hrydgard / ppsspp

A PSP emulator for Android, Windows, Mac and Linux, written in C++. Want to contribute? Join us on Discord at https://discord.gg/5NJB6dD or just send pull requests / issues. For discussion use the forums at forums.ppsspp.org.
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Dead zone by pressing keys look like analogue limiter #18269

Open AndreyVcspc opened 11 months ago

AndreyVcspc commented 11 months ago

Platform

Windows

Compiler and build tool versions

all

Operating system version

all

Build commands used

latest

What happens

This can help with the settings for aiming in games

PPSSPP version affected

latest

Last working version

No response

Checklist

hrydgard commented 11 months ago

I don't understand what you're asking. Is it a question? A feature request?

AndreyVcspc commented 11 months ago

I don't understand what you're asking. Is it a question? A feature request?

feature request and also you can do it with low end radius. I wanted it to work at the click of a button, not globally.

hrydgard commented 11 months ago

But I still don't understand.

"Dead zone by pressing keys look like analogue limiter"

So you want a button that changes the simulate stick input to be very low, just at the dead zone? What deadzone, it's different from game to game - should it be configurable? Please clarify.

AndreyVcspc commented 11 months ago

I didn't quite understand how it works, but, just like the dead zone affects the stick, we can set an analog limiter on the key in the settings, is it possible to do this with a dead zone and a low end radius? I just don't want the dead zone to affect the stick when I'm not in click, for example, I would like to assign, for example, the left mouse button and then the parameters would affect

AndreyVcspc commented 11 months ago

I want the parameters dead zone and low end radius to be activated by pressing the button