Open foxsevent opened 3 weeks ago
Since it looks as a timing issue that's not fixable in an easy way I provided cwcheat workarounds for both of those in my repo long time ago: https://github.com/LunaMoo/PPSSPP_workarounds
Since it looks as a timing issue that's not fixable in an easy way I provided cwcheat workarounds for both of those in my repo long time ago: https://github.com/LunaMoo/PPSSPP_workarounds
Also happens in Crazy Taxi but there is no cwcheat in your repo. Also same thing for a few other games but only in adhoc mode.
Also happens in Crazy Taxi but there is no cwcheat in your repo.
Never said it is. Merely mentioned those two games you initially wrote about as I remembered making workarounds for them.
This is a valid issue, it's just that as I said, those are timing issues, it's not about some code working incorrectly that could be found and fixed, but about PPSSPP being faster than the real console and some very poorly coded games, depend on it and that means it will not be fixed easily if at all.
Edit: I guess the easiest way to deal with it would be GOW-kind of solution as that's pretty much what my workarounds are doing, maybe renaming the disabled by default GOW 30 fps hack to just 30 fps hacks and add similar per-game hacks via function replacements for games needing this. The unfortunate part is that each game needing it will need it's own function replacement, but at least it should be easy to find and already found in my workaround patches. Alternative would be to create some univeral way to add wait for vblank and make the wait user selectable to deal with both, games running too fast and games having high requirements due to high fps, but I have no idea how to make that universal, per game solution is much simpler.
Game or games this happens in
ULUS10200 Bltiz Overtime, ULES00841 Brain Lara 2007 Preasure
What area of the game
The entire game.
What happens
Both are 30fps games but run at 60fps doubling the game logic speed.
What should happen
Both games should run at 30fps. https://youtu.be/kywy1fe8XOQ?si=XrC0fnPcUZDpPb4j https://youtu.be/QrLOGQAURT8
GE frame capture
No response
Platform
Windows
Mobile device model or graphics card (GPU)
AMD RX7900GRE
PPSSPP version affected
1.17.1
Last working version
v1.17.1-727
Graphics backend (3D API)
Direct3D 11
Checklist