Open hrydgard opened 1 year ago
Just a list of some things I found in the slide decks from the recent Google For Games Developer Sumit: https://www.youtube.com/playlist?list=PLOU2XLYxmsIJu5QftXLRJWyR-l5jLRllL .
Not sure if or which of these will actually be useful for us, but good to be aware of.
PerformanceHintManager : link to video location
Fixed performance mode for profiling, available on some (which?) devices: adb shell cmd power set-fixed-performance-mode-enabled video link
adb shell cmd power set-fixed-performance-mode-enabled
Thermal headroom API: video link PowerManager.OnThermalStatusChangedListener etc
Android Vitals has an API. Might make a public crash dashboard at some point.
Google Play Games has an input SDK. not sure if useful.
Frame Pacing Library might be interesting. https://developer.android.com/games/sdk/frame-pacing
More:
Just a list of some things I found in the slide decks from the recent Google For Games Developer Sumit: https://www.youtube.com/playlist?list=PLOU2XLYxmsIJu5QftXLRJWyR-l5jLRllL .
Not sure if or which of these will actually be useful for us, but good to be aware of.
PerformanceHintManager : link to video location
Fixed performance mode for profiling, available on some (which?) devices:
adb shell cmd power set-fixed-performance-mode-enabled
video linkThermal headroom API: video link PowerManager.OnThermalStatusChangedListener etc
Android Vitals has an API. Might make a public crash dashboard at some point.
Google Play Games has an input SDK. not sure if useful.
Frame Pacing Library might be interesting. https://developer.android.com/games/sdk/frame-pacing