Open MajinDipu opened 3 years ago
Most Android devices are too slow for using the IR interpreter but I guess it will also work well (also disabling the VFPU stuff in JIT works too). Still wonder if it's possible to get JPCSP/PPSSPP to work against PSP though...
Also it seems like desyncs could happen on real hardware that use just ad-hoc. Here is an example for GTA Chinatown Wars when you shoot a taxi lol (happens on PPSSPP too): https://user-images.githubusercontent.com/33392696/145994817-1268580d-c3bd-4d02-a4c4-a6a78a004f93.mp4
I have a theory that because they ported the game from DS they didnt account for CPU changes between ARM and MIPS but who knows.
Lately this issue happens even on PC with localhost lol.
This thing right here. It’s been around here since dawn of civilization.
I think anybody who tried to do multiplayer in DBZ TTT knows about this problem. During ad-hoc battles the game will display "Connection Lost" message and it will disconnect you from the match. It happens all the time. Can't even play this game peacefully with my friends. The whole match is supposed to be played without any interruptions but this happens. Doesn’t matter which device or hardware I use this is guranteed to happen. I twicked all the settings but it just won’t go away! Fast memory enabled or disabled it will happen.
Please fix this!