Closed AkiraJkr closed 4 years ago
if some dev want to fix it this might be related to sceNetAdhocctlGameMode that still unimplented on PPSSPP or not reaching AdhocMatching event callback that fake ppsspp thread execute , many games did not accept that fake thread NetAdhocTriggerCallback. Dragonball Z Shin Budokai and Digimon world re:digitize has the same issues.
Then what about adding that option to the Networking tab, but keep it separated from everything and be simply named "Enable AdhocMatching(Fixes Kingdom Hearts, etc)", or something like that? It wouldn't hurt much.
Or better yet, automatically activating this only for the games with issues.
yeah.... also the last message as like 2 years ago i am surprised no one has fixed it scene kingdom hearts is a big series and a lot of people love it
o and i tested it with jpcsp and ppsspp and only the racing mode and command board mode works... when i checked the errors i got when trying to do the arena/versus mode i got the these error messages on the image below not sure what they mean
I hope they eventually fix this.
@adenovan The Shin Budokai games work now on AdamN/Azuka test builds. Still not solution for the kingdom hearts game but it does work on JPCSP for now.
@ANR2ME summoning the dev here if shin budokai already fixed it will not be long to see PR about that , maybe he still have WIP in the branch or some testing
please someone fix this issue,it would be so great to play the arena in this game,I've tried to no avail to get everything to work,even with jpcsp..nothing....please!
@MeijiTsukiKora It's already on Future Milestones, in other words, it's already known and they'll try to fix it.
Partially fixed by https://github.com/hrydgard/ppsspp/pull/13318 .
Ah nvm Arena is the coop mode and that works. Both Arena and VS modes.
Ah so we can close this then?
Yeah you can close this now. It's fixed.
Ah so we can close this then?
I think so, all multiplayer modes are working properly now, but i only tested them on localhost tho
Working online as well tested with 2 players.
Players are able to get in the lobby and connect normally, but upon starting any mode, they end in a infinite loading process, before it stops and disconnects both.
After selecting the mode and both press A then Start, they should be brought to the mode they chose and play it normally.
My specs are on https://steamcommunity.com/id/AkiraJkr - On the info box. Specs don't matter here, trust me.
Also, a user in the forums reported that Mirage Arena is fully working on the other emulator, JPCSP, or whatever it's spelled.