Closed Kelvfimer closed 5 days ago
Must be some initialization order issue. What is EMUELEC? Is there a specific build configuration for it?
Emuelec is a free distro. https://github.com/EmuELEC/EmuELEC
ok. anyway, could it be that it doesn't find the asset files?
Should probably make it print a more graceful error in that case, though.
I take it that it's working now?
It is not. But I don't have time to test :)
ok. since this has not been reported by anyone else, I'll switch it to "Closed as not planned".
Game or games this happens in
None
What area of the game / PPSSPP
When starting Emuelec after PPSSPPSDL being compile in debug mode -DCMAKE_BUILD_TYPE=Debug . Commit https://github.com/hrydgard/ppsspp/commit/5edd02ef0a81fec0b9f0e6423cbea96123af083f .
I want to have the debug binary as I'm having an issue with retroachievements reported on https://github.com/hrydgard/ppsspp/issues/19353
ERROR => (/home/XXXX/EmuELEC/build.EmuELEC-Amlogic-ng.aarch64-4/build/PPSSPPSDL-5edd02ef0a81fec0b9f0e6423cbea96123af083f/Common/UI/Context.cpp:RebindTexture:96): [uitexture_] (menu, 0.0s) Assert!
/emuelec/bin/ppsspp.sh: line 15: 19410 Trace/breakpoint trap PPSSPPSDL --fullscreen "${ARG}"
What should happen
It should start the emulator
Logs
PPSSPPcrashlog.log
Platform
Linux / BSD
Mobile device model or graphics card (GPU)
odroidn2+
PPSSPP version affected
v1.17.1-903-g5edd02ef0a
Last working version
No response
Graphics backend (3D API)
OpenGL / GLES
Checklist