hrydgard / ppsspp

A PSP emulator for Android, Windows, Mac and Linux, written in C++. Want to contribute? Join us on Discord at https://discord.gg/5NJB6dD or just send pull requests / issues. For discussion use the forums at forums.ppsspp.org.
https://www.ppsspp.org
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libretro: add adhoc multiplayer to libretro core #14560

Open soredake opened 3 years ago

soredake commented 3 years ago

What should happen?

Adding adhoc multiplayer to libretro core.

Who would benefit from it?

Libretro users.

What's it specific to (remove if not)?

Hardware, device, or operating system?

Specific games?

Does anything else have a similar feature?

Checklist

anr2me commented 3 years ago

I'm not familiar with how libretro works, what's the difference with standalone?

ghost commented 3 years ago

I think it's there but the UI is not exposing it in any way lol.

LunaMoo commented 3 years ago

It would probably desync over time when connecting to anything else anyway since libretro users doesn't sync to PSP refresh rate, but to 60 which is wrong.

soredake commented 3 years ago

It would probably desync over time when connecting to anything else anyway since libretro users doesn't sync to PSP refresh rate, but to 60 which is wrong.

Is there open bug about this?

LunaMoo commented 3 years ago

Not around here as that has nothing to do with PPSSPP. Libretro/Retroarch limit frames on their own and do it incorrectly potentially to help users with outdated fixed refresh rate displays, but this makes games running at wrong speed. No idea if they have any options to change that, don't really like the idea of using one mediocre thing for everything with tons of confusing config if I can just use various specialized software that works out of the box, so I'll never be a libretro user.