Open vibber opened 5 years ago
I saw this problem on windows too. It was related to some faulty parameters of the viewers GLSL Top. Maybe if you look inside there you can spot a parameter that is red(on windows it was the resolution uniforms if i remember correctly). Switching it away from 'bind mode' to 'constant mode' solved that. I did that for the master viewer COMP inside the RTK comp and everything worked. Maybe you can give this a try. At the moment i have no possibility to test this on OSX, and I don't plan to do that in the near future, sorry. It is confusing enough to keep up with TD's development and try to push the project further. cheers!
Thanx for getting back to me. I did notice the errors you describe but fixing them did not solve the problem and therefore I don't know how to debug as there are no errors reported from the glsl patch or otherwise. Too bad.
On Wed, 6 Nov 2019 at 16:31, hrtlacek notifications@github.com wrote:
I saw this problem on windows too. It was related to some faulty parameters of the viewers GLSL Top. Maybe if you look inside there you can spot a parameter that is red(on windows it was the resolution uniforms if i remember correctly). Switching it away from 'bind mode' to 'constant mode' solved that. I did that for the master viewer COMP inside the RTK comp and everything worked. Maybe you can give this a try. At the moment i have no possibility to test this on OSX, and I don't plan to do that in the near future, sorry. It is confusing enough to keep up with TD's development and try to push the project further. cheers!
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Thank for sharing this project it looks very interesting. Do you have an opportunity to test on OSX, because when I open your examples (in the right version of touchedesigner) I get a white output. No errors just white.