Closed TheRhysWyrill closed 9 months ago
This is a bug in retroarch / rcheevos, not in PPSSPP. I think it's just that retroarch doesn't know that PSP games can be chd yet, and thus falls back to just hashing the first 64MB which will be wrong.
@Jamiras I think we talked about this once, maybe in the context of CSOs?
Yea. rcheevos was updated to allow for that on 7 October, and that, and that was merged into RetroArch on 2 Nov via https://github.com/libretro/RetroArch/pull/15859, so it should work in any nightly after 2 Nov. There hasn't been an official release yet since then.
Alright, I'll close this as fixed then since it's been fixed in code, just not in an official release yet.
Game or games this happens in
All
What area of the game / PPSSPP
When loading a game known to have achievements they don't appear to load and when checking file information the Hash is simply
N/A
.What should happen
For achievements to load as they would when using an ISO file.
Logs
No response
Platform
Linux / BSD
Mobile device model or graphics card (GPU)
Radeon 680m
PPSSPP version affected
RetroArch Core 0f01aa6
Last working version
No response
Graphics backend (3D API)
Vulkan
Checklist