hrydgard / ppsspp

A PSP emulator for Android, Windows, Mac and Linux, written in C++. Want to contribute? Join us on Discord at https://discord.gg/5NJB6dD or just send pull requests / issues. For discussion use the forums at forums.ppsspp.org.
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Obscure aftermath glitch and bug #13555

Open Lemoncak3 opened 4 years ago

Lemoncak3 commented 4 years ago

I can't screenshot it since it flickers so fast so i decided to have a video of it, there is a flicker in water when headed to turtle island like in the video.

https://drive.google.com/file/d/1O5OinrJmhNcmQnf7RIvSdr6mEGN6nEHR/view?usp=drivesdk

And also a bug when play multiplayer, the second player's screen sometimes freezed when pick up items or read post so i have to move to next area or break connection (this is i cannot capture since i am the first player and always have no problem). And this occurs only after when we are in turtle island before this we have no problem at all.

Panderner commented 4 years ago

@Lemoncak3 what device and backend are you using?

Lemoncak3 commented 4 years ago

My device spesification Asus max m2 pro, android 8, ram 4 gb, snapdragon 660. I am using OpenGL ingame, but so far only the water in that lake that has flickers. My sister's phone also shows that flickers and that freeze in turtle island in multiplayer.

ghost commented 4 years ago

For the multiplayer part maybe both of you try the latest PPSSPP from buildbot because it got some fixes I think. https://buildbot.orphis.net/ppsspp/

anr2me commented 3 years ago

Btw @Lemoncak3 why is there "Failed to connect to Adhoc Server" on screen? Does single player game also shows this red message?

Lemoncak3 commented 3 years ago

If i played with my sis, that red message didn't pop up. It's only appear in single player mode @ANR2ME.

For the multiplayer part maybe both of you try the latest PPSSPP from buildbot because it got some fixes I think. https://buildbot.orphis.net/ppsspp/

haven't tried multiplayer again since my sis occupied right now, will try later for the multiplayer part using the latest build

anr2me commented 3 years ago

On my latest PR (yesterday) i tried to prevent it from connecting to AdhocServer if the AdhocServer IP is it's own IP (ie. localhost) and Adhoc Server is being disabled, hopefully this will prevent showing that Error message on single player games that actually trying to connect to Adhoc Server in background.

So when playing single player make sure you use "localhost" in AdhocServer IP instead of LAN IP, because if it's an existing IP but nobody running AdhocServer on that IP it will shows that kind of error message.

ghost commented 2 years ago

How about this now @Lemoncak3