hrydgard / ppsspp

A PSP emulator for Android, Windows, Mac and Linux, written in C++. Want to contribute? Join us on Discord at https://discord.gg/5NJB6dD or just send pull requests / issues. For discussion use the forums at forums.ppsspp.org.
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Dissidia 012 Ground Detection issues #13594

Open jcchikikomori opened 3 years ago

jcchikikomori commented 3 years ago

What happens?

The character in a specific starting area cannot land well, it shows the falling animation https://youtu.be/R6QkSzlmUhQ

What should happen?

Should do the pre-fight animation

What hardware, operating system, and PPSSPP version? On desktop, GPU matters for graphical issues.

Hardware:

HUAWEI Nova 7 SE Kirin 820 5G, Mali-G57

Software:

Android 10, EMUI 10.1

PPSSPP Version used:

v1.10.3 (Using release build)

hrydgard commented 3 years ago

Can this be reproduced on PC?

jcchikikomori commented 3 years ago

Can this be reproduced on PC?

Haven't tried yet. Let me replicate for a moment

jcchikikomori commented 3 years ago

While I am in the process of emulating on PC (Windows), here's my another instance but working with MacOS using same version

image

image

hrydgard commented 3 years ago

Ok, sounds likely to be an ARM64 jit bug then. Scary..

Double-0-seven7 commented 3 years ago

This got something similar in another game but it affects all the both Android and PC and in MP - https://github.com/hrydgard/ppsspp/issues/13104#issuecomment-715891965

unknownbrackets commented 1 year ago

It's possible #17784 may have helped this, although by no means certain. Would be worth testing on the latest git build.

-[Unknown]

unknownbrackets commented 11 months ago

It'd be helpful to know if this still happens in the latest git builds. Once #18360 is merged, it'd also help to know if it's any better with "JIT Using IR".

-[Unknown]