Open PAUV0S opened 2 years ago
Crazy Taxi 1:
Seems like it gets confused somewhere, and when this fails it tries to deinit and starts using -1
as an mp3 handle.
80010002=sceIoOpen(ms0:/MUSIC/, 1, 0)
Crazy Taxi 2: Seems to look inside ms0:/MUSIC/CRAZYTAXI, not find any mp3s, and give up? Or gives up for some reason. It creates an mp3 thread but either never starts it or it ends right away. Never even tries to call any mp3 functions.
-[Unknown]
Well about Crazy Taxi 2 i found out that the constant switching only happens when the "custom music" or "unlockables" options are highlighted. and that with a bit of luck i managed to have the custom music switch stay at "on" it apparently showed the same behavior as crazy taxi 1 of the mp3 files just not playing at all. ppsspplog.zip but if any case on the inside is different here's a ppsspp log of that to see if there's any change in behavior
Game or games this happens in
ULUS-10273 - Crazy Taxi: Fare Wars
What area of the game / PPSSPP
In Crazy Taxi: Fare Wars both games have a "Custom Music" option where in theory it should allow you to play .mp3 files in-game Unfortunately it does not work as intend with different incorrect behavior in both games In Crazy Taxi 1 the .mp3 files will be detected but once actually in-game there won't be any songs playing at all.
In Crazy Taxi 2 it's worse, it doesn't detect the .mp3 files properly with it constantly switching between "INACTIVE" and "OFF"
https://user-images.githubusercontent.com/88010135/165850111-4686ba2f-f189-4773-a8c8-25feadf2f9f4.mp4
tried rebuilding the .mp3 files through audacity with multiple different settings all of them to no avail
What should happen
Obviously the .mp3 files should be able to play, it's certainly half way there given Crazy Taxi 1's behavior In JPCSP albeit the numerous graphic and performance issues, the songs are actually detected and play successfully in both games;
Logs
ppsspplogs.zip logs from both games
Platform
Windows
Mobile phone model or graphics card
Nvidia GeForce GTS 450
PPSSPP version affected
checked from 1.11.3 to 1.12.3-1105
Last working version
No response
Graphics backend (3D API)
Direct3D 11
Checklist