Open LeyoSFO opened 1 year ago
Hm, we are enabling depth readbacks for Logan's Shadow as well, it must be doing something a bit differently then...
Let's keep any investigation of #17378 here (flickery lights).
Also, on the PSP, NTSC and PAL video formats are not used. Let's call it US and EUR regions.
Let's keep any investigation of #17378 here (flickery lights).
Also, on the PSP, NTSC and PAL video formats are not used. Let's call it US and EUR regions.
gotcha
The Lights issue is also happening in Syphon Filter: Dark Mirror at a certain distance from the lights not at all distances, here is a screenshot and a save state in the location (Episode 2, Part 4)
Game or games this happens in
UCUS98606 & UCES00710
What area of the game
Training mission No. 5
Details: Single Player - Training Mode - Training 5
What happens
The lighting from light bulbs is bleeding through walls as shown in the screenshot below This issue used to happen in both Syphon Filter: Dark Mirror & Syphon Filter: Logan's Shadow but after the update to PPSSPP v1.5 the issue got fixed in Dark Mirror but it's still there in Logan's Shadow's both NTSC & PAL versions
What should happen
The lights should not bleed through walls
GE frame capture
No response
Platform
Windows
Mobile phone model or graphics card
NVIDIA 2070 Super
PPSSPP version affected
v1.15
Last working version
No response
Graphics backend (3D API)
Direct3D 11
Checklist