Closed theitguyfromny closed 5 years ago
UPDATE..[fixed] I tried converting my NEW .wem backwards to .wav to listen to it...and it failed. In the YouTube video, it addresses a Project Setting to Vorbis file format. I did this, but somehow it changed it back at some point. I opened the project, checked it, wasn't set. Set it, resaved, etc...and main menu audio at 26.wem Needs Checking? should = FALSE. (Main Menu for me is now Willie Nelson's version of Cruel, Cruel World from Red Dead Redemption 2, lol). P.S. My audio is longer (in time) than the game seems to have allocated for this audio, so it cuts at a certain point and loops. I suppose there should be another column in the spreadsheet for Allotted Time in secs.
I follow your directions to a T (obviously not, though) and there are no in game audio changes.
...is there something simple I did wrong? Is there an easier file to test with that you all DEFINITELY know changes an exact audio attribute?
Thanks. Awesome tool once I get it working! :-)