hrydgard / ppsspp

A PSP emulator for Android, Windows, Mac and Linux, written in C++. Want to contribute? Join us on Discord at https://discord.gg/5NJB6dD or just send pull requests / issues. For discussion use the forums at forums.ppsspp.org.
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Textless toasts in the SDL build #18951

Open Nemoumbra opened 6 months ago

Nemoumbra commented 6 months ago

Game or games this happens in

Not game-specific

What area of the game / PPSSPP

While poking around the SDL build in my Manjaro, I noticed that when I run PPSSPP from the command line and pass a path to a dir containing an unpacked ISO, the emulator doesn't properly display the toast that's supposed to warn the users about the potential issues that may arise from playing the unpacked games.

image

Another example (different game): image

It doesn't happen if I use the "Recent" entry for the same games. Please note that I don't remember how to invoke any other toasts, so there may be more stuff broken.

What should happen

I couldn't figure out what's wrong. Debugging revealed that the toast entry is saved to the dedicated array and later extracted for processing (and rendering?). Please investigate.

Expected text: image

Logs

No response

Platform

Linux / BSD

Mobile device model or graphics card (GPU)

AMD Radeon(TM) Graphics

PPSSPP version affected

Self-built version (one of the lastest)

Last working version

No response

Graphics backend (3D API)

OpenGL / GLES

Checklist

hrydgard commented 4 days ago

I can't reproduce this at all (tried on Mac which uses SDL).

Postponing.