside the Expression Edit it will be turned intoreturn return at("Speed")
when I start the game which then crashes. However, I cannot see this automatically generatedreturn
inside the Edit itself. I can only see it when i open it in the full editor.I think we should add it to the Expression Edit as well and catch the cases where a
return
is already present