hrydgard / ppsspp

A PSP emulator for Android, Windows, Mac and Linux, written in C++. Want to contribute? Join us on Discord at https://discord.gg/5NJB6dD or just send pull requests / issues. For discussion use the forums at forums.ppsspp.org.
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SSX on tour ppsspp no hud #10387

Open pepo134 opened 6 years ago

pepo134 commented 6 years ago

When i'm playing ssx on tour ppsspp, there is no hud even when i enable it in the in game settings.i tried older versions od emulator but still the same result.im using Lenovo Tab 2 A8-50F running android 5.1.sorry for my bad english screenshot_2017-12-10-20-59-53

unknownbrackets commented 6 years ago

Does this happen both with OpenGL and Vulkan? Does it happen on PC (just to validate what the issue is)?

It looks like an older version may have shown it, based on #4591, so this is probably device or settings specific. Have you tried using default settings (even if they are slower)?

-[Unknown]

pepo134 commented 6 years ago

I'm using opengl, don't know about vulkan or pc. I tried different settings, but even with default settings it's still the same.

ppmeis commented 6 years ago

Tested with latest build. Default settings Vulkan: image

Default settings OpenGL: image

pepo134 commented 6 years ago

Latest version, opengl, default settings. Thanks for the help but it's still the same screenshot_2017-12-13-18-04-52

GuilhermeGS2 commented 6 years ago

Maybe it's an issue related to your GPU or something. I have this game on my PC, will test it later on my phone with same GPU as yours.

GuilhermeGS2 commented 6 years ago

Same issue here, it's something related to Mali T720 or even Mali series.

ghost commented 5 years ago

PPSSPP Gitbuild v1.8.0-285 still no Heads Up Display (HUD) Screenshot_2019-06-13-15-55-45

Phone Specifications

Android 5.1 Mali-450 MP Octacore 2GB RAM

ghost commented 4 years ago

Screenshot_20200303-205854 PPSSPP v1.9.3-367 still no hud :(

unknownbrackets commented 4 years ago

Could you try exporting a GE frame dump? These help a lot.

See here for instructions - it's not hard and works on Android too: https://github.com/hrydgard/ppsspp/wiki/How-to-create-a-frame-dump

You can zip that and then drag and drop it into a reply here.

-[Unknown]

ghost commented 4 years ago

@unknownbrackets here ULES00192-recording.ppdmp.zip

unknownbrackets commented 4 years ago

The HUD starts drawing at 510/531.

It's drawn using:

Not seeing anything obviously complex about this draw for Mali to miss it...

-[Unknown]

Panderner commented 4 years ago

On Realme C2 the HUD displays properly on OpenGL Screenshot_2020-03-22-22-24-56-18_2f85358b2198d26f8aca533d68bee793

ghost commented 4 years ago

What's wrong with mali GPU's 🤦

hrydgard commented 4 years ago

You tell me :/

ghost commented 4 years ago

@hrydgard can you reproduce this issue on your Samsung exynos MALI-GPU?

ghost commented 4 years ago

HUD is correct on SW rendering 🤔 Screenshot_20200604-165722

ghost commented 3 years ago

Screenshot_2021-03-08-08-21-55-239_org ppsspp ppsspp PPSSPP v1.11.3 Vulkan Redmi 9 :)

unknownbrackets commented 3 years ago

Does it still happen in OpenGL on the same device? Or does that mean some newer driver fixed it?

-[Unknown]

Panderner commented 3 years ago

@Gamemulatorer how's your Redmi 9 looks like in OpenGL?

ghost commented 3 years ago

OpenGL still no hud using v1.11.3 :( Screenshot_2021-03-15-22-39-07-628_org ppsspp ppsspp

ghost commented 3 years ago

Mali G52 MC2 GPU still no hud using latest git build Screenshot_2021-05-02-21-20-18-002_org ppsspp ppsspp

ghost commented 3 years ago

OpenGL Software. Screenshot_2021-09-14-07-05-02-541_org ppsspp ppsspp

unknownbrackets commented 2 years ago

I wonder if the depth is just being clipped. In accurate or non-accurate, it's right against the clipping line (255 / 65535). I've seen issues on GLES before, where the values passed in for depth range or clear don't actually match (based on centers) the values used by rendering.

-[Unknown]

Dochartaigh commented 6 months ago

I know, old topic... but 7 years later in 2024 SSX on Tour, on Powkiddy RGB30 handheld, running newest ArkOS (RetroArch/EmulationStation based, but using standalone PPSSPP), still no HUD for the game which kinda makes it unplayable... have I missed anything in all these years? Any fix? (this topic is still open which is the only reason why I'm posting!).