Closed NiklasKoehnecke closed 6 years ago
estimation: 7
What is the difference between checkbox 1 and checkbox 2? We get a Collection of all morphs we are colliding with, this includes the fact whether we are colliding with a morph (list is not empty) or not (list ist empty).
checkbox 1 is about testing whether you are colliding with a specific morph. Like in CollisionHandler >> is: aMorph collidingWith: anotherMorph
accepted
Story
As a SWA student I want to request whether my morphs that i used in my game collide with each other.
Description