Open wqertyuiop675 opened 11 months ago
I think you should create a GE frame dump during that grey static scene for testing purpose.
Btw, did it shows correctly using software renderer?
DUMP.zip github didn't let me upload it like this so i had to zip it zip contains two different scenes one where the image just freezes instead of showing the image the characters are talking about (as seen in the second image in the "What should happen" section) and that strange grey static (third image with third guy to the right in the "What should happen" section) i tried: Opengl Direct3d 9 Direct3d 11 Vulkan but sadly i got the same results
i may of accidentally closed this it says closed but then reopened? sorry first time trying github
Btw, did it shows correctly using software renderer?
a friend of mine told me what i used was not the software renderer the whole Opengl Direct3d Vulkan i tried that option and one scene that was previously black now shows an image sadly everything else is the same here is the GE frame dump with and without plus how it looks as an image DUMP2.zip
and this is what happens when you use the software renderer save then disable it everything suddenly gets that weird grey effect
Game or games this happens in
ULJM05110 - Kamaitachi no Yoru 2
What area of the game
After new game happens on android and windows
What happens
game should show an image but instead it either shows the image really fast and skips it or instead of showing an image it shows this weird grey static effect
https://github.com/hrydgard/ppsspp/assets/148349383/78f3f9a7-8f35-4207-af0c-1873246b7fcd
What should happen
GE frame capture
No response
Platform
Windows
Mobile phone model or graphics card
gtx 1660 super
PPSSPP version affected
1.16.6
Last working version
No response
Graphics backend (3D API)
Vulkan
Checklist