hpi-swa-teaching / GameMecha

A library providing implementations for common patterns in Squeak/Smalltalk game development.
MIT License
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Start investigating performance [4] #56

Closed ekrebs5 closed 6 years ago

ekrebs5 commented 6 years ago

Story

As SWA student I want a fast game. Eg test it with 100 colliding morphs

Description

Why:
(What value does it have? For whom?)
What:

NiklasKoehnecke commented 6 years ago

for 100 rotating objects the collision does not seem to have any impact on the fps, for 500 it has a noticeable one (5fps) but the frame rate is 13fps without it, so not very playable anyway

ekrebs5 commented 6 years ago

accepted, for now the performance with 100 morphs should be enough for swa games

NiklasKoehnecke commented 6 years ago

time needed: 2