hrydgard / ppsspp

A PSP emulator for Android, Windows, Mac and Linux, written in C++. Want to contribute? Join us on Discord at https://discord.gg/5NJB6dD or just send pull requests / issues. For discussion use the forums at forums.ppsspp.org.
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Text fails to render in Project DIVA 2nd Okaidokuban. (and other DIVA games) #1752

Closed akemin-dayo closed 11 years ago

akemin-dayo commented 11 years ago

This is something that started with recent PPSSPP builds (at least on iOS).

Tested: v0.7.6-507-g90248d9

unknownbrackets commented 11 years ago

Any chance of finding out the first build this started happening on?

-[Unknown]

akemin-dayo commented 11 years ago

That may take a while, but sure.

unknownbrackets commented 11 years ago

Well, bisecting is the best way - for example, let's say that you know it worked in v0.7.6-1.

That means there are 506 builds to test, which sounds like a lot. And with no idea where the problem could be, it is a lot... but there's a trick (one that can't be done blind, but can with the game only) -

If you test -250 and it works, then you just eliminated 249 builds that you no longer need to test. Simple binary searching: it was broken at some point, and before that it worked.

The log base 2 of 506 is about 9, so that means doing this should cut it down to 9 trials or so (assuming v0.7.6-1 worked.) If the text is visible early enough, that shouldn't be really bad.

-[Unknown]